mirror of
https://github.com/TotalFreedomMC/TF-ProjectKorra.git
synced 2024-12-23 08:25:07 +00:00
Cleaned ElementManager + added more BendingPlayer methods
This commit is contained in:
parent
87b6186bee
commit
64b138a6c1
4 changed files with 174 additions and 77 deletions
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@ -40,7 +40,10 @@ import com.projectkorra.projectkorra.waterbending.blood.Bloodbending;
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/**
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* Class that presents a player and stores all bending information about the
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* player.
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*
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* @deprecated use {@link com.projectkorra.projectkorra.player.BendingPlayer}.
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*/
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@Deprecated
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public class BendingPlayer {
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/**
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@ -52,6 +52,9 @@ import com.palmergames.bukkit.towny.object.WorldCoord;
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import com.palmergames.bukkit.towny.utils.PlayerCacheUtil;
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import com.palmergames.bukkit.towny.war.flagwar.TownyWar;
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import com.palmergames.bukkit.towny.war.flagwar.TownyWarConfig;
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import com.projectkorra.projectkorra.cooldown.CooldownManager;
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import com.projectkorra.projectkorra.element.ElementManager;
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import com.projectkorra.projectkorra.player.BendingPlayerManager;
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import com.sk89q.worldedit.bukkit.BukkitAdapter;
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import com.sk89q.worldguard.WorldGuard;
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import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
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@ -323,7 +326,10 @@ public class GeneralMethods {
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* @param uuid The UUID of the player
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* @param player The player name
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* @throws SQLException
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*
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* @deprecated use {@link BendingPlayerManager} and {@link ElementManager}.
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*/
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@Deprecated
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public static void createBendingPlayer(final UUID uuid, final String player) {
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new BukkitRunnable() {
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@ -335,6 +341,7 @@ public class GeneralMethods {
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}.runTaskAsynchronously(ProjectKorra.plugin);
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}
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@Deprecated
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private static void createBendingPlayerAsynchronously(final UUID uuid, final String player) {
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final ResultSet rs2 = DBConnection.sql.readQuery("SELECT * FROM pk_players WHERE uuid = '" + uuid.toString() + "'");
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try {
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@ -2,10 +2,8 @@ package com.projectkorra.projectkorra.element;
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import com.google.common.base.Preconditions;
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import com.projectkorra.projectkorra.module.DatabaseModule;
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import com.projectkorra.projectkorra.module.ModuleManager;
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import com.projectkorra.projectkorra.player.BendingPlayer;
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import com.projectkorra.projectkorra.player.BendingPlayerLoadedEvent;
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import com.projectkorra.projectkorra.player.BendingPlayerManager;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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@ -19,37 +17,26 @@ import java.util.stream.Collectors;
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public class ElementManager extends DatabaseModule<ElementRepository>
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{
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private static final String WATER = "water";
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private static final String BLOOD = "blood";
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private static final String HEALING = "healing";
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private static final String ICE = "ice";
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private static final String PLANT = "plant";
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private static final String EARTH = "earth";
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private static final String LAVA = "lava";
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private static final String METAL = "metal";
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private static final String SAND = "sand";
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private static final String FIRE = "fire";
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private static final String COMBUSTION = "combustion";
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private static final String LIGHTNING = "lightning";
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private static final String AIR = "air";
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private static final String FLIGHT = "flight";
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private static final String SPIRITUAL = "spiritual";
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private static final String CHI = "chi";
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private static final String AVATAR = "avatar";
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private final BendingPlayerManager _bendingPlayerManager;
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private static final String WATER = "water", EARTH = "earth", FIRE = "fire", AIR = "air", CHI = "chi", AVATAR = "avatar";
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private static final String BLOOD = "blood", HEALING = "healing", ICE = "ice", PLANT = "plant";
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private static final String LAVA = "lava", METAL = "metal", SAND = "sand";
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private static final String COMBUSTION = "combustion", LIGHTNING = "lightning";
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private static final String FLIGHT = "flight", SPIRITUAL = "spiritual";
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private final Map<Integer, Element> _elements = new HashMap<>();
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private final Map<String, Element> _names = new HashMap<>();
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private final String _nameRegex = "[a-zA-Z]+";
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private Element water, earth, fire, air, chi, avatar;
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private SubElement blood, healing, ice, plant;
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private SubElement lava, metal, sand;
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private SubElement combustion, lightning;
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private SubElement flight, spiritual;
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private ElementManager()
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{
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super("Element", new ElementRepository());
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_bendingPlayerManager = ModuleManager.getModule(BendingPlayerManager.class);
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runAsync(() ->
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{
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try
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@ -57,33 +44,33 @@ public class ElementManager extends DatabaseModule<ElementRepository>
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getRepository().createTables();
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// Waterbending
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Element water = addElement(WATER, "Water", ChatColor.AQUA);
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addSubElement(BLOOD, "Blood", ChatColor.DARK_AQUA, water);
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addSubElement(HEALING, "Healing", ChatColor.DARK_AQUA, water);
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addSubElement(ICE, "Ice", ChatColor.DARK_AQUA, water);
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addSubElement(PLANT, "Plant", ChatColor.DARK_AQUA, water);
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water = addElement(WATER, "Water", ChatColor.AQUA);
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blood = addSubElement(BLOOD, "Blood", ChatColor.DARK_AQUA, water);
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healing = addSubElement(HEALING, "Healing", ChatColor.DARK_AQUA, water);
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ice = addSubElement(ICE, "Ice", ChatColor.DARK_AQUA, water);
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plant = addSubElement(PLANT, "Plant", ChatColor.DARK_AQUA, water);
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// Earthbending
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Element earth = addElement(EARTH, "Earth", ChatColor.AQUA);
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addSubElement(LAVA, "Lava", ChatColor.DARK_GREEN, earth);
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addSubElement(METAL, "Metal", ChatColor.DARK_GREEN, earth);
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addSubElement(SAND, "Sand", ChatColor.DARK_GREEN, earth);
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earth = addElement(EARTH, "Earth", ChatColor.AQUA);
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lava =addSubElement(LAVA, "Lava", ChatColor.DARK_GREEN, earth);
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metal = addSubElement(METAL, "Metal", ChatColor.DARK_GREEN, earth);
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sand = addSubElement(SAND, "Sand", ChatColor.DARK_GREEN, earth);
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// Firebending
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Element fire = addElement(FIRE, "Fire", ChatColor.RED);
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addSubElement(COMBUSTION, "Combustion", ChatColor.DARK_RED, fire);
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addSubElement(LIGHTNING, "Lightning", ChatColor.DARK_RED, fire);
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fire = addElement(FIRE, "Fire", ChatColor.RED);
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combustion = addSubElement(COMBUSTION, "Combustion", ChatColor.DARK_RED, fire);
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lightning = addSubElement(LIGHTNING, "Lightning", ChatColor.DARK_RED, fire);
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// Airbending
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Element air = addElement(AIR, "Air", ChatColor.GRAY);
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addSubElement(FLIGHT, "Flight", ChatColor.DARK_GRAY, air);
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addSubElement(SPIRITUAL, "Spiritual", ChatColor.DARK_GRAY, air);
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air = addElement(AIR, "Air", ChatColor.GRAY);
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flight = addSubElement(FLIGHT, "Flight", ChatColor.DARK_GRAY, air);
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spiritual = addSubElement(SPIRITUAL, "Spiritual", ChatColor.DARK_GRAY, air);
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// Chiblocking
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Element chi = addElement(CHI, "Chi", ChatColor.GOLD);
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chi = addElement(CHI, "Chi", ChatColor.GOLD);
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// Avatar
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Element avatar = addElement(AVATAR, "Avatar", ChatColor.DARK_PURPLE);
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avatar = addElement(AVATAR, "Avatar", ChatColor.DARK_PURPLE);
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}
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catch (SQLException e)
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{
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@ -127,7 +114,6 @@ public class ElementManager extends DatabaseModule<ElementRepository>
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Element element = new Element(elementId, elementName, displayName, color);
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_elements.put(elementId, element);
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_names.put(elementName, element);
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return element;
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}
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@ -139,7 +125,6 @@ public class ElementManager extends DatabaseModule<ElementRepository>
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SubElement element = new SubElement(elementId, elementName, displayName, color, parent);
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_elements.put(elementId, element);
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_names.put(elementName, element);
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return element;
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}
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@ -161,105 +146,88 @@ public class ElementManager extends DatabaseModule<ElementRepository>
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}
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}
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private Element getElement(String elementName)
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{
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return _names.get(elementName);
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}
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private SubElement getSubElement(String elementName)
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{
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Element element = getElement(elementName);
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if (element instanceof SubElement)
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{
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return (SubElement) element;
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}
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return null;
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}
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public Element getWater()
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{
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return getElement(WATER);
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return water;
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}
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public SubElement getBlood()
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{
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return getSubElement(BLOOD);
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return blood;
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}
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public SubElement getHealing()
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{
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return getSubElement(HEALING);
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return healing;
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}
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public SubElement getIce()
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{
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return getSubElement(ICE);
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return ice;
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}
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public SubElement getPlant()
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{
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return getSubElement(PLANT);
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return plant;
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}
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public Element getEarth()
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{
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return getElement(EARTH);
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return earth;
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}
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public SubElement getLava()
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{
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return getSubElement(LAVA);
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return lava;
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}
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public SubElement getMetal()
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{
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return getSubElement(METAL);
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return metal;
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}
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public SubElement getSand()
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{
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return getSubElement(SAND);
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return sand;
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}
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public Element getFire()
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{
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return getElement(FIRE);
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return fire;
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}
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public SubElement getCombustion()
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{
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return getSubElement(COMBUSTION);
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return combustion;
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}
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public SubElement getLightning()
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{
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return getSubElement(LIGHTNING);
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return lightning;
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}
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public Element getAir()
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{
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return getElement(AIR);
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return air;
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}
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public SubElement getFlight()
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{
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return getSubElement(FLIGHT);
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return flight;
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}
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public SubElement getSpiritual()
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{
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return getSubElement(SPIRITUAL);
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return spiritual;
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}
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public Element getChi()
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{
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return getElement(CHI);
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return chi;
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}
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public Element getAvatar()
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{
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return getElement(AVATAR);
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return avatar;
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}
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}
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@ -1,6 +1,9 @@
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package com.projectkorra.projectkorra.player;
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import com.projectkorra.projectkorra.ability.Ability;
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import com.projectkorra.projectkorra.ability.ChiAbility;
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import com.projectkorra.projectkorra.ability.CoreAbility;
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import com.projectkorra.projectkorra.ability.util.PassiveManager;
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import com.projectkorra.projectkorra.cooldown.CooldownManager;
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import com.projectkorra.projectkorra.element.Element;
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import com.projectkorra.projectkorra.element.ElementManager;
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@ -24,6 +27,16 @@ public class BendingPlayer
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private final long firstLogin;
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private final Set<Element> elements;
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private final Set<Element> toggledElements;
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private final String[] abilities;
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private ChiAbility stance;
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private boolean permanentlyRemoved;
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private boolean toggled;
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private boolean tremorSense;
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private boolean illumination;
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private boolean chiBlocked;
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private long slowTime;
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public BendingPlayer(int playerId, UUID uuid, String playerName, long firstLogin)
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{
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@ -38,6 +51,8 @@ public class BendingPlayer
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this.firstLogin = firstLogin;
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this.elements = new HashSet<>();
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this.toggledElements = new HashSet<>();
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this.abilities = new String[9];
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}
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public void addElement(Element element)
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return this.elements.contains(elementManager.getSpiritual());
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}
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public boolean isElementToggled(Element element)
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{
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return this.toggledElements.contains(element);
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}
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public void toggleElement(Element element)
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{
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if (this.toggledElements.contains(element))
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{
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this.toggledElements.remove(element);
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}
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else
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{
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this.toggledElements.add(element);
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}
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}
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public CoreAbility getBoundAbility()
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{
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return CoreAbility.getAbility(getBoundAbilityName());
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}
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public String getBoundAbilityName()
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{
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int slot = this.player.getInventory().getHeldItemSlot();
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return this.abilities[slot];
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}
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public void addCooldown(Ability ability)
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{
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addCooldown(ability, ability.getCooldown());
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cooldownManager.removeCooldown(this.player, abilityName);
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}
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public ChiAbility getStance()
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{
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return this.stance;
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}
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public void setStance(ChiAbility stance)
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{
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this.stance = stance;
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}
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public boolean isPermanentlyRemoved()
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{
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return this.permanentlyRemoved;
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}
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public void setPermanentlyRemoved(boolean permanentlyRemoved)
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{
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this.permanentlyRemoved = permanentlyRemoved;
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}
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public boolean isToggled()
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{
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return this.toggled;
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}
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public void toggleBending()
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{
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this.toggled = !this.toggled;
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PassiveManager.registerPassives(this.player); // TODO redo this passive system
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}
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public boolean isTremorSensing()
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{
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return this.tremorSense;
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}
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public void toggleTremorSense()
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{
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this.tremorSense = !this.tremorSense;
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}
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public boolean isIlluminating()
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{
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return this.illumination;
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}
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public void toggleIllumination()
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{
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this.illumination = !this.illumination;
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}
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public boolean isChiBlocked()
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{
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return this.chiBlocked;
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}
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public void blockChi()
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{
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this.chiBlocked = true;
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}
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public void unblockChi()
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{
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this.chiBlocked = false;
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}
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public boolean canBeSlowed()
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{
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return System.currentTimeMillis() > this.slowTime;
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}
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public void slow(long cooldown)
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{
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this.slowTime = System.currentTimeMillis() + cooldown;
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}
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public int getId()
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{
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return this.playerId;
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