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Actually add biomes to road schematics
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1 changed files with 8 additions and 0 deletions
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@ -281,6 +281,11 @@ public class HybridPlotWorld extends ClassicPlotWorld {
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(short) (shift - x + (oddshift - 1)), id, true, h1);
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(short) (shift - x + (oddshift - 1)), id, true, h1);
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}
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}
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}
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}
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BiomeType biome = blockArrayClipboard1
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.getBiome(BlockVector2.at(x + min.getBlockX(), z + min.getBlockZ()));
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addOverlayBiome((short) (x - shift), (short) (z + shift + oddshift), biome);
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addOverlayBiome((short) (z + shift + oddshift),
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(short) (shift - x + (oddshift - 1)), biome);
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}
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}
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}
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}
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@ -300,6 +305,9 @@ public class HybridPlotWorld extends ClassicPlotWorld {
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(short) (z - shift), id, false, h2);
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(short) (z - shift), id, false, h2);
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}
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}
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}
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}
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BiomeType biome = blockArrayClipboard1
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.getBiome(BlockVector2.at(x + min.getBlockX(), z + min.getBlockZ()));
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addOverlayBiome((short) (x - shift), (short) (z - shift), biome);
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}
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}
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}
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}
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}
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}
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