Completed Recode and added getters and setters.

This commit is contained in:
jedk1 2015-05-31 21:22:12 +01:00
parent 706ee1cd8c
commit 50e83f6e35

View file

@ -11,9 +11,6 @@ import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.entity.Entity;
import org.bukkit.entity.FallingBlock;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import com.projectkorra.ProjectKorra.GeneralMethods;
@ -26,7 +23,7 @@ import com.projectkorra.ProjectKorra.firebending.FireMethods;
import com.projectkorra.ProjectKorra.firebending.Lightning;
import com.projectkorra.ProjectKorra.waterbending.WaterArmsWhip.Whip;
public class WaterArms{
public class WaterArms {
/**
* Arm Enum value for deciding which arm is being used.
@ -34,14 +31,14 @@ public class WaterArms{
public enum Arm {
Right, Left;
}
private static FileConfiguration config = ProjectKorra.plugin.getConfig();
public static ConcurrentHashMap<Player, WaterArms> instances = new ConcurrentHashMap<Player, WaterArms>();
public static ConcurrentHashMap<Block, Long> revert = new ConcurrentHashMap<Block, Long>();
public static ConcurrentHashMap<FallingBlock, Player> falling = new ConcurrentHashMap<FallingBlock, Player>();
private static Integer[] unbreakable = {7, 8, 9, 10, 11, 49, 54, 90, 119, 120, 130, 146};
private static Integer[] unbreakable = { 7, 8, 9, 10, 11, 49, 54, 90, 119,
120, 130, 146 };
private Player player;
private World world;
@ -57,49 +54,78 @@ public class WaterArms{
private int lengthReduction = 0;
private int initLength = config.getInt("Abilities.Water.WaterArms.Arms.InitialLength");
private int sourceGrabRange = config.getInt("Abilities.Water.WaterArms.Arms.SourceGrabRange");
private int maxPunches = config.getInt("Abilities.Water.WaterArms.Arms.MaxAttacks");
private int maxIceBlasts = config.getInt("Abilities.Water.WaterArms.Arms.MaxIceShots");
private int maxUses = config.getInt("Abilities.Water.WaterArms.Arms.MaxAlternateUsage");
private long cooldown = config.getLong("Abilities.Water.WaterArms.Arms.cooldown");
private boolean canUsePlantSource = config.getBoolean("Abilities.Water.WaterArms.Arms.AllowPlantSource");
private int initLength = config
.getInt("Abilities.Water.WaterArms.Arms.InitialLength");
private int sourceGrabRange = config
.getInt("Abilities.Water.WaterArms.Arms.SourceGrabRange");
private int maxPunches = config
.getInt("Abilities.Water.WaterArms.Arms.MaxAttacks");
private int maxIceBlasts = config
.getInt("Abilities.Water.WaterArms.Arms.MaxIceShots");
private int maxUses = config
.getInt("Abilities.Water.WaterArms.Arms.MaxAlternateUsage");
private long cooldown = config
.getLong("Abilities.Water.WaterArms.Arms.Cooldown");
private boolean canUsePlantSource = config
.getBoolean("Abilities.Water.WaterArms.Arms.AllowPlantSource");
private boolean lightningEnabled = config.getBoolean("Abilities.Water.WaterArms.Arms.Lightning.Enabled");
private double lightningDamage = config.getDouble("Abilities.Water.WaterArms.Arms.Lightning.Damage");
private boolean lightningKill = config.getBoolean("Abilities.Water.WaterArms.Arms.Lightning.KillUser");
private static double blockDamage = config.getDouble("Abilities.Water.WaterArms.WhipMode.Pull.BlockDamage");
private static boolean pullBlocksDamageUser = config.getBoolean("Abilities.Water.WaterArms.WhipMode.Pull.BlockDamageUser");
private boolean lightningEnabled = config
.getBoolean("Abilities.Water.WaterArms.Arms.Lightning.Enabled");
private double lightningDamage = config
.getDouble("Abilities.Water.WaterArms.Arms.Lightning.Damage");
private boolean lightningKill = config
.getBoolean("Abilities.Water.WaterArms.Arms.Lightning.KillUser");
private static String sneakMsg = config
.getString("Abilities.Water.WaterArms.SneakMessage");
private int selectedSlot = 0;
private int freezeSlot = 4;
private long lastClickTime;
public WaterArms(Player player){
if(instances.containsKey(player)){
if(player.isSneaking()){
public WaterArms(Player player) {
if (instances.containsKey(player)) {
if (player.isSneaking()) {
instances.get(player).prepareCancel();
}else{
switch(player.getInventory().getHeldItemSlot()){
} else {
switch (player.getInventory().getHeldItemSlot()) {
case 0:
new WaterArmsWhip(player, Whip.Pull);
if (player.hasPermission("bending.ability.WaterArms.Pull")) {
new WaterArmsWhip(player, Whip.Pull);
}
break;
case 1:
new WaterArmsWhip(player, Whip.Punch);
if (player.hasPermission("bending.ability.WaterArms.Punch")) {
new WaterArmsWhip(player, Whip.Punch);
}
break;
case 2:
new WaterArmsWhip(player, Whip.Grapple);
if (player
.hasPermission("bending.ability.WaterArms.Grapple")) {
new WaterArmsWhip(player, Whip.Grapple);
}
break;
case 3:
new WaterArmsWhip(player, Whip.Grab);
if (player.hasPermission("bending.ability.WaterArms.Grab")) {
new WaterArmsWhip(player, Whip.Grab);
}
break;
case 4:
//new WaterArmsIce(player);
if (player
.hasPermission("bending.ability.WaterArms.Freeze")
&& WaterMethods.canIcebend(player)) {
new WaterArmsFreeze(player);
}
break;
case 5:
//new WaterArmsSpear(player);
if (player.hasPermission("bending.ability.WaterArms.Spear")) {
if (WaterMethods.canIcebend(player)) {
new WaterArmsSpear(player, true);
} else {
new WaterArmsSpear(player, false);
}
}
break;
default:
break;
@ -108,40 +134,50 @@ public class WaterArms{
return;
}
this.player = player;
if(canUse(player) && prepare()){
if (canUse(player) && prepare()) {
world = player.getWorld();
instances.put(player, this);
MultiAbilityManager.bindMultiAbility(player, "WaterArms");
if(ChatColor.stripColor(GeneralMethods.getBoundAbility(player)) == null){
if (ChatColor.stripColor(GeneralMethods.getBoundAbility(player)) == null) {
remove();
return;
}
player.sendMessage(WaterMethods.getWaterColor() + sneakMsg + " "
+ GeneralMethods.getBoundAbility(player));
}
}
private boolean canUse(Player player){
if(GeneralMethods.getBoundAbility(player) == null)
private boolean canUse(Player player) {
if (GeneralMethods.getBoundAbility(player) == null)
return false;
if(!GeneralMethods.canBend(player.getName(), "WaterArms"))
if (!GeneralMethods.canBend(player.getName(), "WaterArms"))
return false;
if(GeneralMethods.isRegionProtectedFromBuild(player, "WaterArms", player.getLocation()))
if (GeneralMethods.isRegionProtectedFromBuild(player, "WaterArms",
player.getLocation()))
return false;
if(GeneralMethods.getBendingPlayer(player.getName()).isOnCooldown("WaterArms"))
if (GeneralMethods.getBendingPlayer(player.getName()).isOnCooldown(
"WaterArms"))
return false;
if(GeneralMethods.getBoundAbility(player).equalsIgnoreCase("WaterArms"))
if (GeneralMethods.getBoundAbility(player)
.equalsIgnoreCase("WaterArms"))
return true;
return false;
}
private boolean prepare(){
Block sourceblock = WaterMethods.getWaterSourceBlock(player, sourceGrabRange, canUsePlantSource);
if(sourceblock != null){
if(WaterMethods.isPlant(sourceblock)){
private boolean prepare() {
Block sourceblock = WaterMethods.getWaterSourceBlock(player,
sourceGrabRange, canUsePlantSource);
if (sourceblock != null) {
if (WaterMethods.isPlant(sourceblock)) {
fullSource = false;
}
ParticleEffect.LARGE_SMOKE.display(WaterMethods.getWaterSourceBlock(player, sourceGrabRange, canUsePlantSource).getLocation().clone().add(0.5,0.5,0.5), 0, 0, 0, 0F, 4);
ParticleEffect.LARGE_SMOKE.display(
WaterMethods
.getWaterSourceBlock(player, sourceGrabRange,
canUsePlantSource).getLocation().clone()
.add(0.5, 0.5, 0.5), 0, 0, 0, 0F, 4);
return true;
}else if(WaterReturn.hasWaterBottle(player)){
} else if (WaterReturn.hasWaterBottle(player)) {
WaterReturn.emptyWaterBottle(player);
fullSource = false;
return true;
@ -149,23 +185,24 @@ public class WaterArms{
return false;
}
private void progress(){
if (!instances.containsKey(player)){
private void progress() {
if (!instances.containsKey(player)) {
return;
}
if(player.isDead() || !player.isOnline() || world != player.getWorld()){
if (player.isDead() || !player.isOnline() || world != player.getWorld()) {
remove();
return;
}
if(!GeneralMethods.getBendingPlayer(player.getName()).isToggled()){
if (!GeneralMethods.getBendingPlayer(player.getName()).isToggled()) {
remove();
return;
}
if(!MultiAbilityManager.hasMultiAbilityBound(player, "WaterArms")){
if (!MultiAbilityManager.hasMultiAbilityBound(player, "WaterArms")) {
remove();
return;
}
if(maxPunches == 0 || maxUses == 0 || maxIceBlasts == 0 || (leftArmConsumed && rightArmConsumed)){
if (maxPunches == 0 || maxUses == 0 || maxIceBlasts == 0
|| (leftArmConsumed && rightArmConsumed)) {
remove();
return;
}
@ -174,54 +211,67 @@ public class WaterArms{
displayRightArm();
displayLeftArm();
if(lightningEnabled)
if (lightningEnabled)
checkIfZapped();
}
private boolean canPlaceBlock(Block block){
if(!EarthMethods.isTransparentToEarthbending(player, block) && !(WaterMethods.isWater(block) && TempBlock.isTempBlock(block)))
private boolean canPlaceBlock(Block block) {
if (!EarthMethods.isTransparentToEarthbending(player, block)
&& !(WaterMethods.isWater(block) && TempBlock
.isTempBlock(block)))
return false;
return true;
}
/**
* Displays the right arm.
* Returns false if the arm cannot be fully displayed.
* Displays the right arm. Returns false if the arm cannot be fully
* displayed.
*
* @return
*/
public boolean displayRightArm(){
if(rightArmConsumed)
public boolean displayRightArm() {
if (rightArmConsumed)
return false;
Location r1 = GeneralMethods.getRightSide(player.getLocation(), 1).add(0, 1.5, 0);
if(!canPlaceBlock(r1.getBlock()))
Location r1 = GeneralMethods.getRightSide(player.getLocation(), 1).add(
0, 1.5, 0);
if (!canPlaceBlock(r1.getBlock()))
return false;
if(!(getRightHandPos().getBlock().getLocation().equals(r1.getBlock().getLocation()))){
if (!(getRightHandPos().getBlock().getLocation().equals(r1.getBlock()
.getLocation()))) {
new TempBlock(r1.getBlock(), Material.STATIONARY_WATER, (byte) 5);
revert.put(r1.getBlock(), 0L);
}
Location r2 = GeneralMethods.getRightSide(player.getLocation(), 2).add(0, 1.5, 0);
if(!canPlaceBlock(r2.getBlock()))
Location r2 = GeneralMethods.getRightSide(player.getLocation(), 2).add(
0, 1.5, 0);
if (!canPlaceBlock(r2.getBlock()))
return false;
new TempBlock(r2.getBlock(), Material.STATIONARY_WATER, (byte) 0);
revert.put(r2.getBlock(), 0L);
for(int j = 0; j <= initLength; j++){
Location r3 = r2.clone().toVector().add(player.getLocation().clone().getDirection().multiply(j)).toLocation(player.getWorld());
if(!canPlaceBlock(r3.getBlock())){
if(selectedSlot == freezeSlot && r3.getBlock().getType().equals(Material.ICE))
for (int j = 0; j <= initLength; j++) {
Location r3 = r2
.clone()
.toVector()
.add(player.getLocation().clone().getDirection()
.multiply(j)).toLocation(player.getWorld());
if (!canPlaceBlock(r3.getBlock())) {
if (selectedSlot == freezeSlot
&& r3.getBlock().getType().equals(Material.ICE))
continue;
return false;
}
if(j >= 1 && selectedSlot == freezeSlot){
if (j >= 1 && selectedSlot == freezeSlot
&& WaterMethods.canIcebend(player)) {
new TempBlock(r3.getBlock(), Material.ICE, (byte) 0);
revert.put(r3.getBlock(), 0L);
}else{
new TempBlock(r3.getBlock(), Material.STATIONARY_WATER, (byte) 0);
} else {
new TempBlock(r3.getBlock(), Material.STATIONARY_WATER,
(byte) 0);
revert.put(r3.getBlock(), 0L);
}
}
@ -230,43 +280,54 @@ public class WaterArms{
}
/**
* Displays the left arm.
* Returns false if the arm cannot be fully displayed.
* Displays the left arm. Returns false if the arm cannot be fully
* displayed.
*
* @return
*/
public boolean displayLeftArm(){
if(leftArmConsumed)
public boolean displayLeftArm() {
if (leftArmConsumed)
return false;
Location l1 = GeneralMethods.getLeftSide(player.getLocation(), 1).add(0, 1.5, 0);
if(!canPlaceBlock(l1.getBlock()))
Location l1 = GeneralMethods.getLeftSide(player.getLocation(), 1).add(
0, 1.5, 0);
if (!canPlaceBlock(l1.getBlock()))
return false;
if(!(getLeftHandPos().getBlock().getLocation().equals(l1.getBlock().getLocation()))){
if (!(getLeftHandPos().getBlock().getLocation().equals(l1.getBlock()
.getLocation()))) {
new TempBlock(l1.getBlock(), Material.STATIONARY_WATER, (byte) 5);
revert.put(l1.getBlock(), 0L);
}
Location l2 = GeneralMethods.getLeftSide(player.getLocation(), 2).add(0, 1.5, 0);
if(!canPlaceBlock(l2.getBlock()))
Location l2 = GeneralMethods.getLeftSide(player.getLocation(), 2).add(
0, 1.5, 0);
if (!canPlaceBlock(l2.getBlock()))
return false;
new TempBlock(l2.getBlock(), Material.STATIONARY_WATER, (byte) 0);
revert.put(l2.getBlock(), 0L);
for(int j = 0; j <= initLength; j++){
Location l3 = l2.clone().toVector().add(player.getLocation().clone().getDirection().multiply(j)).toLocation(player.getWorld());
if(!canPlaceBlock(l3.getBlock())){
if(selectedSlot == freezeSlot && l3.getBlock().getType().equals(Material.ICE))
for (int j = 0; j <= initLength; j++) {
Location l3 = l2
.clone()
.toVector()
.add(player.getLocation().clone().getDirection()
.multiply(j)).toLocation(player.getWorld());
if (!canPlaceBlock(l3.getBlock())) {
if (selectedSlot == freezeSlot
&& l3.getBlock().getType().equals(Material.ICE))
continue;
return false;
}
if(j >= 1 && selectedSlot == freezeSlot){
if (j >= 1 && selectedSlot == freezeSlot
&& WaterMethods.canIcebend(player)) {
new TempBlock(l3.getBlock(), Material.ICE, (byte) 0);
revert.put(l3.getBlock(), 0L);
}else{
new TempBlock(l3.getBlock(), Material.STATIONARY_WATER, (byte) 0);
} else {
new TempBlock(l3.getBlock(), Material.STATIONARY_WATER,
(byte) 0);
revert.put(l3.getBlock(), 0L);
}
}
@ -276,85 +337,81 @@ public class WaterArms{
/**
* Calculate roughly where the player's right hand is.
*
* @return
*/
private Location getRightHandPos(){
return GeneralMethods.getRightSide(player.getLocation(), .34).add(0, 1.5, 0);
private Location getRightHandPos() {
return GeneralMethods.getRightSide(player.getLocation(), .34).add(0,
1.5, 0);
}
/**
* Calculate roughly where the player's left hand is.
*
* @return
*/
private Location getLeftHandPos(){
return GeneralMethods.getLeftSide(player.getLocation(), .34).add(0, 1.5, 0);
private Location getLeftHandPos() {
return GeneralMethods.getLeftSide(player.getLocation(), .34).add(0,
1.5, 0);
}
/**
* Returns the location of the tip of the right arm, assuming it is fully extended.
* Use the displayRightArm() check to see if it is fully extended.
* Returns the location of the tip of the right arm, assuming it is fully
* extended. Use the displayRightArm() check to see if it is fully extended.
*
* @return
*/
public Location getRightArmEnd(){
Location r1 = GeneralMethods.getRightSide(player.getLocation(), 2).add(0, 1.5, 0);
return r1.clone().add(player.getLocation().getDirection().normalize().multiply(initLength));
public Location getRightArmEnd() {
Location r1 = GeneralMethods.getRightSide(player.getLocation(), 2).add(
0, 1.5, 0);
return r1.clone().add(
player.getLocation().getDirection().normalize()
.multiply(initLength));
}
/**
* Returns the location of the tip of the left arm assuming it is fully extended.
* Use the displayLeftArm() check to see if it is fully extended.
* Returns the location of the tip of the left arm assuming it is fully
* extended. Use the displayLeftArm() check to see if it is fully extended.
*
* @return
*/
public Location getLeftArmEnd(){
Location l1 = GeneralMethods.getLeftSide(player.getLocation(), 2).add(0, 1.5, 0);
return l1.clone().add(player.getLocation().getDirection().normalize().multiply(initLength));
public Location getLeftArmEnd() {
Location l1 = GeneralMethods.getLeftSide(player.getLocation(), 2).add(
0, 1.5, 0);
return l1.clone().add(
player.getLocation().getDirection().normalize()
.multiply(initLength));
}
private static void progressRevert(boolean ignoreTime){
for(Block block : revert.keySet()){
private static void progressRevert(boolean ignoreTime) {
for (Block block : revert.keySet()) {
long time = revert.get(block);
if(System.currentTimeMillis() > time || ignoreTime){
if(TempBlock.isTempBlock(block))
if (System.currentTimeMillis() > time || ignoreTime) {
if (TempBlock.isTempBlock(block))
TempBlock.revertBlock(block, Material.AIR);
revert.remove(block);
}
}
}
private static void trackEntities(boolean remove){
for(FallingBlock fallingBlock : falling.keySet()){
if(remove){
fallingBlock.remove();
falling.remove(fallingBlock);
}
if(!fallingBlock.isDead()){
for(Entity entity : GeneralMethods.getEntitiesAroundPoint(fallingBlock.getLocation(), 2.0)){
if(entity instanceof LivingEntity){
if(!pullBlocksDamageUser && entity.getEntityId() == falling.get(fallingBlock).getEntityId())
continue;
GeneralMethods.damageEntity(falling.get(fallingBlock), entity, blockDamage);
fallingBlock.remove();
falling.remove(fallingBlock);
}
}
}
}
}
private void checkIfZapped(){
for (int i = 0; i < Lightning.instances.size(); i++){
private void checkIfZapped() {
for (int i = 0; i < Lightning.instances.size(); i++) {
Lightning l = Lightning.instances.get(i);
for(Lightning.Arc arc : l.getArcs()){
for(Block arm : revert.keySet()){
for(Location loc : arc.getPoints()){
if(arm.getLocation().getWorld() == loc.getWorld() && loc.distance(arm.getLocation()) <= 2.5){
for(Location l1 : getOffsetLocations(4, arm.getLocation(), 1.25))
for (Lightning.Arc arc : l.getArcs()) {
for (Block arm : revert.keySet()) {
for (Location loc : arc.getPoints()) {
if (arm.getLocation().getWorld() == loc.getWorld()
&& loc.distance(arm.getLocation()) <= 2.5) {
for (Location l1 : getOffsetLocations(4,
arm.getLocation(), 1.25))
FireMethods.playLightningbendingParticle(l1);
if(lightningKill)
GeneralMethods.damageEntity(Lightning.instances.get(i).getPlayer(), player, 60D);
if (lightningKill)
GeneralMethods.damageEntity(Lightning.instances
.get(i).getPlayer(), player, 60D);
else
GeneralMethods.damageEntity(Lightning.instances.get(i).getPlayer(), player, lightningDamage);
GeneralMethods.damageEntity(Lightning.instances
.get(i).getPlayer(), player,
lightningDamage);
}
}
}
@ -362,70 +419,87 @@ public class WaterArms{
}
}
private static List<Location> getOffsetLocations(int amount, Location location, double offset){
private static List<Location> getOffsetLocations(int amount,
Location location, double offset) {
List<Location> locations = new ArrayList<Location>();
for(int i = 0; i < amount; i++)
locations.add(location.clone().add((float) (Math.random()*offset), (float) (Math.random()*offset), (float) (Math.random()*offset)));
for (int i = 0; i < amount; i++)
locations.add(location.clone().add(
(float) (Math.random() * offset),
(float) (Math.random() * offset),
(float) (Math.random() * offset)));
return locations;
}
public static void remove(Player player){
if(instances.containsKey(player))
public static void remove(Player player) {
if (instances.containsKey(player))
instances.get(player).remove();
}
public void remove(){
public void remove() {
MultiAbilityManager.unbindMultiAbility(player);
if(player.isOnline())
GeneralMethods.getBendingPlayer(player.getName()).addCooldown("WaterArms", cooldown);
if (player.isOnline())
GeneralMethods.getBendingPlayer(player.getName()).addCooldown(
"WaterArms", cooldown);
instances.remove(player);
}
public void prepareCancel(){
if(System.currentTimeMillis() < lastClickTime + 500L){
public void prepareCancel() {
if (System.currentTimeMillis() < lastClickTime + 500L) {
remove();
}else{
} else {
lastClickTime = System.currentTimeMillis();
}
}
public static void progressAll(){
public static void progressAll() {
progressRevert(false);
trackEntities(false);
for(Player p : instances.keySet())
for (Player p : instances.keySet())
instances.get(p).progress();
WaterArmsWhip.progressAll();
WaterArmsFreeze.progressAll();
WaterArmsSpear.progressAll();
}
public static void removeAll(){
public static void removeAll() {
progressRevert(true);
trackEntities(true);
revert.clear();
falling.clear();
instances.clear();
WaterArmsWhip.removeAll();
WaterArmsFreeze.removeAll();
WaterArmsSpear.removeAll();
}
@SuppressWarnings("deprecation")
public static boolean isUnbreakable(Block block) {
if (Arrays.asList(unbreakable).contains(block.getTypeId())) return true;
if (Arrays.asList(unbreakable).contains(block.getTypeId()))
return true;
return false;
}
public static void displayBoundMsg(Player player){
player.sendMessage(WaterMethods.getWaterColor() + sneakMsg + " "
+ GeneralMethods.getBoundAbility(player));
}
public void displayBoundMsg(){
player.sendMessage(WaterMethods.getWaterColor() + sneakMsg + " "
+ GeneralMethods.getBoundAbility(player));
}
/**
* Returns the active arm of the player.
*
* @return
*/
public Arm getActiveArm(){
public Arm getActiveArm() {
return activeArm;
}
/**
* Switches the active arm of a player.
*/
public void switchActiveArm(){
if(activeArm.equals(Arm.Right))
public void switchActiveArm() {
if (activeArm.equals(Arm.Right))
activeArm = Arm.Left;
else
activeArm = Arm.Right;
@ -433,25 +507,26 @@ public class WaterArms{
/**
* Switches to the most suitable arm for the player.
*
* @return
*/
public Arm switchPreferredArm(){
public Arm switchPreferredArm() {
switchActiveArm();
if(activeArm.equals(Arm.Left)){
if(!displayLeftArm()){
if (activeArm.equals(Arm.Left)) {
if (!displayLeftArm()) {
switchActiveArm();
}
}
if(activeArm.equals(Arm.Right)){
if(!displayRightArm()){
if (activeArm.equals(Arm.Right)) {
if (!displayRightArm()) {
switchActiveArm();
}
}
}
return getActiveArm();
}
public boolean canDisplayCurrentArm(){
switch(activeArm){
public boolean canDisplayActiveArm() {
switch (activeArm) {
case Left:
return displayLeftArm();
case Right:
@ -460,81 +535,115 @@ public class WaterArms{
return false;
}
}
public Player getPlayer(){
public Location getActiveArmEnd() {
switch (activeArm) {
case Left:
return getLeftArmEnd();
case Right:
return getRightArmEnd();
default:
return null;
}
}
public static boolean hasPlayer(Player player) {
if (instances.containsKey(player)) {
return true;
}
return false;
}
public Player getPlayer() {
return player;
}
public Boolean isFullSource(){
public Boolean isFullSource() {
return fullSource;
}
public Integer getLengthReduction(){
public boolean getLeftArmConsumed() {
return leftArmConsumed;
}
public void setLeftArmConsumed(boolean consumed) {
this.leftArmConsumed = consumed;
}
public boolean getRightArmConsumed() {
return rightArmConsumed;
}
public void setRightArmConsumed(boolean consumed) {
this.rightArmConsumed = consumed;
}
public Integer getLengthReduction() {
return lengthReduction;
}
public void setLengthReduction(int lengthReduction){
public void setLengthReduction(int lengthReduction) {
this.lengthReduction = lengthReduction;
}
public Integer getMaxPunches(){
public Integer getMaxPunches() {
return maxPunches;
}
public void setMaxPunches(int maxPunches){
public void setMaxPunches(int maxPunches) {
this.maxPunches = maxPunches;
}
public Integer getMaxUses(){
public Integer getMaxUses() {
return maxUses;
}
public void setMaxUses(int maxUses){
public void setMaxUses(int maxUses) {
this.maxUses = maxUses;
}
public Integer getMaxIceBlasts(){
public Integer getMaxIceBlasts() {
return maxIceBlasts;
}
public void setMaxIceBlasts(int maxIceBlasts){
public void setMaxIceBlasts(int maxIceBlasts) {
this.maxIceBlasts = maxIceBlasts;
}
public boolean canLightningDamage(){
public boolean canLightningDamage() {
return lightningEnabled;
}
public void setCanLightningDamage(boolean lightningEnabled){
public void setCanLightningDamage(boolean lightningEnabled) {
this.lightningEnabled = lightningEnabled;
}
public double getLightningDamage(){
public double getLightningDamage() {
return lightningDamage;
}
public void setLightningDamage(double lightningDamage){
public void setLightningDamage(double lightningDamage) {
this.lightningDamage = lightningDamage;
}
public boolean isLeftArmCooldown(){
public boolean isLeftArmCooldown() {
return cooldownLeft;
}
public void setLeftArmCooldown(boolean cooldown){
public void setLeftArmCooldown(boolean cooldown) {
this.cooldownLeft = cooldown;
}
public boolean isRightArmCooldown(){
public boolean isRightArmCooldown() {
return cooldownRight;
}
public void setRightArmCooldown(boolean cooldown){
public void setRightArmCooldown(boolean cooldown) {
this.cooldownRight = cooldown;
}
public void setActiveArmCooldown(boolean cooldown){
switch(activeArm){
public void setActiveArmCooldown(boolean cooldown) {
switch (activeArm) {
case Left:
setLeftArmCooldown(cooldown);
return;
@ -545,7 +654,7 @@ public class WaterArms{
break;
}
}
public long getCooldown() {
return cooldown;
}