2016-11-24 07:27:12 +00:00
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
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<modelVersion>4.0.0</modelVersion>
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2016-10-04 06:26:25 +00:00
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2016-11-24 07:27:12 +00:00
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<groupId>com.projectkorra</groupId>
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<artifactId>projectkorra</artifactId>
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1.8.7 (#972)
## Additions
* Added Statistics API
* Added cooldown database
* Added database cooldown to `AvatarState`
* Added code to try a reconnect if the database connection is lost
* Added a check to ensure an entity is an instance of `LivingEntity` before casting in `PKListener`
* Added `FireManipulation` and Combo permissions to `plugin.yml`
* Added an isBender method to `BendingPlayer`
* Added a getter for the player object stored in `BendingPlayer`
* Added `OFFHAND_TRIGGER` to `ClickType`
* Added `ElementalAbility#getEarthbendableBlocks()`, returns String list from config
* Added `GeneralMethods#getBlockFaceFromValue(int xyz, double value)`
* Added `GeneralMethods#checkDiagonalWall(Location location, Vector direction)`, to determine if there is a diagonal wall
* Added required variable to `ComboAbilityInfo`, Set of `CoreAbility` a `Player` must have active to use corresponding `ComboAbility`
* Added `PassiveAbility#isProgressable()`, checks for if the ability uses its progress() method
* Added overriding capabilities to `CollisionManager`
* Added `TempArmorStand` utility class
* Added new `EarthGrab`
* Added new Earth combo, `EarthPillars`.
* Added new `Flight` `MultiAbility`
* Added a "Sticky" feature to `TremorSense`
* Added “/b stats” command to display player statistics
* Added `TimeUtil` to convert millisecond times into human readable increments
* Added Dynamic Sourcing config option for Earth and Water
* Added enable/disable option to `FireManipulation`
* Added configurable duration values to `AirShield`, `AirSpout`, and `Tornado`, `WaterSpout`, `HealingWaters`, and `OctopusForm`
* Added `IceBlast` and `IceSpike` blast to collisions
* Added mechanics to `AirSuction` to close doors
* Added configurable cooldown to “/b choose” located at “Properties.ChooseCooldown”
* Added IRON_TRAPDOOR to `FerroControl` functionality
* Added new config option that can prevent the Updater from connecting to the website when disabled in the config
* Added more options to `AirSwipe` in `AvatarState` config portion
## Fixes
* Fixed “Abilities.Chi.Smokescreen.Instructions” spelling error in `ConfigManager.java`
* Fixed “Abilities.Water.Passive.HydroSink.Description” spelling error in `ConfigManager.java`
* Fixed “Commands.PermaRemove.Description” spelling error in `ConfigManager.java`
* Fixed “Extras.Fire.DayMessage” spelling error in `ConfigManager.java`
* Fixed `QuickStrike` causing an endless chain of itself that never stops chiblocking and does no damage
* Fixed `Paralyze` going indefinitely when it has a cooldown of 0
* Fixed damaging chi abilities not working in `WarriorStance`
* Fixed `WarriorStance` NPE
* Fixed `AcrobatStance` NPE when a user attempts to log out while the move is active
* Fixed paralyzing abilities canceling the sneak event if the player was sneaking
* Fixed `Passives` not being removed when a player has their bending changed
* Fixed `Passives` being activated in Spectator mode
* Fixed `DensityShift` softening your landing while you are an Airbender
* Fixed the passives that weren't working. This includes `FerroControl`, `FastSwim`, `AirAgility` and `ChiAgility`
* Fixed `MultiAbility` instances not being removed when a player has their bending changed
* Fixed player binds not being filtered properly if they are using a `MultiAbility`
* Fixed `FireWheel` going over air
* Fixed `AvatarState` sound causing the ability to not work
* Fixed bottlebending for `Surge`, `WaterManipulation`, and `OctopusForm`
* Fixed `Bloodbending` ConcurrentModificationException when attempting to bend non-living entities
* Fixed `PhaseChange` not working on blocks placed over already melted blocks
* Fixed `IceBlast` going on cooldown after sneaking after selecting a block
* Fixed `Surge` making `TempBlocks` revert
* Fixed `WaterArms` grapple ability not working
* Fixed `WaterArms` making `TempBlocks` revert
* Fixed `WaterArmsSpear` checking if a block is placeable after placing the block
* Fixed aiming bugs with `WaterArmsSpear`
* Fixed `LavaFlow` causing drop duplications when cooled by another move
* Fixed `EarthArmor` making people invincible
* Fixed `EarthTunnel` so that it will work through tall grass and other transparent blocks
* Fixed `EarthTunnel` not checking if a block it was trying to remove was in a protected region
* Fixed `EarthSmash` values being incorrect
* Fixed being able to remove the `EarthArmor` armor items from their slots
* Fixed `EarthTunnel` not being able to be used on fallen blocks
* Fixed `FireManipulation` being able to go through blocks
* Fixed `FireSpin` and `FireKick` not expanding to full size when hitting an entity
* Fixed `HeatControl` solidify not working on Minecraft version 1.9
* Fixed `Illumination` dropping a torch if water is placed on the user's feet via bucket
* Fixed `FireCombos` not working with `AvatarState`
* Fixed `FireWheel` not going down inclines
* Fixed `FireWheel` insane wall climbing
* Fixed `FireShield` duration
* Fixed `FireWheel` not always damaging due to an invalid entity selection range
* Fixed logic in `GeneralMethods#displayColoredParticle()` which caused random blips of other colors
* FIxed `ClassCastException` in `PKListener.java` caused by `MetalClips`
* Fixed typo in `GeneralMethods` which confused NETHER_WART_BLOCK with NETHER_STALK
* Fixed permission based limit on how many Presets players can create. `bending.command.preset.create.#`
* Fixed NPE in `WhoCommand` when performing offline lookups
* Fixed various bad `Map#contains()` checks throughout the plugin
* Fixed `BendingPlayer#addCooldown()` adding cooldowns even if their time is set to an invalid number.
* Fixed the `PlayerCooldownChangeEvent` being fired on an invalid case
* Fixed entity targeting methods in `GeneralMethods` registering dead players waiting to respawn as valid targets
* Fixed NPE caused by checking for Lunar Eclipse, Solar Eclipse, Full Moon or Sozins Comet when not in the Overworld
* Fixed `AirBlast`, `AirSweep`, `FireBlast` going through diagonal walls
* Fixed known fly glitches
* Fixed ability redirection breaking bottlebending for that player until server restart
## Misc. Changes
* Changed instructions in “/bending help <ability>” to `ChatColor.WHITE`
* Changed “/bending help earth” message to match others
* Improved check for exhaustion in move event
* Changed `CoreAbility#getDescription()` to pull combos from the lang config as well
* Renamed `Hydrosink.java` to `HydroSink.java`
* Reduced combo cleanup delay to one minute
* Improved `IceSpike` blast animation
* Improved code in `ProjectKorra.java`
* Improved `FireShield` animation
* Changed passive classes to be more functional than previously
* Changed `BendingPlayer#canBendPassive()` and `BendingPlayer#canUsePassive()` to have `CoreAbility` param instead of `Element`
* Changed `PassiveAbility#isInstantiable()` to be a check if the ability must be activated by the player, not if it uses the constructor
* Improved `CoreAbility#progressAll()`
* Improved `AirAgility` and `ChiAgility`
* Changed death messages that say “experienced kinetic damage” to “experienced a fatal collision”
* Changed `AirShield` to permit `AirSwipe` and `AirSweep` to pass through it
* Changed `FireShield` to permit `FireBlastCharged` to pass through it
* Changed `AirBlast`, `AirSuction`, `Blaze`, and `Combustion` so they do not collide with any other abilities
* Changed `AirSwipe` and `AirSweep` so they can respectively pass through other instances of themselves.
* Removed all active abilities for a given player when they quit the server
* Changed old `EarthGrab` to `EarthDome` combo
* Changed `AirSwipe` to cool lava temporarily instead of permanently
* Changed “/pk” to return the “/pk help” pages
* Changed `InvincibleCommand` to use `i` as an alias. “/pk i”
* Changed `Preset` bind command to use branding
* Changed `Preset` list command to use pages
* Changed bending preview to persist while on an ability slot
* Changed moves that cool lava (`AirBlast`, `AirBurst`, `AirSwipe`, `HeatControl`) so that they revert `LavaFlow` blocks
* Changed `LavaFlow` click to only produce particles on blocks it has affected
* Updated the `Updater` URL
* Updated “/pk help <element>” to support Avatar as an argument
* Updated “/pk help <element>” to prompt users to enter “/pk display <element>” instead of “/pk h <elementcombos>”
* Changed `FireWheel` default range in `AvatarState` config portion
* Changed `AirStream` default hold duration in `AvatarState` config portion
* Changed `WaterArms` to not go through tempblocks
* Changed `HealingWaters` previous duration value to “PotionDuration” in order to accurately represent what the setting changed
* Increased the default number of creatable presets to 5
* Disabled FireManipulation by default
## Removals
* Removed `ImportCommand`
* Removed `AirSwipes` capability to break blocks
* Removed metal ores (Iron, Gold, and Quartz) from the Earthbendable's list
* Removed `AirPassive.java` and `WaterPassive.java`, combos are in their own respective files.
* Removed redundant checks in `PKListener`
* Removed redundant Earthbendable checks in `Extraction`
* Removed redundant checks in `BendingPlayer`
* Removed unnecessary code from `GeneralMethods#getTargetedEntity()`
* Removed unnecessary SuppressWarnings for deprecation in various classes
* Removed unnecessary `SpiritPlayer` checks in `BendingPlayer#canBind(CoreAbility ability)`
2018-08-07 05:46:09 +00:00
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<version>1.8.7</version>
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2016-11-24 07:27:12 +00:00
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<packaging>jar</packaging>
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<name>ProjectKorra</name>
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2016-10-04 06:26:25 +00:00
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2016-11-24 07:27:12 +00:00
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<repositories>
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<repository>
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<id>spigot-repo</id>
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<url>https://hub.spigotmc.org/nexus/content/repositories/snapshots/</url>
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</repository>
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</repositories>
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<dependencies>
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2017-08-06 07:18:12 +00:00
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<!-- Spigot API -->
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<dependency>
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<groupId>org.spigotmc</groupId>
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<artifactId>Spigot-Server</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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2018-10-26 02:28:36 +00:00
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<systemPath>${project.basedir}/lib/spigot-1.13.1.jar</systemPath>
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2017-08-06 07:18:12 +00:00
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</dependency>
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2016-11-24 07:27:12 +00:00
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<!-- Factions -->
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<dependency>
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<groupId>com.massivecraft</groupId>
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<artifactId>factions</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/Factions 2.7.5.jar</systemPath>
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</dependency>
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<!-- GriefPrevention -->
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<dependency>
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<groupId>me.ryanhamshire</groupId>
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<artifactId>GriefPrevention</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/GriefPrevention 10.5.3.jar</systemPath>
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</dependency>
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<!-- LWC -->
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<dependency>
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<groupId>com.griefcraft</groupId>
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<artifactId>lwc</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/LWC.jar</systemPath>
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</dependency>
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<!-- MassiveCore -->
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<dependency>
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<groupId>com.massivecraft</groupId>
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<artifactId>massivecore</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/MassiveCore 2.7.5.jar</systemPath>
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</dependency>
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<!-- NoCheatPlus -->
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<dependency>
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<groupId>fr.neatmonster</groupId>
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<artifactId>nocheatplus</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/NoCheatPlus.jar</systemPath>
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</dependency>
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<!-- PreciousStones -->
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<dependency>
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<groupId>net.sacredlabyrinth.Phaed</groupId>
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<artifactId>PreciousStones</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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2017-08-06 07:18:12 +00:00
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<systemPath>${project.basedir}/lib/PreciousStones 10.6.1.jar</systemPath>
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2016-11-24 07:27:12 +00:00
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</dependency>
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<!-- Residence -->
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<dependency>
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<groupId>com.bekvon.bukkit</groupId>
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<artifactId>residence</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/Residence4.0.0.4.jar</systemPath>
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</dependency>
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<!-- Towny -->
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<dependency>
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<groupId>com.plamergames.bukkit</groupId>
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<artifactId>Towny</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/Towny.jar</systemPath>
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</dependency>
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<!-- WorldGuard -->
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<dependency>
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<groupId>com.sk89q</groupId>
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<artifactId>worldguard</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/worldguard-6.1.jar</systemPath>
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</dependency>
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2016-12-29 20:37:33 +00:00
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<!-- Kingdoms -->
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<dependency>
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<groupId>org.kingdoms</groupId>
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<artifactId>Kingdoms</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/Kingdoms.jar</systemPath>
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</dependency>
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<!-- GLib -->
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<dependency>
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<groupId>org.generallib</groupId>
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<artifactId>GLib</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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2017-01-02 10:49:38 +00:00
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<systemPath>${project.basedir}/lib/GLib.jar</systemPath>
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2016-12-29 20:37:33 +00:00
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</dependency>
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2016-11-24 07:27:12 +00:00
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</dependencies>
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<build>
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<defaultGoal>clean package install</defaultGoal>
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<finalName>${project.name}-${project.version}</finalName>
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<sourceDirectory>${project.basedir}/src/</sourceDirectory>
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<resources>
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<resource>
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<targetPath>.</targetPath>
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<filtering>true</filtering>
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<directory>${project.basedir}/src/</directory>
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<includes>
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<include>*.yml</include>
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</includes>
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</resource>
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</resources>
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<plugins>
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<plugin>
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<groupId>org.apache.maven.plugins</groupId>
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<artifactId>maven-compiler-plugin</artifactId>
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<version>3.1</version>
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<configuration>
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2017-08-06 07:18:12 +00:00
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<source>1.8</source>
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<target>1.8</target>
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2016-11-24 07:27:12 +00:00
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</configuration>
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</plugin>
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2017-01-09 05:36:17 +00:00
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<plugin>
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<artifactId>maven-shade-plugin</artifactId>
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<version>2.3</version>
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<executions>
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<execution>
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<phase>package</phase>
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<goals>
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<goal>shade</goal>
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</goals>
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</execution>
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</executions>
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<configuration />
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</plugin>
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2016-11-24 07:27:12 +00:00
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</plugins>
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</build>
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<properties>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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</properties>
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2017-01-09 01:34:17 +00:00
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</project>
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