package com.earth2me.essentials.settings; import com.earth2me.essentials.storage.StorageObject; import lombok.Data; import lombok.EqualsAndHashCode; import org.bukkit.Server; @Data @EqualsAndHashCode(callSuper = false) public class Location extends StorageObject { private String worldName = "Test"; private double x; private double y; private double z; private Float yaw; private Float pitch; public org.bukkit.Location getBukkit(Server server) { if (yaw == null || pitch == null) { return new org.bukkit.Location(server.getWorld(worldName), x, y, z); } return new org.bukkit.Location(server.getWorld(worldName), x, y, z, yaw, pitch); } }