Reclassify shulker as a hostile mob

This commit is contained in:
Alexander Söderberg 2020-04-12 04:46:51 +02:00
parent 6324bb1134
commit 5772af37fe

View file

@ -73,8 +73,8 @@ import org.bukkit.entity.Explosive;
import org.bukkit.entity.FallingBlock; import org.bukkit.entity.FallingBlock;
import org.bukkit.entity.Firework; import org.bukkit.entity.Firework;
import org.bukkit.entity.Ghast; import org.bukkit.entity.Ghast;
import org.bukkit.entity.Golem;
import org.bukkit.entity.Hanging; import org.bukkit.entity.Hanging;
import org.bukkit.entity.IronGolem;
import org.bukkit.entity.Item; import org.bukkit.entity.Item;
import org.bukkit.entity.LightningStrike; import org.bukkit.entity.LightningStrike;
import org.bukkit.entity.Monster; import org.bukkit.entity.Monster;
@ -82,7 +82,9 @@ import org.bukkit.entity.NPC;
import org.bukkit.entity.Phantom; import org.bukkit.entity.Phantom;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile; import org.bukkit.entity.Projectile;
import org.bukkit.entity.Shulker;
import org.bukkit.entity.Slime; import org.bukkit.entity.Slime;
import org.bukkit.entity.Snowman;
import org.bukkit.entity.Tameable; import org.bukkit.entity.Tameable;
import org.bukkit.entity.Vehicle; import org.bukkit.entity.Vehicle;
import org.bukkit.entity.WaterMob; import org.bukkit.entity.WaterMob;
@ -575,7 +577,8 @@ public class BukkitUtil extends WorldUtil {
final Collection<Class<?>> allowedInterfaces = new HashSet<>(); final Collection<Class<?>> allowedInterfaces = new HashSet<>();
switch (category) { switch (category) {
case "animal": { case "animal": {
allowedInterfaces.add(Golem.class); allowedInterfaces.add(IronGolem.class);
allowedInterfaces.add(Snowman.class);
allowedInterfaces.add(Animals.class); allowedInterfaces.add(Animals.class);
allowedInterfaces.add(WaterMob.class); allowedInterfaces.add(WaterMob.class);
allowedInterfaces.add(Ambient.class); allowedInterfaces.add(Ambient.class);
@ -587,6 +590,7 @@ public class BukkitUtil extends WorldUtil {
allowedInterfaces.add(Vehicle.class); allowedInterfaces.add(Vehicle.class);
} break; } break;
case "hostile": { case "hostile": {
allowedInterfaces.add(Shulker.class);
allowedInterfaces.add(Monster.class); allowedInterfaces.add(Monster.class);
allowedInterfaces.add(Boss.class); allowedInterfaces.add(Boss.class);
allowedInterfaces.add(Slime.class); allowedInterfaces.add(Slime.class);