mirror of
https://github.com/TotalFreedomMC/TF-EssentialsX.git
synced 2024-09-12 21:29:08 +00:00
705b193450
Bukkit's bed fix forces minimum bukkit change.
399 lines
11 KiB
Java
399 lines
11 KiB
Java
package com.earth2me.essentials;
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import static com.earth2me.essentials.I18n._;
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import com.earth2me.essentials.api.ITeleport;
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import java.util.Calendar;
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import java.util.GregorianCalendar;
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import java.util.logging.Logger;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerRespawnEvent;
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import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
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public class Teleport implements Runnable, ITeleport
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{
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private static final double MOVE_CONSTANT = 0.3;
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private class Target
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{
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private final Location location;
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private final String name;
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Target(Location location)
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{
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this.location = location;
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this.name = null;
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}
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Target(Player entity)
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{
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this.name = entity.getName();
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this.location = null;
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}
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public Location getLocation()
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{
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if (this.name != null)
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{
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return ess.getServer().getPlayerExact(name).getLocation();
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}
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return location;
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}
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}
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private IUser user;
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private IUser teleportUser;
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private int teleTimer = -1;
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private long started; // time this task was initiated
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private long tpdelay; // how long to delay the teleport
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private int health;
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// note that I initially stored a clone of the location for reference, but...
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// when comparing locations, I got incorrect mismatches (rounding errors, looked like)
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// so, the X/Y/Z values are stored instead and rounded off
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private long initX;
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private long initY;
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private long initZ;
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private Target teleportTarget;
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private boolean respawn;
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private Trade chargeFor;
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private final IEssentials ess;
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private static final Logger logger = Logger.getLogger("Minecraft");
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private TeleportCause cause;
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private void initTimer(long delay, Target target, Trade chargeFor, TeleportCause cause)
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{
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initTimer(delay, user, target, chargeFor, cause, false);
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}
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private void initTimer(long delay, IUser teleportUser, Target target, Trade chargeFor, TeleportCause cause, boolean respawn)
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{
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this.started = System.currentTimeMillis();
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this.tpdelay = delay;
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this.health = teleportUser.getHealth();
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this.initX = Math.round(teleportUser.getLocation().getX() * MOVE_CONSTANT);
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this.initY = Math.round(teleportUser.getLocation().getY() * MOVE_CONSTANT);
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this.initZ = Math.round(teleportUser.getLocation().getZ() * MOVE_CONSTANT);
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this.teleportUser = teleportUser;
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this.teleportTarget = target;
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this.chargeFor = chargeFor;
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this.cause = cause;
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this.respawn = respawn;
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}
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@Override
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public void run()
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{
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if (user == null || !user.isOnline() || user.getLocation() == null)
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{
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cancel(false);
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return;
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}
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if (teleportUser == null || !teleportUser.isOnline() || teleportUser.getLocation() == null)
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{
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cancel(false);
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return;
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}
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if (!user.isAuthorized("essentials.teleport.timer.move")
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&& (Math.round(teleportUser.getLocation().getX() * MOVE_CONSTANT) != initX
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|| Math.round(teleportUser.getLocation().getY() * MOVE_CONSTANT) != initY
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|| Math.round(teleportUser.getLocation().getZ() * MOVE_CONSTANT) != initZ
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|| teleportUser.getHealth() < health))
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{
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// user moved, cancel teleport
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cancel(true);
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return;
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}
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health = teleportUser.getHealth(); // in case user healed, then later gets injured
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long now = System.currentTimeMillis();
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if (now > started + tpdelay)
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{
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try
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{
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cooldown(false);
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teleportUser.sendMessage(_("teleportationCommencing"));
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try
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{
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if (respawn)
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{
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teleportUser.getTeleport().respawn(cause);
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}
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else
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{
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teleportUser.getTeleport().now(teleportTarget, cause);
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}
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cancel(false);
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if (chargeFor != null)
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{
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chargeFor.charge(user);
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}
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}
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catch (Throwable ex)
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{
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ess.showError(user.getBase(), ex, "teleport");
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}
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}
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catch (Exception ex)
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{
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user.sendMessage(_("cooldownWithMessage", ex.getMessage()));
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if (user != teleportUser)
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{
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teleportUser.sendMessage(_("cooldownWithMessage", ex.getMessage()));
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}
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}
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}
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}
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public Teleport(IUser user, IEssentials ess)
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{
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this.user = user;
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this.ess = ess;
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}
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public void cooldown(boolean check) throws Exception
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{
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final Calendar time = new GregorianCalendar();
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if (user.getLastTeleportTimestamp() > 0)
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{
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// Take the current time, and remove the delay from it.
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final double cooldown = ess.getSettings().getTeleportCooldown();
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final Calendar earliestTime = new GregorianCalendar();
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earliestTime.add(Calendar.SECOND, -(int)cooldown);
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earliestTime.add(Calendar.MILLISECOND, -(int)((cooldown * 1000.0) % 1000.0));
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// This value contains the most recent time a teleport could have been used that would allow another use.
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final long earliestLong = earliestTime.getTimeInMillis();
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// When was the last teleport used?
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final Long lastTime = user.getLastTeleportTimestamp();
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if (lastTime > time.getTimeInMillis())
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{
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// This is to make sure time didn't get messed up on last kit use.
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// If this happens, let's give the user the benifit of the doubt.
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user.setLastTeleportTimestamp(time.getTimeInMillis());
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return;
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}
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else if (lastTime > earliestLong && !user.isAuthorized("essentials.teleport.cooldown.bypass"))
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{
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time.setTimeInMillis(lastTime);
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time.add(Calendar.SECOND, (int)cooldown);
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time.add(Calendar.MILLISECOND, (int)((cooldown * 1000.0) % 1000.0));
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throw new Exception(_("timeBeforeTeleport", Util.formatDateDiff(time.getTimeInMillis())));
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}
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}
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// if justCheck is set, don't update lastTeleport; we're just checking
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if (!check)
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{
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user.setLastTeleportTimestamp(time.getTimeInMillis());
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}
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}
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//If we need to cancel a pending teleport call this method
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public void cancel(boolean notifyUser)
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{
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if (teleTimer == -1)
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{
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return;
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}
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try
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{
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ess.getServer().getScheduler().cancelTask(teleTimer);
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if (notifyUser)
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{
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user.sendMessage(_("pendingTeleportCancelled"));
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if (teleportUser != user)
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{
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teleportUser.sendMessage(_("pendingTeleportCancelled"));
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}
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}
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}
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finally
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{
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teleTimer = -1;
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}
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}
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//The now function is used when you want to skip tp delay when teleporting someone to a location or player.
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public void now(Location loc, boolean cooldown, TeleportCause cause) throws Exception
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{
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if (cooldown)
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{
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cooldown(false);
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}
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now(new Target(loc), cause);
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}
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public void now(Player entity, boolean cooldown, TeleportCause cause) throws Exception
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{
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if (cooldown)
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{
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cooldown(false);
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}
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now(new Target(entity), cause);
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}
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private void now(Target target, TeleportCause cause) throws Exception
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{
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cancel(false);
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user.setLastLocation();
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user.getBase().teleport(Util.getSafeDestination(target.getLocation()), cause);
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}
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//The teleport function is used when you want to normally teleport someone to a location or player.
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//This method is nolonger used internally and will be removed.
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@Deprecated
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public void teleport(Location loc, Trade chargeFor) throws Exception
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{
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teleport(loc, chargeFor, TeleportCause.PLUGIN);
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}
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public void teleport(Location loc, Trade chargeFor, TeleportCause cause) throws Exception
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{
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teleport(new Target(loc), chargeFor, cause);
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}
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public void teleport(Player entity, Trade chargeFor, TeleportCause cause) throws Exception
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{
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teleport(new Target(entity), chargeFor, cause);
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}
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private void teleport(Target target, Trade chargeFor, TeleportCause cause) throws Exception
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{
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double delay = ess.getSettings().getTeleportDelay();
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if (chargeFor != null)
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{
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chargeFor.isAffordableFor(user);
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}
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cooldown(true);
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if (delay <= 0 || user.isAuthorized("essentials.teleport.timer.bypass"))
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{
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cooldown(false);
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now(target, cause);
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if (chargeFor != null)
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{
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chargeFor.charge(user);
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}
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return;
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}
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cancel(false);
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warnUser(user, delay);
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initTimer((long)(delay * 1000.0), target, chargeFor, cause);
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teleTimer = ess.scheduleSyncRepeatingTask(this, 10, 10);
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}
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//The teleportToMe function is a wrapper used to handle teleporting players to them, like /tphere
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public void teleportToMe(User otherUser, Trade chargeFor, TeleportCause cause) throws Exception
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{
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Target target = new Target(user);
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double delay = ess.getSettings().getTeleportDelay();
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if (chargeFor != null)
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{
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chargeFor.isAffordableFor(user);
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}
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cooldown(true);
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if (delay <= 0 || user.isAuthorized("essentials.teleport.timer.bypass"))
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{
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cooldown(false);
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otherUser.getTeleport().now(target, cause);
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if (chargeFor != null)
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{
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chargeFor.charge(user);
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}
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return;
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}
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cancel(false);
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warnUser(otherUser, delay);
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initTimer((long)(delay * 1000.0), otherUser, target, chargeFor, cause, false);
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teleTimer = ess.scheduleSyncRepeatingTask(this, 10, 10);
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}
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private void warnUser(final IUser user, final double delay)
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{
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Calendar c = new GregorianCalendar();
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c.add(Calendar.SECOND, (int)delay);
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c.add(Calendar.MILLISECOND, (int)((delay * 1000.0) % 1000.0));
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user.sendMessage(_("dontMoveMessage", Util.formatDateDiff(c.getTimeInMillis())));
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}
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//The respawn function is a wrapper used to handle tp fallback, on /jail and /home
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public void respawn(final Trade chargeFor, TeleportCause cause) throws Exception
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{
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double delay = ess.getSettings().getTeleportDelay();
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if (chargeFor != null)
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{
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chargeFor.isAffordableFor(user);
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}
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cooldown(true);
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if (delay <= 0 || user.isAuthorized("essentials.teleport.timer.bypass"))
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{
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cooldown(false);
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respawn(cause);
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if (chargeFor != null)
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{
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chargeFor.charge(user);
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}
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return;
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}
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cancel(false);
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warnUser(user, delay);
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initTimer((long)(delay * 1000.0), user, null, chargeFor, cause, true);
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teleTimer = ess.scheduleSyncRepeatingTask(this, 10, 10);
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}
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public void respawn(TeleportCause cause) throws Exception
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{
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final Player player = user.getBase();
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Location bed = player.getBedSpawnLocation();
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if (bed != null)
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{
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now(new Target(bed), cause);
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}
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else
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{
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if (ess.getSettings().isDebug())
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{
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ess.getLogger().info("Could not find bed spawn, forcing respawn event.");
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}
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final PlayerRespawnEvent pre = new PlayerRespawnEvent(player, player.getWorld().getSpawnLocation(), false);
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ess.getServer().getPluginManager().callEvent(pre);
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now(new Target(pre.getRespawnLocation()), cause);
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}
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}
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//The warp function is a wrapper used to teleport a player to a /warp
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public void warp(String warp, Trade chargeFor, TeleportCause cause) throws Exception
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{
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Location loc = ess.getWarps().getWarp(warp);
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user.sendMessage(_("warpingTo", warp));
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teleport(new Target(loc), chargeFor, cause);
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}
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//The back function is a wrapper used to teleport a player /back to their previous location.
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public void back(Trade chargeFor) throws Exception
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{
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teleport(new Target(user.getLastLocation()), chargeFor, TeleportCause.COMMAND);
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}
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//This function is used to throw a user back after a jail sentence
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public void back() throws Exception
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{
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now(new Target(user.getLastLocation()), TeleportCause.COMMAND);
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}
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//This function handles teleporting to /home
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public void home(Location loc, Trade chargeFor) throws Exception
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{
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teleport(new Target(loc), chargeFor, TeleportCause.COMMAND);
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}
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}
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