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Added villager sounds and witch sounds (Which don't work)
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2 changed files with 3 additions and 5 deletions
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@ -16,8 +16,6 @@ import net.minecraft.server.v1_6_R2.World;
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import net.minecraft.server.v1_6_R2.WorldServer;
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import org.bukkit.Location;
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import org.bukkit.Sound;
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import org.bukkit.craftbukkit.v1_6_R2.CraftSound;
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import org.bukkit.craftbukkit.v1_6_R2.entity.CraftEntity;
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import org.bukkit.craftbukkit.v1_6_R2.entity.CraftLivingEntity;
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import org.bukkit.entity.Entity;
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@ -5,7 +5,6 @@ import java.util.HashSet;
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import org.bukkit.Sound;
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import org.bukkit.craftbukkit.v1_6_R2.CraftSound;
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import org.bukkit.entity.EntityType;
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public enum DisguiseSound {
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@ -69,9 +68,10 @@ public enum DisguiseSound {
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UNDEAD_HORSE("mob.horse.zombie.hit", Sound.STEP_GRASS, "mob.horse.zombie.death", "mob.horse.zombie.idle"),
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VILLAGER(null, null, null, null),
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VILLAGER("mob.villager.hit", null, "mob.villager.death", "mob.villager.idle", "mob.villager.haggle", "mob.villager.yes",
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"mob.villager.no"),
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WITCH(null, null, null, null),
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WITCH("mob.witch.hurt", null, "mob.witch.death", "mob.witch.idle"),
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WITHER(Sound.WITHER_HURT, null, Sound.WITHER_DEATH, Sound.WITHER_IDLE, Sound.WITHER_SHOOT, Sound.WITHER_SPAWN),
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