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https://github.com/TotalFreedomMC/TF-PlotSquared.git
synced 2025-08-06 20:42:55 +00:00
Fixed setup + new plot clearing
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parent
304decbcef
commit
5968b9e22e
3 changed files with 9 additions and 18 deletions
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@ -601,7 +601,6 @@ public class MainUtil {
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*/
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public static boolean clearAsPlayer(final Plot plot, final boolean isDelete, final Runnable whenDone) {
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if (runners.containsKey(plot)) {
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System.out.print("RUNNABLE ALREADY");
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return false;
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}
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ChunkManager.manager.clearAllEntities(plot);
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@ -611,7 +610,6 @@ public class MainUtil {
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}
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public static void clear(final String world, final Plot plot, final boolean isDelete, final Runnable whenDone) {
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System.out.print(1);
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final PlotManager manager = PlotSquared.getPlotManager(world);
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final Location pos1 = MainUtil.getPlotBottomLoc(world, plot.id).add(1, 0, 1);
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final int prime = 31;
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@ -622,24 +620,20 @@ public class MainUtil {
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System.currentTimeMillis();
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final PlotWorld plotworld = PlotSquared.getPlotWorld(world);
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runners.put(plot, 1);
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System.out.print(2);
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if (plotworld.TERRAIN != 0 || Settings.FAST_CLEAR) {
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final Location pos2 = MainUtil.getPlotTopLoc(world, plot.id);
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ChunkManager.manager.regenerateRegion(pos1, pos2, new Runnable() {
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@Override
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public void run() {
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System.out.print(3);
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runners.remove(plot);
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TaskManager.runTask(whenDone);
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}
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});
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return;
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}
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System.out.print(2.1);
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final Runnable run = new Runnable() {
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@Override
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public void run() {
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System.out.print(3.1);
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MainUtil.setBiome(world, plot, "FOREST");
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runners.remove(plot);
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TaskManager.runTask(whenDone);
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@ -682,7 +676,7 @@ public class MainUtil {
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setSimpleCuboidAsync(world, pos1, pos2, blocks[0]);
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return;
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}
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for (int y = pos1.getY(); y < pos2.getY(); y++) {
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for (int y = pos1.getY(); y < Math.min(256, pos2.getY()); y++) {
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for (int x = pos1.getX(); x < pos2.getX(); x++) {
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for (int z = pos1.getZ(); z < pos2.getZ(); z++) {
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final int i = random.random(blocks.length);
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@ -717,7 +711,7 @@ public class MainUtil {
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}
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public static void setSimpleCuboidAsync(final String world, final Location pos1, final Location pos2, final PlotBlock newblock) {
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for (int y = pos1.getY(); y < pos2.getY(); y++) {
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for (int y = pos1.getY(); y < Math.min(256, pos2.getY()); y++) {
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for (int x = pos1.getX(); x < pos2.getX(); x++) {
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for (int z = pos1.getZ(); z < pos2.getZ(); z++) {
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SetBlockQueue.setBlock(world, x, y, z, newblock);
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