TF-EssentialsX/Essentials/src/com/earth2me/essentials/commands/Commandpweather.java

186 lines
4.3 KiB
Java

package com.earth2me.essentials.commands;
import com.earth2me.essentials.CommandSource;
import static com.earth2me.essentials.I18n.tl;
import com.earth2me.essentials.User;
import java.util.*;
import org.bukkit.Server;
import org.bukkit.WeatherType;
import org.bukkit.entity.Player;
public class Commandpweather extends EssentialsCommand
{
public static final Set<String> getAliases = new HashSet<String>();
public static final Map<String, WeatherType> weatherAliases = new HashMap<String, WeatherType>();
static
{
getAliases.add("get");
getAliases.add("list");
getAliases.add("show");
getAliases.add("display");
weatherAliases.put("sun", WeatherType.CLEAR);
weatherAliases.put("clear", WeatherType.CLEAR);
weatherAliases.put("storm", WeatherType.DOWNFALL);
weatherAliases.put("thunder", WeatherType.DOWNFALL);
}
public Commandpweather()
{
super("pweather");
}
@Override
public void run(final Server server, final CommandSource sender, final String commandLabel, final String[] args) throws Exception
{
// Which Players(s) / Users(s) are we interested in?
String userSelector = null;
if (args.length == 2)
{
userSelector = args[1];
}
Set<User> users = getUsers(server, sender, userSelector);
if (args.length == 0)
{
getUsersWeather(sender, users);
return;
}
if (getAliases.contains(args[0]))
{
getUsersWeather(sender, users);
return;
}
if (sender.isPlayer())
{
User user = ess.getUser(sender.getPlayer());
if (user != null && (!users.contains(user) || users.size() > 1) && !user.isAuthorized("essentials.pweather.others"))
{
user.sendMessage(tl("pWeatherOthersPermission"));
return;
}
}
setUsersWeather(sender, users, args[0].toLowerCase());
}
/**
* Used to get the time and inform
*/
private void getUsersWeather(final CommandSource sender, final Collection<User> users)
{
if (users.size() > 1)
{
sender.sendMessage(tl("pWeatherPlayers"));
}
for (User user : users)
{
if (user.getBase().getPlayerWeather() == null)
{
sender.sendMessage(tl("pWeatherNormal", user.getName()));
}
else
{
sender.sendMessage(tl("pWeatherCurrent", user.getName(), user.getBase().getPlayerWeather().toString().toLowerCase(Locale.ENGLISH)));
}
}
}
/**
* Used to set the time and inform of the change
*/
private void setUsersWeather(final CommandSource sender, final Collection<User> users, final String weatherType) throws Exception
{
final StringBuilder msg = new StringBuilder();
for (User user : users)
{
if (msg.length() > 0)
{
msg.append(", ");
}
msg.append(user.getName());
}
if (weatherType.equalsIgnoreCase("reset"))
{
for (User user : users)
{
user.getBase().resetPlayerWeather();
}
sender.sendMessage(tl("pWeatherReset", msg));
}
else
{
if (!weatherAliases.containsKey(weatherType))
{
throw new NotEnoughArgumentsException(tl("pWeatherInvalidAlias"));
}
for (User user : users)
{
user.getBase().setPlayerWeather(weatherAliases.get(weatherType));
}
sender.sendMessage(tl("pWeatherSet", weatherType, msg.toString()));
}
}
/**
* Used to parse an argument of the type "users(s) selector"
*/
private Set<User> getUsers(final Server server, final CommandSource sender, final String selector) throws Exception
{
final Set<User> users = new TreeSet<User>(new UserNameComparator());
// If there is no selector we want the sender itself. Or all users if sender isn't a user.
if (selector == null)
{
if (sender.isPlayer())
{
final User user = ess.getUser(sender.getPlayer());
users.add(user);
}
else
{
for (Player player : server.getOnlinePlayers())
{
users.add(ess.getUser(player));
}
}
return users;
}
// Try to find the user with name = selector
User user = null;
final List<Player> matchedPlayers = server.matchPlayer(selector);
if (!matchedPlayers.isEmpty())
{
user = ess.getUser(matchedPlayers.get(0));
}
if (user != null)
{
users.add(user);
}
// If that fails, Is the argument something like "*" or "all"?
else if (selector.equalsIgnoreCase("*") || selector.equalsIgnoreCase("all"))
{
for (Player player : server.getOnlinePlayers())
{
users.add(ess.getUser(player));
}
}
// We failed to understand the world target...
else
{
throw new PlayerNotFoundException();
}
return users;
}
}