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Fix WaterSourcing
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@ -194,8 +194,6 @@ public abstract class WaterAbility extends ElementalAbility {
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return null;
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} else if (isWaterbendable(testBlock.getType())) {
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return testBlock;
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} else if (!isTransparent(player, testBlock)) {
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return null;
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}
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for (double i = 0; i <= range; i++) {
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