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https://github.com/TotalFreedomMC/TF-ProjectKorra.git
synced 2025-02-11 11:40:40 +00:00
some more protection checks
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parent
15ac7b6d5b
commit
0b45215636
2 changed files with 14 additions and 7 deletions
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@ -1,12 +1,5 @@
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package com.projectkorra.projectkorra.chiblocking.combo;
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import java.util.ArrayList;
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import org.bukkit.Location;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import com.projectkorra.projectkorra.Element;
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import com.projectkorra.projectkorra.GeneralMethods;
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import com.projectkorra.projectkorra.ability.ChiAbility;
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@ -14,8 +7,15 @@ import com.projectkorra.projectkorra.ability.ComboAbility;
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import com.projectkorra.projectkorra.ability.CoreAbility;
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import com.projectkorra.projectkorra.ability.util.ComboManager.AbilityInformation;
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import com.projectkorra.projectkorra.attribute.Attribute;
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import com.projectkorra.projectkorra.command.Commands;
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import com.projectkorra.projectkorra.util.ClickType;
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import com.projectkorra.projectkorra.util.MovementHandler;
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import org.bukkit.Location;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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public class Immobilize extends ChiAbility implements ComboAbility {
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@ -38,6 +38,9 @@ public class Immobilize extends ChiAbility implements ComboAbility {
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this.remove();
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return;
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} else {
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if (GeneralMethods.isRegionProtectedFromBuild(this, target.getLocation()) || ((target instanceof Player) && Commands.invincible.contains(((Player) target).getName()))){
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return;
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}
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paralyze(this.target, this.duration);
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this.bPlayer.addCooldown(this);
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}
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@ -1,5 +1,6 @@
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package com.projectkorra.projectkorra.waterbending.multiabilities;
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import com.projectkorra.projectkorra.command.Commands;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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@ -130,6 +131,9 @@ public class WaterArmsFreeze extends IceAbility {
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for (final Entity entity : GeneralMethods.getEntitiesAroundPoint(this.location, 2.5)) {
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if (entity instanceof LivingEntity && entity.getEntityId() != this.player.getEntityId() && !(entity instanceof ArmorStand)) {
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if (GeneralMethods.isRegionProtectedFromBuild(this, entity.getLocation()) || ((entity instanceof Player) && Commands.invincible.contains(((Player) entity).getName()))){
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continue;
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}
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DamageHandler.damageEntity(entity, this.iceDamage, this);
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final PotionEffect effect = new PotionEffect(PotionEffectType.SLOW, 40, 2);
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new TempPotionEffect((LivingEntity) entity, effect);
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