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Fix WaterManipulation stalling on slot change
When switching to a slot with no ability equipped while a WaterManip was active, the water would stop moving in mid air.
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@ -228,7 +228,7 @@ public class WaterManipulation {
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time = System.currentTimeMillis();
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if (GeneralMethods.getBoundAbility(player) == null) {
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unfocusBlock();
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breakBlock();
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return false;
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}
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if (!progressing && !falling && !GeneralMethods.getBoundAbility(player).equalsIgnoreCase("WaterManipulation")) {
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