Make Tornado Sound less frequent

This commit is contained in:
MistPhizzle 2014-09-28 10:45:07 -04:00
parent 54bd3468b4
commit 5698b68c7f

View file

@ -184,7 +184,7 @@ public class Tornado {
Location effect = new Location(origin.getWorld(), x, y, z);
if (!Methods.isRegionProtectedFromBuild(player, "AirBlast", effect)) {
Methods.playAirbendingParticles(effect, 20);
if (Methods.rand.nextInt(4) == 0) {
if (Methods.rand.nextInt(20) == 0) {
Methods.playAirbendingSound(effect);
}
}