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Started Recode on WaterArms.
This commit is contained in:
parent
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2 changed files with 988 additions and 0 deletions
556
src/com/projectkorra/ProjectKorra/waterbending/WaterArms.java
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556
src/com/projectkorra/ProjectKorra/waterbending/WaterArms.java
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package com.projectkorra.ProjectKorra.waterbending;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import java.util.concurrent.ConcurrentHashMap;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.FallingBlock;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import com.projectkorra.ProjectKorra.GeneralMethods;
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import com.projectkorra.ProjectKorra.MultiAbilityManager;
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import com.projectkorra.ProjectKorra.ProjectKorra;
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import com.projectkorra.ProjectKorra.TempBlock;
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import com.projectkorra.ProjectKorra.Utilities.ParticleEffect;
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import com.projectkorra.ProjectKorra.earthbending.EarthMethods;
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import com.projectkorra.ProjectKorra.firebending.FireMethods;
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import com.projectkorra.ProjectKorra.firebending.Lightning;
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import com.projectkorra.ProjectKorra.waterbending.WaterArmsWhip.Whip;
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public class WaterArms{
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/**
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* Arm Enum value for deciding which arm is being used.
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*/
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public enum Arm {
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Right, Left;
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}
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private static FileConfiguration config = ProjectKorra.plugin.getConfig();
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public static ConcurrentHashMap<Player, WaterArms> instances = new ConcurrentHashMap<Player, WaterArms>();
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public static ConcurrentHashMap<Block, Long> revert = new ConcurrentHashMap<Block, Long>();
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public static ConcurrentHashMap<FallingBlock, Player> falling = new ConcurrentHashMap<FallingBlock, Player>();
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private static Integer[] unbreakable = {7, 8, 9, 10, 11, 49, 54, 90, 119, 120, 130, 146};
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private Player player;
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private World world;
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private Arm activeArm = Arm.Right;
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private boolean cooldownLeft;
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private boolean cooldownRight;
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private boolean fullSource = true;
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private boolean leftArmConsumed = false;
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private boolean rightArmConsumed = false;
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private int lengthReduction = 0;
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private int initLength = config.getInt("Abilities.Water.WaterArms.Arms.InitialLength");
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private int sourceGrabRange = config.getInt("Abilities.Water.WaterArms.Arms.SourceGrabRange");
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private int maxPunches = config.getInt("Abilities.Water.WaterArms.Arms.MaxAttacks");
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private int maxIceBlasts = config.getInt("Abilities.Water.WaterArms.Arms.MaxIceShots");
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private int maxUses = config.getInt("Abilities.Water.WaterArms.Arms.MaxAlternateUsage");
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private long cooldown = config.getLong("Abilities.Water.WaterArms.Arms.cooldown");
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private boolean canUsePlantSource = config.getBoolean("Abilities.Water.WaterArms.Arms.AllowPlantSource");
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private boolean lightningEnabled = config.getBoolean("Abilities.Water.WaterArms.Arms.Lightning.Enabled");
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private double lightningDamage = config.getDouble("Abilities.Water.WaterArms.Arms.Lightning.Damage");
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private boolean lightningKill = config.getBoolean("Abilities.Water.WaterArms.Arms.Lightning.KillUser");
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private static double blockDamage = config.getDouble("Abilities.Water.WaterArms.WhipMode.Pull.BlockDamage");
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private static boolean pullBlocksDamageUser = config.getBoolean("Abilities.Water.WaterArms.WhipMode.Pull.BlockDamageUser");
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private int selectedSlot = 0;
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private int freezeSlot = 4;
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private long lastClickTime;
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public WaterArms(Player player){
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if(instances.containsKey(player)){
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if(player.isSneaking()){
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instances.get(player).prepareCancel();
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}else{
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switch(player.getInventory().getHeldItemSlot()){
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case 0:
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new WaterArmsWhip(player, Whip.Pull);
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break;
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case 1:
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new WaterArmsWhip(player, Whip.Punch);
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break;
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case 2:
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new WaterArmsWhip(player, Whip.Grapple);
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break;
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case 3:
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new WaterArmsWhip(player, Whip.Grab);
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break;
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case 4:
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//new WaterArmsIce(player);
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break;
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case 5:
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//new WaterArmsSpear(player);
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break;
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default:
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break;
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}
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}
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return;
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}
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this.player = player;
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if(canUse(player) && prepare()){
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world = player.getWorld();
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instances.put(player, this);
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MultiAbilityManager.bindMultiAbility(player, "WaterArms");
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if(ChatColor.stripColor(GeneralMethods.getBoundAbility(player)) == null){
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remove();
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return;
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}
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}
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}
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private boolean canUse(Player player){
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if(GeneralMethods.getBoundAbility(player) == null)
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return false;
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if(!GeneralMethods.canBend(player.getName(), "WaterArms"))
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return false;
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if(GeneralMethods.isRegionProtectedFromBuild(player, "WaterArms", player.getLocation()))
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return false;
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if(GeneralMethods.getBendingPlayer(player.getName()).isOnCooldown("WaterArms"))
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return false;
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if(GeneralMethods.getBoundAbility(player).equalsIgnoreCase("WaterArms"))
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return true;
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return false;
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}
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private boolean prepare(){
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Block sourceblock = WaterMethods.getWaterSourceBlock(player, sourceGrabRange, canUsePlantSource);
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if(sourceblock != null){
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if(WaterMethods.isPlant(sourceblock)){
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fullSource = false;
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}
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ParticleEffect.LARGE_SMOKE.display(WaterMethods.getWaterSourceBlock(player, sourceGrabRange, canUsePlantSource).getLocation().clone().add(0.5,0.5,0.5), 0, 0, 0, 0F, 4);
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return true;
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}else if(WaterReturn.hasWaterBottle(player)){
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WaterReturn.emptyWaterBottle(player);
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fullSource = false;
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return true;
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}
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return false;
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}
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private void progress(){
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if (!instances.containsKey(player)){
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return;
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}
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if(player.isDead() || !player.isOnline() || world != player.getWorld()){
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remove();
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return;
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}
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if(!GeneralMethods.getBendingPlayer(player.getName()).isToggled()){
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remove();
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return;
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}
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if(!MultiAbilityManager.hasMultiAbilityBound(player, "WaterArms")){
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remove();
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return;
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}
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if(maxPunches == 0 || maxUses == 0 || maxIceBlasts == 0 || (leftArmConsumed && rightArmConsumed)){
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remove();
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return;
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}
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selectedSlot = player.getInventory().getHeldItemSlot();
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displayRightArm();
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displayLeftArm();
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if(lightningEnabled)
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checkIfZapped();
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}
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private boolean canPlaceBlock(Block block){
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if(!EarthMethods.isTransparentToEarthbending(player, block) && !(WaterMethods.isWater(block) && TempBlock.isTempBlock(block)))
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return false;
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return true;
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}
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/**
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* Displays the right arm.
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* Returns false if the arm cannot be fully displayed.
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* @return
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*/
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public boolean displayRightArm(){
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if(rightArmConsumed)
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return false;
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Location r1 = GeneralMethods.getRightSide(player.getLocation(), 1).add(0, 1.5, 0);
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if(!canPlaceBlock(r1.getBlock()))
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return false;
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if(!(getRightHandPos().getBlock().getLocation().equals(r1.getBlock().getLocation()))){
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new TempBlock(r1.getBlock(), Material.STATIONARY_WATER, (byte) 5);
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revert.put(r1.getBlock(), 0L);
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}
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Location r2 = GeneralMethods.getRightSide(player.getLocation(), 2).add(0, 1.5, 0);
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if(!canPlaceBlock(r2.getBlock()))
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return false;
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new TempBlock(r2.getBlock(), Material.STATIONARY_WATER, (byte) 0);
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revert.put(r2.getBlock(), 0L);
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for(int j = 0; j <= initLength; j++){
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Location r3 = r2.clone().toVector().add(player.getLocation().clone().getDirection().multiply(j)).toLocation(player.getWorld());
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if(!canPlaceBlock(r3.getBlock())){
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if(selectedSlot == freezeSlot && r3.getBlock().getType().equals(Material.ICE))
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continue;
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return false;
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}
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if(j >= 1 && selectedSlot == freezeSlot){
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new TempBlock(r3.getBlock(), Material.ICE, (byte) 0);
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revert.put(r3.getBlock(), 0L);
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}else{
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new TempBlock(r3.getBlock(), Material.STATIONARY_WATER, (byte) 0);
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revert.put(r3.getBlock(), 0L);
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}
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}
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return true;
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}
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/**
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* Displays the left arm.
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* Returns false if the arm cannot be fully displayed.
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* @return
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*/
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public boolean displayLeftArm(){
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if(leftArmConsumed)
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return false;
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Location l1 = GeneralMethods.getLeftSide(player.getLocation(), 1).add(0, 1.5, 0);
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if(!canPlaceBlock(l1.getBlock()))
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return false;
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if(!(getLeftHandPos().getBlock().getLocation().equals(l1.getBlock().getLocation()))){
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new TempBlock(l1.getBlock(), Material.STATIONARY_WATER, (byte) 5);
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revert.put(l1.getBlock(), 0L);
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}
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Location l2 = GeneralMethods.getLeftSide(player.getLocation(), 2).add(0, 1.5, 0);
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if(!canPlaceBlock(l2.getBlock()))
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return false;
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new TempBlock(l2.getBlock(), Material.STATIONARY_WATER, (byte) 0);
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revert.put(l2.getBlock(), 0L);
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for(int j = 0; j <= initLength; j++){
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Location l3 = l2.clone().toVector().add(player.getLocation().clone().getDirection().multiply(j)).toLocation(player.getWorld());
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if(!canPlaceBlock(l3.getBlock())){
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if(selectedSlot == freezeSlot && l3.getBlock().getType().equals(Material.ICE))
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continue;
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return false;
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}
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if(j >= 1 && selectedSlot == freezeSlot){
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new TempBlock(l3.getBlock(), Material.ICE, (byte) 0);
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revert.put(l3.getBlock(), 0L);
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}else{
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new TempBlock(l3.getBlock(), Material.STATIONARY_WATER, (byte) 0);
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revert.put(l3.getBlock(), 0L);
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}
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}
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return true;
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}
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/**
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* Calculate roughly where the player's right hand is.
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* @return
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*/
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private Location getRightHandPos(){
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return GeneralMethods.getRightSide(player.getLocation(), .34).add(0, 1.5, 0);
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}
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/**
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* Calculate roughly where the player's left hand is.
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* @return
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*/
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private Location getLeftHandPos(){
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return GeneralMethods.getLeftSide(player.getLocation(), .34).add(0, 1.5, 0);
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}
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/**
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* Returns the location of the tip of the right arm, assuming it is fully extended.
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* Use the displayRightArm() check to see if it is fully extended.
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* @return
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*/
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public Location getRightArmEnd(){
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Location r1 = GeneralMethods.getRightSide(player.getLocation(), 2).add(0, 1.5, 0);
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return r1.clone().add(player.getLocation().getDirection().normalize().multiply(initLength));
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}
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/**
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* Returns the location of the tip of the left arm assuming it is fully extended.
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* Use the displayLeftArm() check to see if it is fully extended.
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* @return
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*/
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public Location getLeftArmEnd(){
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Location l1 = GeneralMethods.getLeftSide(player.getLocation(), 2).add(0, 1.5, 0);
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return l1.clone().add(player.getLocation().getDirection().normalize().multiply(initLength));
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}
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private static void progressRevert(boolean ignoreTime){
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for(Block block : revert.keySet()){
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long time = revert.get(block);
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if(System.currentTimeMillis() > time || ignoreTime){
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if(TempBlock.isTempBlock(block))
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TempBlock.revertBlock(block, Material.AIR);
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revert.remove(block);
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}
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}
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}
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private static void trackEntities(boolean remove){
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for(FallingBlock fallingBlock : falling.keySet()){
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if(remove){
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fallingBlock.remove();
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falling.remove(fallingBlock);
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}
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if(!fallingBlock.isDead()){
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for(Entity entity : GeneralMethods.getEntitiesAroundPoint(fallingBlock.getLocation(), 2.0)){
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if(entity instanceof LivingEntity){
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if(!pullBlocksDamageUser && entity.getEntityId() == falling.get(fallingBlock).getEntityId())
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continue;
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GeneralMethods.damageEntity(falling.get(fallingBlock), entity, blockDamage);
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fallingBlock.remove();
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falling.remove(fallingBlock);
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}
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}
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}
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}
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}
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private void checkIfZapped(){
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for (int i = 0; i < Lightning.instances.size(); i++){
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Lightning l = Lightning.instances.get(i);
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for(Lightning.Arc arc : l.getArcs()){
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for(Block arm : revert.keySet()){
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for(Location loc : arc.getPoints()){
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if(arm.getLocation().getWorld() == loc.getWorld() && loc.distance(arm.getLocation()) <= 2.5){
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for(Location l1 : getOffsetLocations(4, arm.getLocation(), 1.25))
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FireMethods.playLightningbendingParticle(l1);
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if(lightningKill)
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GeneralMethods.damageEntity(Lightning.instances.get(i).getPlayer(), player, 60D);
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else
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GeneralMethods.damageEntity(Lightning.instances.get(i).getPlayer(), player, lightningDamage);
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}
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}
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}
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}
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}
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}
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private static List<Location> getOffsetLocations(int amount, Location location, double offset){
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List<Location> locations = new ArrayList<Location>();
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for(int i = 0; i < amount; i++)
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locations.add(location.clone().add((float) (Math.random()*offset), (float) (Math.random()*offset), (float) (Math.random()*offset)));
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return locations;
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}
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public static void remove(Player player){
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if(instances.containsKey(player))
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instances.get(player).remove();
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}
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public void remove(){
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MultiAbilityManager.unbindMultiAbility(player);
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if(player.isOnline())
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GeneralMethods.getBendingPlayer(player.getName()).addCooldown("WaterArms", cooldown);
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instances.remove(player);
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}
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public void prepareCancel(){
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if(System.currentTimeMillis() < lastClickTime + 500L){
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remove();
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}else{
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lastClickTime = System.currentTimeMillis();
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}
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}
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public static void progressAll(){
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progressRevert(false);
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trackEntities(false);
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for(Player p : instances.keySet())
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instances.get(p).progress();
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WaterArmsWhip.progressAll();
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}
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public static void removeAll(){
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progressRevert(true);
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trackEntities(true);
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revert.clear();
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falling.clear();
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instances.clear();
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WaterArmsWhip.removeAll();
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}
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@SuppressWarnings("deprecation")
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public static boolean isUnbreakable(Block block) {
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if (Arrays.asList(unbreakable).contains(block.getTypeId())) return true;
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return false;
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}
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/**
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* Returns the active arm of the player.
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* @return
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*/
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public Arm getActiveArm(){
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return activeArm;
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}
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/**
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* Switches the active arm of a player.
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*/
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public void switchActiveArm(){
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if(activeArm.equals(Arm.Right))
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activeArm = Arm.Left;
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else
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activeArm = Arm.Right;
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}
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/**
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* Switches to the most suitable arm for the player.
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* @return
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*/
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public Arm switchPreferredArm(){
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switchActiveArm();
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if(activeArm.equals(Arm.Left)){
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if(!displayLeftArm()){
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switchActiveArm();
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}
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}
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if(activeArm.equals(Arm.Right)){
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if(!displayRightArm()){
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switchActiveArm();
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}
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}
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return getActiveArm();
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}
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public boolean canDisplayCurrentArm(){
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switch(activeArm){
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case Left:
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return displayLeftArm();
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case Right:
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return displayRightArm();
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default:
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return false;
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||||
}
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||||
}
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||||
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public Player getPlayer(){
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return player;
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}
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public Boolean isFullSource(){
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return fullSource;
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}
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||||
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||||
public Integer getLengthReduction(){
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return lengthReduction;
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||||
}
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||||
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||||
public void setLengthReduction(int lengthReduction){
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this.lengthReduction = lengthReduction;
|
||||
}
|
||||
|
||||
public Integer getMaxPunches(){
|
||||
return maxPunches;
|
||||
}
|
||||
|
||||
public void setMaxPunches(int maxPunches){
|
||||
this.maxPunches = maxPunches;
|
||||
}
|
||||
|
||||
public Integer getMaxUses(){
|
||||
return maxUses;
|
||||
}
|
||||
|
||||
public void setMaxUses(int maxUses){
|
||||
this.maxUses = maxUses;
|
||||
}
|
||||
|
||||
public Integer getMaxIceBlasts(){
|
||||
return maxIceBlasts;
|
||||
}
|
||||
|
||||
public void setMaxIceBlasts(int maxIceBlasts){
|
||||
this.maxIceBlasts = maxIceBlasts;
|
||||
}
|
||||
|
||||
public boolean canLightningDamage(){
|
||||
return lightningEnabled;
|
||||
}
|
||||
|
||||
public void setCanLightningDamage(boolean lightningEnabled){
|
||||
this.lightningEnabled = lightningEnabled;
|
||||
}
|
||||
|
||||
public double getLightningDamage(){
|
||||
return lightningDamage;
|
||||
}
|
||||
|
||||
public void setLightningDamage(double lightningDamage){
|
||||
this.lightningDamage = lightningDamage;
|
||||
}
|
||||
|
||||
public boolean isLeftArmCooldown(){
|
||||
return cooldownLeft;
|
||||
}
|
||||
|
||||
public void setLeftArmCooldown(boolean cooldown){
|
||||
this.cooldownLeft = cooldown;
|
||||
}
|
||||
|
||||
public boolean isRightArmCooldown(){
|
||||
return cooldownRight;
|
||||
}
|
||||
|
||||
public void setRightArmCooldown(boolean cooldown){
|
||||
this.cooldownRight = cooldown;
|
||||
}
|
||||
|
||||
public void setActiveArmCooldown(boolean cooldown){
|
||||
switch(activeArm){
|
||||
case Left:
|
||||
setLeftArmCooldown(cooldown);
|
||||
return;
|
||||
case Right:
|
||||
setRightArmCooldown(cooldown);
|
||||
return;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public long getCooldown() {
|
||||
return cooldown;
|
||||
}
|
||||
|
||||
public void setCooldown(long cooldown) {
|
||||
this.cooldown = cooldown;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,432 @@
|
|||
package com.projectkorra.ProjectKorra.waterbending;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
import org.bukkit.entity.Creature;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.FallingBlock;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import com.projectkorra.ProjectKorra.BendingManager;
|
||||
import com.projectkorra.ProjectKorra.BendingPlayer;
|
||||
import com.projectkorra.ProjectKorra.Commands;
|
||||
import com.projectkorra.ProjectKorra.GeneralMethods;
|
||||
import com.projectkorra.ProjectKorra.MultiAbilityManager;
|
||||
import com.projectkorra.ProjectKorra.ProjectKorra;
|
||||
import com.projectkorra.ProjectKorra.TempBlock;
|
||||
import com.projectkorra.ProjectKorra.earthbending.EarthMethods;
|
||||
import com.projectkorra.ProjectKorra.waterbending.WaterArms.Arm;
|
||||
import com.projectkorra.rpg.WorldEvents;
|
||||
|
||||
public class WaterArmsWhip{
|
||||
|
||||
/**
|
||||
* Whip Enum value for deciding what ability should be executed.
|
||||
*/
|
||||
public enum Whip {
|
||||
Pull, Punch, Grapple, Grab;
|
||||
}
|
||||
|
||||
private static FileConfiguration config = ProjectKorra.plugin.getConfig();
|
||||
|
||||
public static ConcurrentHashMap<Integer, WaterArmsWhip> instances = new ConcurrentHashMap<Integer, WaterArmsWhip>();
|
||||
public static ArrayList<LivingEntity> grabbedEntities = new ArrayList<LivingEntity>();
|
||||
|
||||
private Player player;
|
||||
private WaterArms waterArms;
|
||||
|
||||
private int whipLength = config.getInt("Abilities.Water.WaterArms.WhipMode.MaxLength");
|
||||
private int whipLengthWeak = config.getInt("Abilities.Water.WaterArms.WhipMode.MaxLengthWeak");
|
||||
|
||||
private int whipLengthNight = config.getInt("Abilities.Water.WaterArms.WhipMode.NightAugments.MaxLength.Normal");
|
||||
private int whipLengthFullMoon = config.getInt("Abilities.Water.WaterArms.WhipMode.NightAugments.MaxLength.FullMoon");
|
||||
|
||||
private int initLength = config.getInt("Abilities.Water.WaterArms.Arms.InitialLength");
|
||||
private double damage = config.getDouble("Abilities.Water.WaterArms.WhipMode.Punch.PunchDamage");
|
||||
private boolean pullBlocks = config.getBoolean("Abilities.Water.WaterArms.WhipMode.Pull.PullBlocks");
|
||||
private long pullBlocksRevertDelay = config.getLong("Abilities.Water.WaterArms.WhipMode.Pull.BlockRevertDelay");
|
||||
private boolean grappleRespectRegions = config.getBoolean("Abilities.Water.WaterArms.WhipMode.Grapple.RespectRegions");
|
||||
private boolean usageCooldownEnabled = config.getBoolean("Abilities.Water.WaterArms.Arms.Cooldowns.UsageCooldownEnabled");
|
||||
private long usageCooldown = config.getLong("Abilities.Water.WaterArms.Arms.Cooldowns.UsageCooldown");
|
||||
|
||||
private int activeLength = initLength;
|
||||
private int whipSpeed = 2;
|
||||
private boolean reverting = false;
|
||||
private boolean damaged = false;
|
||||
private boolean grappled = false;
|
||||
private boolean grabbed = false;
|
||||
private LivingEntity grabbedEntity;
|
||||
private Location end;
|
||||
private Arm arm;
|
||||
private Whip ability;
|
||||
|
||||
private int id;
|
||||
private static int ID = Integer.MIN_VALUE;
|
||||
|
||||
public WaterArmsWhip(Player player, Whip m){
|
||||
this.player = player;
|
||||
ability = m;
|
||||
getNightAugments();
|
||||
createInstance();
|
||||
}
|
||||
|
||||
private void getNightAugments(){
|
||||
World world = player.getWorld();
|
||||
if(WaterMethods.isNight(world)){
|
||||
if(GeneralMethods.hasRPG()){
|
||||
if(BendingManager.events.get(world).equalsIgnoreCase(WorldEvents.LunarEclipse.toString())){
|
||||
whipLength = whipLengthFullMoon;
|
||||
}else if (BendingManager.events.get(world).equalsIgnoreCase("FullMoon")){
|
||||
whipLength = whipLengthFullMoon;
|
||||
}else{
|
||||
whipLength = whipLengthNight;
|
||||
}
|
||||
}else{
|
||||
if(WaterMethods.isFullMoon(world)){
|
||||
whipLength = whipLengthFullMoon;
|
||||
}else{
|
||||
whipLength = whipLengthNight;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void createInstance(){
|
||||
if(WaterArms.instances.containsKey(player)){
|
||||
waterArms = WaterArms.instances.get(player);
|
||||
waterArms.switchPreferredArm();
|
||||
arm = waterArms.getActiveArm();
|
||||
BendingPlayer bPlayer = GeneralMethods.getBendingPlayer(player.getName());
|
||||
if(arm.equals(Arm.Left)){
|
||||
if(waterArms.isLeftArmCooldown() || bPlayer.isOnCooldown("WaterArms_LEFT")){
|
||||
return;
|
||||
}else{
|
||||
if(usageCooldownEnabled)
|
||||
bPlayer.addCooldown("WaterArms_LEFT", usageCooldown);
|
||||
waterArms.setLeftArmCooldown(true);
|
||||
}
|
||||
}
|
||||
if(arm.equals(Arm.Right)){
|
||||
if(waterArms.isRightArmCooldown() || bPlayer.isOnCooldown("WaterArms_RIGHT")){
|
||||
return;
|
||||
}else{
|
||||
if(usageCooldownEnabled)
|
||||
bPlayer.addCooldown("WaterArms_RIGHT", usageCooldown);
|
||||
waterArms.setRightArmCooldown(true);
|
||||
}
|
||||
}
|
||||
}else{
|
||||
return;
|
||||
}
|
||||
if(!waterArms.isFullSource()){
|
||||
whipLength = whipLengthWeak;
|
||||
}
|
||||
id = ID;
|
||||
instances.put(id, this);
|
||||
if (ID == Integer.MAX_VALUE)
|
||||
ID = Integer.MIN_VALUE;
|
||||
ID++;
|
||||
}
|
||||
|
||||
private void progress(){
|
||||
if(!WaterArms.instances.containsKey(player)){
|
||||
remove();
|
||||
return;
|
||||
}
|
||||
if(player.isDead() || !player.isOnline()){
|
||||
remove();
|
||||
return;
|
||||
}
|
||||
if(!MultiAbilityManager.hasMultiAbilityBound(player, "WaterArms")){
|
||||
remove();
|
||||
return;
|
||||
}
|
||||
|
||||
if(activeLength < whipLength && !reverting){
|
||||
activeLength+=whipSpeed;
|
||||
}else if(activeLength > initLength){
|
||||
if(!grabbed){
|
||||
activeLength-=whipSpeed;
|
||||
}
|
||||
}else{
|
||||
remove();
|
||||
return;
|
||||
}
|
||||
|
||||
if(activeLength == whipLength && !grabbed){
|
||||
reverting = true;
|
||||
}
|
||||
|
||||
if(arm.equals(Arm.Left)){
|
||||
useLeftArm();
|
||||
}else{
|
||||
useRightArm();
|
||||
}
|
||||
dragEntity(end);
|
||||
grapplePlayer(end);
|
||||
}
|
||||
|
||||
//START OF RECODE
|
||||
|
||||
private boolean canPlaceBlock(Block block){
|
||||
if(!EarthMethods.isTransparentToEarthbending(player, block) && !(WaterMethods.isWater(block) && TempBlock.isTempBlock(block))){
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private void useLeftArm(){
|
||||
if(waterArms.displayLeftArm()){
|
||||
Location l1 = waterArms.getLeftArmEnd().clone();
|
||||
Vector dir = player.getLocation().getDirection();
|
||||
for(int i = 1; i <= activeLength; i++){
|
||||
Location l2 = l1.clone().add(dir.normalize().multiply(i));
|
||||
|
||||
if(!canPlaceBlock(l2.getBlock())){
|
||||
if(!l2.getBlock().getType().equals(Material.BARRIER)){
|
||||
grappled = true;
|
||||
}
|
||||
reverting = true;
|
||||
break;
|
||||
}
|
||||
|
||||
new TempBlock(l2.getBlock(), Material.STATIONARY_WATER, (byte) 0);
|
||||
WaterArms.revert.put(l2.getBlock(), 0L);
|
||||
|
||||
if(i == activeLength){
|
||||
Location l3 = GeneralMethods.getRightSide(l2, 1);
|
||||
end = l3.clone();
|
||||
if(canPlaceBlock(l3.getBlock())){
|
||||
new TempBlock(l3.getBlock(), Material.STATIONARY_WATER, (byte) 3);
|
||||
WaterArms.revert.put(l3.getBlock(), 0L);
|
||||
checkLocation(l3);
|
||||
}else{
|
||||
if(!l3.getBlock().getType().equals(Material.BARRIER)){
|
||||
grappled = true;
|
||||
}
|
||||
reverting = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void useRightArm(){
|
||||
if(waterArms.displayLeftArm()){
|
||||
Location l1 = waterArms.getRightArmEnd().clone();
|
||||
Vector dir = player.getLocation().getDirection();
|
||||
for(int i = 1; i <= activeLength; i++){
|
||||
Location l2 = l1.clone().add(dir.normalize().multiply(i));
|
||||
|
||||
if(!canPlaceBlock(l2.getBlock())){
|
||||
if(!l2.getBlock().getType().equals(Material.BARRIER)){
|
||||
grappled = true;
|
||||
}
|
||||
reverting = true;
|
||||
break;
|
||||
}
|
||||
|
||||
new TempBlock(l2.getBlock(), Material.STATIONARY_WATER, (byte) 0);
|
||||
WaterArms.revert.put(l2.getBlock(), 0L);
|
||||
|
||||
if(i == activeLength){
|
||||
Location l3 = GeneralMethods.getLeftSide(l2, 1);
|
||||
end = l3.clone();
|
||||
if(canPlaceBlock(l3.getBlock())){
|
||||
new TempBlock(l3.getBlock(), Material.STATIONARY_WATER, (byte) 3);
|
||||
WaterArms.revert.put(l3.getBlock(), 0L);
|
||||
checkLocation(l3);
|
||||
}else{
|
||||
if(!l3.getBlock().getType().equals(Material.BARRIER)){
|
||||
grappled = true;
|
||||
}
|
||||
reverting = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void checkLocation(Location location){
|
||||
Location endOfArm = waterArms.getLeftArmEnd().clone();
|
||||
switch(ability){
|
||||
case Pull:
|
||||
for(Entity entity : GeneralMethods.getEntitiesAroundPoint(location, 2)){
|
||||
if(entity instanceof Player && Commands.invincible.contains(((Player) entity).getName())){
|
||||
continue;
|
||||
}
|
||||
Vector vector = endOfArm.toVector().subtract(entity.getLocation().toVector());
|
||||
entity.setVelocity(vector.multiply(0.15));
|
||||
}
|
||||
break;
|
||||
case Punch:
|
||||
for(Entity entity : GeneralMethods.getEntitiesAroundPoint(location, 2)){
|
||||
if(entity instanceof Player && Commands.invincible.contains(((Player) entity).getName())){
|
||||
continue;
|
||||
}
|
||||
Vector vector = entity.getLocation().toVector().subtract(endOfArm.toVector());
|
||||
entity.setVelocity(vector.multiply(0.15));
|
||||
if(entity instanceof LivingEntity){
|
||||
if(entity.getEntityId() != player.getEntityId()){
|
||||
damaged = true;
|
||||
GeneralMethods.damageEntity(player, entity, damage);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case Grapple:
|
||||
grapplePlayer(end);
|
||||
break;
|
||||
case Grab:
|
||||
if(grabbedEntity == null){
|
||||
for(Entity entity : GeneralMethods.getEntitiesAroundPoint(location, 2)){
|
||||
if(entity instanceof LivingEntity && entity.getEntityId() != player.getEntityId() && !grabbedEntities.contains(entity)){
|
||||
System.out.println("Grabbed Entity!");
|
||||
grabbedEntities.add((LivingEntity) entity);
|
||||
grabbedEntity = (LivingEntity) entity;
|
||||
grabbed = true;
|
||||
reverting = true;
|
||||
waterArms.setActiveArmCooldown(true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void dragEntity(Location location){
|
||||
if(grabbedEntity != null){
|
||||
if(!waterArms.canDisplayCurrentArm() || grabbedEntity.isDead()){
|
||||
grabbed = false;
|
||||
grabbedEntities.remove(grabbedEntity);
|
||||
return;
|
||||
}
|
||||
Location newlocation = grabbedEntity.getLocation();
|
||||
double distance = location.distance(newlocation);
|
||||
double dx, dy, dz;
|
||||
dx = location.getX() - newlocation.getX();
|
||||
dy = location.getY() - newlocation.getY();
|
||||
dz = location.getZ() - newlocation.getZ();
|
||||
Vector vector = new Vector(dx, dy, dz);
|
||||
if (distance > .5) {
|
||||
grabbedEntity.setVelocity(vector.normalize().multiply(1));
|
||||
} else {
|
||||
grabbedEntity.setVelocity(new Vector(0, 0, 0));
|
||||
}
|
||||
grabbedEntity.setFallDistance(0);
|
||||
if (grabbedEntity instanceof Creature) {
|
||||
((Creature) grabbedEntity).setTarget(null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void grapplePlayer(Location location){
|
||||
if(reverting && grappled && player != null && end != null && ability.equals(Whip.Grapple)){
|
||||
Vector vector = player.getLocation().toVector().subtract(location.toVector());
|
||||
player.setVelocity(vector.multiply(-0.25));
|
||||
player.setFallDistance(0);
|
||||
}
|
||||
}
|
||||
|
||||
//END OF RECODE
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
private void spawnFallingBlock(Location location, Location armbase){
|
||||
Block block = location.getBlock();
|
||||
Material mat = block.getType();
|
||||
byte data = block.getData();
|
||||
if(!GeneralMethods.isRegionProtectedFromBuild(player, "WaterArms", location)){
|
||||
Location spawnLoc = location.clone().toVector().subtract(player.getLocation().clone().getDirection().multiply(1)).toLocation(player.getWorld());
|
||||
|
||||
new TempBlock(block, Material.AIR, (byte) 0);
|
||||
WaterArms.revert.put(block, System.currentTimeMillis() + pullBlocksRevertDelay);
|
||||
|
||||
if(!WaterArms.isUnbreakable(spawnLoc.getBlock())){
|
||||
new TempBlock(spawnLoc.getBlock(), Material.AIR, (byte) 0);
|
||||
WaterArms.revert.put(spawnLoc.getBlock(), System.currentTimeMillis() + pullBlocksRevertDelay);
|
||||
}else{
|
||||
return;
|
||||
}
|
||||
|
||||
FallingBlock fBlock = player.getWorld().spawnFallingBlock(spawnLoc.clone(), mat, data);
|
||||
fBlock.setDropItem(false);
|
||||
Vector from = fBlock.getLocation().toVector();
|
||||
Vector to = armbase.clone().toVector();
|
||||
Vector vector = to.subtract(from);
|
||||
fBlock.setVelocity(vector.multiply(0.15));
|
||||
WaterArms.falling.put(fBlock, player);
|
||||
}
|
||||
}
|
||||
|
||||
private boolean canModifyBlock(Block block, Location toLoc){
|
||||
if(!EarthMethods.isTransparentToEarthbending(player, block) && !WaterMethods.isWater(block)){
|
||||
if(GeneralMethods.isRegionProtectedFromBuild(player, "WaterArms", block.getLocation())){
|
||||
if(!grappleRespectRegions() && block.getType().isSolid() && !EarthMethods.isTransparentToEarthbending(player, block))
|
||||
grappled = true;
|
||||
reverting = true;
|
||||
return true;
|
||||
}
|
||||
if(EarthMethods.isTransparentToEarthbending(player, block)){
|
||||
if(!block.getType().equals(Material.BARRIER)){
|
||||
grappled = true;
|
||||
}
|
||||
reverting = true;
|
||||
return true;
|
||||
}
|
||||
if(!(TempBlock.isTempBlock(block) && TempBlock.get(block).equals(Material.AIR))){
|
||||
if(!block.isLiquid() && block.getType().isSolid() && ability.equals(Whip.Pull) && pullBlocks && player.hasPermission("bending.ability.WaterArms.PullBlocks")){
|
||||
if(!EarthMethods.isTransparentToEarthbending(player, block))
|
||||
spawnFallingBlock(block.getLocation(), toLoc);
|
||||
}
|
||||
grappled = true;
|
||||
reverting = true;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean grappleRespectRegions(){
|
||||
if(!grappleRespectRegions)
|
||||
if(!ability.equals(Whip.Grapple))
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
else
|
||||
return true;
|
||||
}
|
||||
|
||||
private void remove(){
|
||||
if(WaterArms.instances.containsKey(player)){
|
||||
if(arm.equals(Arm.Left)){
|
||||
waterArms.setLeftArmCooldown(false);
|
||||
}else{
|
||||
waterArms.setRightArmCooldown(false);
|
||||
}
|
||||
if(damaged)
|
||||
waterArms.setMaxPunches(waterArms.getMaxPunches() - 1);
|
||||
waterArms.setMaxUses(waterArms.getMaxUses() - 1);
|
||||
}
|
||||
instances.remove(id);
|
||||
}
|
||||
|
||||
public static void progressAll(){
|
||||
for(int ID : instances.keySet())
|
||||
instances.get(ID).progress();
|
||||
}
|
||||
|
||||
public static void removeAll(){
|
||||
instances.clear();
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue