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Fix AvatarState Speed Config
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7e4a742fa1
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382aa393a6
2 changed files with 3 additions and 2 deletions
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@ -25,8 +25,8 @@ public class AvatarState {
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private static final long cooldown = ProjectKorra.plugin.getConfig().getLong("Abilities.AvatarState.Cooldown");
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private static boolean regenEnabled = config.getBoolean("Abilities.AvatarState.PotionEffects.Regeneration.Enabled");
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private static int regenPower = config.getInt("Abilities.AvatarState.PotionEffects.Regeneration.Power") - 1;
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private static boolean speedEnabled = config.getBoolean("Abilities.AvatarState.PotionEffects.Speed..Enabled");
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private static int speedPower = config.getInt("Abilities.AvatarState.Potioneffects.Speed.Power") - 1;
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private static boolean speedEnabled = config.getBoolean("Abilities.AvatarState.PotionEffects.Speed.Enabled");
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private static int speedPower = config.getInt("Abilities.AvatarState.PotionEffects.Speed.Power") - 1;
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private static boolean resistanceEnabled = config.getBoolean("Abilities.AvatarState.PotionEffects.DamageResistance.Enabled");
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private static int resistancePower = config.getInt("Abilities.AvatarState.PotionEffects.DamageResistance.Power") - 1;
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private static boolean fireResistanceEnabled = config.getBoolean("Abilities.AvatarState.PotionEffects.FireResistance.Enabled");
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@ -42,6 +42,7 @@ import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryType.SlotType;
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import org.bukkit.event.player.AsyncPlayerChatEvent;
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import org.bukkit.event.player.PlayerAnimationEvent;
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import org.bukkit.event.player.PlayerAnimationType;
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import org.bukkit.event.player.PlayerFishEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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