TF-EssentialsX/Essentials/src/com/earth2me/essentials/commands/Commandheal.java
snowleo 224c18348a This is a big refactoring of the user class and more.
Many commands have been cleaned.

File changes:
- all user data has been moved from users.yml to userdata folder
- all files in userdata folder are lower case
Both changes should be done automatically.

Class changes:
- Moved all user data functions to UserData class
- Moved all user teleport functions to Teleport class
- Moved the user list to Essentials class
- Less static functions for better testing
- EssentialsCommand now has ess Property (Essentials class)
- New NotEnoughArgumentsException, that will show command description and syntax

New commands:
- /seen, shows the last login or logout
- /tempban, temporarily ban someone
- /tjail and mute, temporarily option added

Other changes:
- ban reason is saved
- don't show "You have xxx mail" on login, if user doesn't have essentials.mail permission
-  time will be parsed: years, months (mo), weeks, days, hours, minutes (m), seconds, these can be shortened and combined, example: 2 days 5h 30m

git-svn-id: https://svn.java.net/svn/essentials~svn/trunk@1300 e251c2fe-e539-e718-e476-b85c1f46cddb
2011-05-01 21:07:30 +00:00

59 lines
1.3 KiB
Java

package com.earth2me.essentials.commands;
import org.bukkit.Server;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.earth2me.essentials.User;
public class Commandheal extends EssentialsCommand
{
public Commandheal()
{
super("heal");
}
@Override
public void run(Server server, User user, String commandLabel, String[] args) throws Exception
{
if (args.length > 0 && user.isAuthorized("essentials.heal.others"))
{
if (!user.isAuthorized("essentials.heal.cooldown.bypass"))
{
user.healCooldown();
}
charge(user);
healOtherPlayers(server, user, commandLabel);
return;
}
if (!user.isAuthorized("essentials.heal.cooldown.bypass"))
{
user.healCooldown();
}
charge(user);
user.setHealth(20);
user.sendMessage("§7You have been healed.");
}
@Override
public void run(Server server, CommandSender sender, String commandLabel, String[] args) throws Exception
{
if (args.length < 1)
{
throw new NotEnoughArgumentsException();
}
healOtherPlayers(server, sender, args[0]);
}
private void healOtherPlayers(Server server, CommandSender sender, String name)
{
for (Player p : server.matchPlayer(name))
{
p.setHealth(20);
sender.sendMessage("§7Healed " + p.getDisplayName() + ".");
}
}
}