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Make name volatile
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1 changed files with 1 additions and 1 deletions
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@ -36,7 +36,7 @@ public class PlayerDisguise extends TargetedDisguise {
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@Getter
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@Getter
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@Setter
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@Setter
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private boolean dynamicName;
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private boolean dynamicName;
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private DisguiseUtilities.DisguiseTeam scoreboardName;
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private volatile DisguiseUtilities.DisguiseTeam scoreboardName;
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private PlayerDisguise() {
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private PlayerDisguise() {
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super(DisguiseType.PLAYER);
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super(DisguiseType.PLAYER);
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