What's snow-melt doing there?

This commit is contained in:
Jesse Boyd 2016-03-27 19:38:15 +11:00
parent 3fb6ccbbb6
commit ff1b7c66b1
2 changed files with 20 additions and 28 deletions

View file

@ -806,8 +806,23 @@ public class PlayerEvents extends com.plotsquared.listener.PlotListener implemen
if (area == null) {
return;
}
if (area.getOwnedPlot(loc) == null) {
Plot plot = area.getOwnedPlot(loc);
if (plot == null) {
e.setCancelled(true);
return;
}
switch (b.getType()) {
case WATER:
case STATIONARY_WATER:
if (FlagManager.isPlotFlagFalse(plot, "ice-melt")) {
e.setCancelled(true);
}
break;
case SNOW:
if (FlagManager.isPlotFlagFalse(plot, "snow-melt")) {
e.setCancelled(true);
}
break;
}
}

View file

@ -28,28 +28,24 @@ import com.plotsquared.bukkit.events.PlayerEnterPlotEvent;
import com.plotsquared.bukkit.events.PlayerLeavePlotEvent;
import com.plotsquared.bukkit.util.BukkitUtil;
import com.plotsquared.listener.PlotListener;
import java.util.HashMap;
import java.util.Iterator;
import java.util.Map.Entry;
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.block.BlockState;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockDamageEvent;
import org.bukkit.event.block.BlockFadeEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerPickupItemEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.plugin.java.JavaPlugin;
import java.util.HashMap;
import java.util.Iterator;
import java.util.Map.Entry;
import java.util.UUID;
public class PlotPlusListener extends PlotListener implements Listener {
private static final HashMap<String, Interval> feedRunnable = new HashMap<>();
@ -101,25 +97,6 @@ public class PlotPlusListener extends PlotListener implements Listener {
}, 0L, 20L);
}
@EventHandler(priority = EventPriority.HIGH)
public void onMelt(BlockFadeEvent event) {
BlockState state = event.getNewState();
if (state.getType() != Material.WATER && state.getType() != Material.STATIONARY_WATER) {
return;
}
Plot plot = BukkitUtil.getLocation(state.getLocation()).getOwnedPlot();
if (plot == null) {
return;
}
if (!FlagManager.isBooleanFlag(plot, "ice-melt", false)) {
event.setCancelled(true);
}
if (FlagManager.isPlotFlagFalse(plot, "snow-melt")) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.HIGH)
public void onInteract(BlockDamageEvent event) {
Player player = event.getPlayer();