Mobs no longer do horror stories of twisting their head around in circles when disguised as player

This commit is contained in:
libraryaddict 2014-01-18 14:46:18 +13:00
parent 2a7985497e
commit d940a44f49

View file

@ -66,11 +66,11 @@ public class PacketsManager {
manager.addPacketListener(new PacketAdapter(libsDisguises, ListenerPriority.HIGH,
PacketType.Play.Server.NAMED_ENTITY_SPAWN, PacketType.Play.Server.ENTITY_METADATA,
PacketType.Play.Server.ANIMATION, PacketType.Play.Server.ENTITY_MOVE_LOOK, PacketType.Play.Server.ENTITY_LOOK,
PacketType.Play.Server.ENTITY_TELEPORT, PacketType.Play.Server.SPAWN_ENTITY_EXPERIENCE_ORB,
PacketType.Play.Server.SPAWN_ENTITY, PacketType.Play.Server.SPAWN_ENTITY_LIVING,
PacketType.Play.Server.SPAWN_ENTITY_PAINTING, PacketType.Play.Server.COLLECT,
PacketType.Play.Server.UPDATE_ATTRIBUTES, PacketType.Play.Server.ENTITY_EQUIPMENT, PacketType.Play.Server.BED,
PacketType.Play.Server.ENTITY_STATUS) {
PacketType.Play.Server.ENTITY_HEAD_ROTATION, PacketType.Play.Server.ENTITY_TELEPORT,
PacketType.Play.Server.SPAWN_ENTITY_EXPERIENCE_ORB, PacketType.Play.Server.SPAWN_ENTITY,
PacketType.Play.Server.SPAWN_ENTITY_LIVING, PacketType.Play.Server.SPAWN_ENTITY_PAINTING,
PacketType.Play.Server.COLLECT, PacketType.Play.Server.UPDATE_ATTRIBUTES,
PacketType.Play.Server.ENTITY_EQUIPMENT, PacketType.Play.Server.BED, PacketType.Play.Server.ENTITY_STATUS) {
@Override
public void onPacketSending(PacketEvent event) {
final Player observer = event.getPlayer();
@ -1221,6 +1221,24 @@ public class PacketsManager {
packets = new PacketContainer[0];
}
}
else if (sentPacket.getType() == PacketType.Play.Server.ENTITY_HEAD_ROTATION) {
if (disguise.getType().isPlayer() && entity.getType() != EntityType.PLAYER) {
Location loc = entity.getLocation();
byte pitch = getPitch(disguise.getType(), DisguiseType.getType(entity.getType()),
(byte) (int) (loc.getPitch() * 256.0F / 360.0F));
byte yaw = getYaw(disguise.getType(), entity.getType(), sentPacket.getBytes().read(0));
PacketContainer rotation = new PacketContainer(PacketType.Play.Server.ENTITY_HEAD_ROTATION);
StructureModifier<Object> mods = rotation.getModifier();
mods.write(0, entity.getEntityId());
mods.write(1, yaw);
packets = new PacketContainer[] {
ProtocolLibrary
.getProtocolManager()
.createPacketConstructor(PacketType.Play.Server.ENTITY_LOOK, entity.getEntityId(), yaw,
pitch).createPacket(entity.getEntityId(), yaw, pitch), rotation };
}
}
}
} catch (Exception e) {
e.printStackTrace();