Fix Bloodbending

This commit is contained in:
jedk1 2016-02-17 20:20:10 +00:00
parent cb4003993f
commit 1e24828e73

View file

@ -175,12 +175,15 @@ public class Bloodbending extends BloodAbility {
} }
if (onlyUsableDuringMoon && !isFullMoon(player.getWorld()) && !bPlayer.canBloodbendAtAnytime()) { if (onlyUsableDuringMoon && !isFullMoon(player.getWorld()) && !bPlayer.canBloodbendAtAnytime()) {
TARGETED_ENTITIES.remove(target);
remove(); remove();
return; return;
} else if (canOnlyBeUsedAtNight && !isNight(player.getWorld()) && !bPlayer.canBloodbendAtAnytime()) { } else if (canOnlyBeUsedAtNight && !isNight(player.getWorld()) && !bPlayer.canBloodbendAtAnytime()) {
TARGETED_ENTITIES.remove(target);
remove(); remove();
return; return;
} else if (!bPlayer.canBendIgnoreCooldowns(this)) { } else if (!bPlayer.canBendIgnoreCooldowns(this)) {
TARGETED_ENTITIES.remove(target);
remove(); remove();
return; return;
} }