package com.earth2me.essentials.commands; import com.earth2me.essentials.CommandSource; import com.earth2me.essentials.User; import java.util.List; import org.bukkit.Server; import org.bukkit.entity.Player; public abstract class EssentialsToggleCommand extends EssentialsCommand { String othersPermission; public EssentialsToggleCommand(String command, String othersPermission) { super(command); this.othersPermission = othersPermission; } protected Boolean matchToggleArgument(final String arg) { if (arg.equalsIgnoreCase("on") || arg.startsWith("ena") || arg.equalsIgnoreCase("1")) { return true; } else if (arg.equalsIgnoreCase("off") || arg.startsWith("dis") || arg.equalsIgnoreCase("0")) { return false; } return null; } protected void toggleOtherPlayers(final Server server, final CommandSource sender, final String[] args) throws PlayerNotFoundException, NotEnoughArgumentsException { if (args.length < 1 || args[0].trim().length() < 2) { throw new PlayerNotFoundException(); } boolean skipHidden = sender.isPlayer() && !ess.getUser(sender.getPlayer()).isAuthorized("essentials.vanish.interact"); boolean foundUser = false; final List matchedPlayers = server.matchPlayer(args[0]); for (Player matchPlayer : matchedPlayers) { final User player = ess.getUser(matchPlayer); if (skipHidden && player.isHidden()) { continue; } foundUser = true; if (args.length > 1) { Boolean toggle = matchToggleArgument(args[1]); if (toggle == true) { togglePlayer(sender, player, true); } else { togglePlayer(sender, player, false); } } else { togglePlayer(sender, player, null); } } if (!foundUser) { throw new PlayerNotFoundException(); } } // Make sure when implementing this method that all 3 Boolean states are handled, 'null' should toggle the existing state. abstract void togglePlayer(CommandSource sender, User user, Boolean enabled) throws NotEnoughArgumentsException; }