mirror of
https://github.com/TotalFreedomMC/TF-LibsDisguises.git
synced 2024-11-11 01:17:16 +00:00
Released 9.3
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parent
9c779686a5
commit
28ca29d4b5
2 changed files with 33 additions and 28 deletions
2
pom.xml
2
pom.xml
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@ -3,7 +3,7 @@
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<modelVersion>4.0.0</modelVersion>
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<groupId>LibsDisguises</groupId>
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<artifactId>LibsDisguises</artifactId>
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<version>9.2.4-SNAPSHOT</version>
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<version>9.3</version>
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<build>
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<sourceDirectory>src</sourceDirectory>
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@ -6,6 +6,7 @@ import java.util.List;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import com.comphenix.protocol.PacketType;
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@ -37,14 +38,16 @@ public class PacketListenerInventory extends PacketAdapter {
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if (event.isCancelled())
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return;
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if (event.getPlayer().getName().contains("UNKNOWN[")) // If the player is temporary
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final Player player = event.getPlayer();
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if (player.getName().contains("UNKNOWN[")) // If the player is temporary
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return;
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if (event.getPlayer() instanceof com.comphenix.net.sf.cglib.proxy.Factory || event.getPlayer().getVehicle() != null) {
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if (player instanceof com.comphenix.net.sf.cglib.proxy.Factory || player.getVehicle() != null) {
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return;
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}
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Disguise disguise = DisguiseAPI.getDisguise(event.getPlayer(), event.getPlayer());
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Disguise disguise = DisguiseAPI.getDisguise(player, player);
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// If player is disguised, views self disguises and has a inventory modifier
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if (disguise != null && disguise.isSelfDisguiseVisible()
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@ -57,7 +60,7 @@ public class PacketListenerInventory extends PacketAdapter {
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if (disguise.isHidingArmorFromSelf()) {
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int armorSlot = Math.abs((slot - 5) - 3);
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org.bukkit.inventory.ItemStack item = event.getPlayer().getInventory().getArmorContents()[armorSlot];
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org.bukkit.inventory.ItemStack item = player.getInventory().getArmorContents()[armorSlot];
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if (item != null && item.getType() != Material.AIR) {
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PacketContainer packet = new PacketContainer(Server.SET_SLOT);
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@ -69,7 +72,7 @@ public class PacketListenerInventory extends PacketAdapter {
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mods.write(2, ReflectionManager.getNmsItem(new org.bukkit.inventory.ItemStack(Material.AIR)));
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try {
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ProtocolLibrary.getProtocolManager().sendServerPacket(event.getPlayer(), packet, false);
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, packet, false);
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}
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catch (InvocationTargetException e) {
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e.printStackTrace();
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@ -79,10 +82,10 @@ public class PacketListenerInventory extends PacketAdapter {
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}
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else if (slot >= 36 && slot <= 45) {
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if (disguise.isHidingHeldItemFromSelf()) {
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int currentSlot = event.getPlayer().getInventory().getHeldItemSlot();
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int currentSlot = player.getInventory().getHeldItemSlot();
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if (slot + 36 == currentSlot || slot == 45) {
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org.bukkit.inventory.ItemStack item = event.getPlayer().getInventory().getItemInMainHand();
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org.bukkit.inventory.ItemStack item = player.getInventory().getItemInMainHand();
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if (item != null && item.getType() != Material.AIR) {
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PacketContainer packet = new PacketContainer(Server.SET_SLOT);
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@ -93,7 +96,7 @@ public class PacketListenerInventory extends PacketAdapter {
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mods.write(2, ReflectionManager.getNmsItem(new org.bukkit.inventory.ItemStack(Material.AIR)));
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try {
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ProtocolLibrary.getProtocolManager().sendServerPacket(event.getPlayer(), packet, false);
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, packet, false);
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}
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catch (InvocationTargetException e) {
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e.printStackTrace();
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@ -110,7 +113,7 @@ public class PacketListenerInventory extends PacketAdapter {
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// 0 1 2 3 - 8
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// If the packet is coming, then I need to replace the item they are switching to
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// As for the old item, I need to restore it.
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org.bukkit.inventory.ItemStack currentlyHeld = event.getPlayer().getItemInHand();
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org.bukkit.inventory.ItemStack currentlyHeld = player.getItemInHand();
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// If his old weapon isn't air
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if (currentlyHeld != null && currentlyHeld.getType() != Material.AIR) {
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PacketContainer packet = new PacketContainer(Server.SET_SLOT);
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@ -118,18 +121,18 @@ public class PacketListenerInventory extends PacketAdapter {
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StructureModifier<Object> mods = packet.getModifier();
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mods.write(0, 0);
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mods.write(1, event.getPlayer().getInventory().getHeldItemSlot() + 36);
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mods.write(1, player.getInventory().getHeldItemSlot() + 36);
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mods.write(2, ReflectionManager.getNmsItem(currentlyHeld));
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try {
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ProtocolLibrary.getProtocolManager().sendServerPacket(event.getPlayer(), packet, false);
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, packet, false);
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}
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catch (InvocationTargetException e) {
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e.printStackTrace();
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}
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}
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org.bukkit.inventory.ItemStack newHeld = event.getPlayer().getInventory()
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org.bukkit.inventory.ItemStack newHeld = player.getInventory()
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.getItem(event.getPacket().getIntegers().read(0));
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// If his new weapon isn't air either!
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@ -143,7 +146,7 @@ public class PacketListenerInventory extends PacketAdapter {
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mods.write(2, ReflectionManager.getNmsItem(new org.bukkit.inventory.ItemStack(Material.AIR)));
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try {
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ProtocolLibrary.getProtocolManager().sendServerPacket(event.getPlayer(), packet, false);
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, packet, false);
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}
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catch (InvocationTargetException e) {
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e.printStackTrace();
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@ -165,7 +168,7 @@ public class PacketListenerInventory extends PacketAdapter {
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// Lets just update the entire inventory..
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Bukkit.getScheduler().runTask(libsDisguises, new Runnable() {
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public void run() {
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event.getPlayer().updateInventory();
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player.updateInventory();
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}
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});
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}
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@ -179,7 +182,7 @@ public class PacketListenerInventory extends PacketAdapter {
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return;
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}
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clickedItem = event.getPlayer().getItemOnCursor();
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clickedItem = player.getItemOnCursor();
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}
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if (clickedItem != null && clickedItem.getType() != Material.AIR) {
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@ -195,7 +198,7 @@ public class PacketListenerInventory extends PacketAdapter {
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mods.write(2, ReflectionManager.getNmsItem(new org.bukkit.inventory.ItemStack(Material.AIR)));
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try {
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ProtocolLibrary.getProtocolManager().sendServerPacket(event.getPlayer(), packet, false);
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, packet, false);
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}
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catch (InvocationTargetException e) {
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e.printStackTrace();
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@ -205,7 +208,7 @@ public class PacketListenerInventory extends PacketAdapter {
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}
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else if (slot >= 36 && slot <= 45) {
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if (disguise.isHidingHeldItemFromSelf()) {
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int currentSlot = event.getPlayer().getInventory().getHeldItemSlot();
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int currentSlot = player.getInventory().getHeldItemSlot();
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// Check if the player is on the same slot as the slot that its setting
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if (slot == currentSlot + 36 || slot == 45) {
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@ -217,7 +220,7 @@ public class PacketListenerInventory extends PacketAdapter {
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mods.write(2, ReflectionManager.getNmsItem(new org.bukkit.inventory.ItemStack(Material.AIR)));
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try {
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ProtocolLibrary.getProtocolManager().sendServerPacket(event.getPlayer(), packet, false);
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, packet, false);
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}
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catch (InvocationTargetException e) {
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e.printStackTrace();
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@ -233,13 +236,15 @@ public class PacketListenerInventory extends PacketAdapter {
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@Override
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public void onPacketSending(PacketEvent event) {
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Player player = event.getPlayer();
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// If the inventory is the players inventory
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if (event.getPlayer() instanceof com.comphenix.net.sf.cglib.proxy.Factory || event.getPlayer().getVehicle() != null
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if (player instanceof com.comphenix.net.sf.cglib.proxy.Factory || player.getVehicle() != null
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|| event.getPacket().getIntegers().read(0) != 0) {
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return;
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}
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Disguise disguise = DisguiseAPI.getDisguise(event.getPlayer(), event.getPlayer());
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Disguise disguise = DisguiseAPI.getDisguise(player, player);
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if (disguise == null || !disguise.isSelfDisguiseVisible()
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|| (!disguise.isHidingArmorFromSelf() && !disguise.isHidingHeldItemFromSelf())) {
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@ -265,7 +270,7 @@ public class PacketListenerInventory extends PacketAdapter {
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// Get the bukkit armor slot!
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int armorSlot = Math.abs((slot - 5) - 3);
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org.bukkit.inventory.ItemStack item = event.getPlayer().getInventory().getArmorContents()[armorSlot];
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org.bukkit.inventory.ItemStack item = player.getInventory().getArmorContents()[armorSlot];
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if (item != null && item.getType() != Material.AIR) {
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event.setPacket(event.getPacket().shallowClone());
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@ -278,11 +283,11 @@ public class PacketListenerInventory extends PacketAdapter {
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}
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else if (slot >= 36 && slot <= 45) {
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if (disguise.isHidingHeldItemFromSelf()) {
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int currentSlot = event.getPlayer().getInventory().getHeldItemSlot();
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int currentSlot = player.getInventory().getHeldItemSlot();
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// Check if the player is on the same slot as the slot that its setting
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if (slot == currentSlot + 36 || slot == 45) {
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org.bukkit.inventory.ItemStack item = event.getPlayer().getInventory().getItemInMainHand();
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org.bukkit.inventory.ItemStack item = player.getInventory().getItemInMainHand();
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if (item != null && item.getType() != Material.AIR) {
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event.setPacket(event.getPacket().shallowClone());
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event.setPacket(event.getPacket().shallowClone());
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StructureModifier<List<ItemStack>> mods = event.getPacket().getItemListModifier();
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List<ItemStack> items = new ArrayList<ItemStack>(mods.read(0));
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List<ItemStack> items = new ArrayList<>(mods.read(0));
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for (int slot = 0; slot < items.size(); slot++) {
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if (slot >= 5 && slot <= 8) {
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@ -305,7 +310,7 @@ public class PacketListenerInventory extends PacketAdapter {
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// Get the bukkit armor slot!
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int armorSlot = Math.abs((slot - 5) - 3);
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ItemStack item = event.getPlayer().getInventory().getArmorContents()[armorSlot];
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ItemStack item = player.getInventory().getArmorContents()[armorSlot];
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if (item != null && item.getType() != Material.AIR) {
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items.set(slot, new ItemStack(Material.AIR));
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@ -315,11 +320,11 @@ public class PacketListenerInventory extends PacketAdapter {
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}
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else if (slot >= 36 && slot <= 45) {
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if (disguise.isHidingHeldItemFromSelf()) {
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int currentSlot = event.getPlayer().getInventory().getHeldItemSlot();
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int currentSlot = player.getInventory().getHeldItemSlot();
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// Check if the player is on the same slot as the slot that its setting
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if (slot == currentSlot + 36 || slot == 45) {
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ItemStack item = event.getPlayer().getInventory().getItemInMainHand();
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ItemStack item = player.getInventory().getItemInMainHand();
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if (item != null && item.getType() != Material.AIR) {
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items.set(slot, new ItemStack(Material.AIR));
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