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Fixed FireBlast and Combustion not respecting "canFireGrief" (#522)
* Fixed torrent temp flooding. * Fixed IceWave cooldown. * Fixed fireblast and combustion not respecting "canFireGrief"
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db61b0d979
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2 changed files with 9 additions and 7 deletions
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@ -98,12 +98,14 @@ public class Combustion extends CombustionAbility {
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}
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private void createExplosion(Location block, float power, boolean canBreakBlocks) {
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block.getWorld().createExplosion(block.getX(), block.getY(), block.getZ(), power, true, canBreakBlocks);
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for (Entity entity : block.getWorld().getEntities()) {
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if (entity instanceof LivingEntity) {
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if (entity.getLocation().distanceSquared(block) < radius * radius) { // They are close enough to the explosion.
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DamageHandler.damageEntity((LivingEntity) entity, damage, this);
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AirAbility.breakBreathbendingHold(entity);
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if(canFireGrief()) {
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block.getWorld().createExplosion(block.getX(), block.getY(), block.getZ(), power, true, canBreakBlocks);
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}
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for (Entity entity : block.getWorld().getEntities()) {
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if (entity instanceof LivingEntity) {
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if (entity.getLocation().distanceSquared(block) < radius * radius) { // They are close enough to the explosion.
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DamageHandler.damageEntity((LivingEntity) entity, damage, this);
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AirAbility.breakBreathbendingHold(entity);
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}
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}
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}
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@ -149,7 +149,7 @@ public class FireBlastCharged extends FireAbility {
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public void explode() {
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boolean explode = true;
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for (Block block : GeneralMethods.getBlocksAroundPoint(location, 3)) {
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if (GeneralMethods.isRegionProtectedFromBuild(this, block.getLocation())) {
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if (GeneralMethods.isRegionProtectedFromBuild(this, block.getLocation()) || !canFireGrief()) {
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explode = false;
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break;
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}
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