mirror of
https://github.com/TotalFreedomMC/TF-PlotSquared.git
synced 2024-12-23 00:15:06 +00:00
Fix the world border issue
Signed-off-by: matt <4009945+MattBDev@users.noreply.github.com>
This commit is contained in:
parent
9a23b718f3
commit
ccc53278a1
1 changed files with 4 additions and 10 deletions
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@ -650,7 +650,6 @@ import java.util.regex.Pattern;
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}
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}
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}
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return;
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}
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playerMove(event);
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}
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@ -772,7 +771,6 @@ import java.util.regex.Pattern;
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}
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} else if (now.equals(lastPlot)) {
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ForceFieldListener.handleForcefield(player, pp, now);
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return;
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} else if (!plotEntry(pp, now) && this.tmpTeleport) {
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MainUtil.sendMessage(pp, C.NO_PERMISSION_EVENT, C.PERMISSION_ADMIN_ENTRY_DENIED);
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this.tmpTeleport = false;
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@ -785,22 +783,19 @@ import java.util.regex.Pattern;
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}
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Integer border = area.getBorder();
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if (x2 > border && this.tmpTeleport) {
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to.setX(x2 - 1);
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to.setX(border - 1);
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this.tmpTeleport = false;
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player.teleport(event.getTo());
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this.tmpTeleport = true;
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MainUtil.sendMessage(pp, C.BORDER);
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return;
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}
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if (x2 < -border && this.tmpTeleport) {
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to.setX(x2 + 1);
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to.setX(-border + 1);
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this.tmpTeleport = false;
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player.teleport(event.getTo());
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this.tmpTeleport = true;
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MainUtil.sendMessage(pp, C.BORDER);
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return;
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}
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return;
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}
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int z2;
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if (MathMan.roundInt(from.getZ()) != (z2 = MathMan.roundInt(to.getZ()))) {
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@ -834,7 +829,6 @@ import java.util.regex.Pattern;
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}
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} else if (now.equals(lastPlot)) {
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ForceFieldListener.handleForcefield(player, pp, now);
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return;
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} else if (!plotEntry(pp, now) && this.tmpTeleport) {
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MainUtil.sendMessage(pp, C.NO_PERMISSION_EVENT, C.PERMISSION_ADMIN_ENTRY_DENIED);
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this.tmpTeleport = false;
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@ -848,13 +842,13 @@ import java.util.regex.Pattern;
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}
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Integer border = area.getBorder();
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if (z2 > border && this.tmpTeleport) {
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to.setZ(z2 - 1);
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to.setZ(border - 1);
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this.tmpTeleport = false;
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player.teleport(event.getTo());
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this.tmpTeleport = true;
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MainUtil.sendMessage(pp, C.BORDER);
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} else if (z2 < -border && this.tmpTeleport) {
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to.setZ(z2 + 1);
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to.setZ(-border + 1);
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this.tmpTeleport = false;
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player.teleport(event.getTo());
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this.tmpTeleport = true;
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