WorldGuard Fix: An if statement was incorrect

This commit is contained in:
nathank33 2015-01-31 21:38:15 -08:00
parent 1da91706da
commit 63a294baf7

View file

@ -1530,7 +1530,7 @@ public class Methods {
if (explode.contains(ability)) {
if (wg.getGlobalStateManager().get(location.getWorld()).blockTNTExplosions)
return true;
if (wg.getRegionContainer().createQuery().testBuild(location, player, DefaultFlag.TNT))
if (!wg.getRegionContainer().createQuery().testBuild(location, player, DefaultFlag.TNT))
return true;
}