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Make Tornado Sound less frequent
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1 changed files with 1 additions and 1 deletions
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@ -184,7 +184,7 @@ public class Tornado {
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Location effect = new Location(origin.getWorld(), x, y, z);
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if (!Methods.isRegionProtectedFromBuild(player, "AirBlast", effect)) {
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Methods.playAirbendingParticles(effect, 20);
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if (Methods.rand.nextInt(4) == 0) {
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if (Methods.rand.nextInt(20) == 0) {
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Methods.playAirbendingSound(effect);
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}
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}
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