package com.earth2me.essentials; import java.net.InetSocketAddress; import java.util.*; import org.bukkit.*; import org.bukkit.block.Block; import org.bukkit.entity.*; import org.bukkit.inventory.*; import org.bukkit.util.Vector; public class PlayerWrapper implements Player { protected Player base; public PlayerWrapper(Player base) { this.base = base; } public final Player getBase() { return base; } public final Player setBase(Player base) { return this.base = base; } @Override public void setDisplayName(String string) { base.setDisplayName(string); } @Override public void setCompassTarget(Location lctn) { base.setCompassTarget(lctn); } @Override public InetSocketAddress getAddress() { return base.getAddress(); } @Override public void kickPlayer(String string) { base.kickPlayer(string); } @Override public String getName() { return base.getName(); } @Override public PlayerInventory getInventory() { return base.getInventory(); } @Override public ItemStack getItemInHand() { return base.getItemInHand(); } @Override public void setItemInHand(ItemStack is) { base.setItemInHand(is); } @Override public int getHealth() { return base.getHealth(); } @Override public void setHealth(int i) { base.setHealth(i); } @Override public Egg throwEgg() { return base.throwEgg(); } @Override public Snowball throwSnowball() { return base.throwSnowball(); } @Override public Arrow shootArrow() { return base.shootArrow(); } @Override public boolean isInsideVehicle() { return base.isInsideVehicle(); } @Override public boolean leaveVehicle() { return base.leaveVehicle(); } @Override public Vehicle getVehicle() { return base.getVehicle(); } @Override public Location getLocation() { return base.getLocation(); } @Override public World getWorld() { return base.getWorld(); } @Override public Server getServer() { return base.getServer(); } @Override public boolean isOnline() { return base.isOnline(); } @Override public boolean isOp() { return base.isOp(); } @Override public boolean teleport(Location lctn) { return base.teleport(lctn); } @Override public boolean teleport(Entity entity) { return base.teleport(entity); } @Override public void sendMessage(String string) { base.sendMessage(string); } @Override public void setVelocity(Vector vector) { base.setVelocity(vector); } @Override public Vector getVelocity() { return base.getVelocity(); } @Override public double getEyeHeight() { return base.getEyeHeight(); } @Override public double getEyeHeight(boolean bln) { return base.getEyeHeight(bln); } @Override public List getLineOfSight(HashSet hs, int i) { return base.getLineOfSight(hs, i); } @Override public Block getTargetBlock(HashSet hs, int i) { return base.getTargetBlock(hs, i); } @Override public List getLastTwoTargetBlocks(HashSet hs, int i) { return base.getLastTwoTargetBlocks(hs, i); } @Override public int getFireTicks() { return base.getFireTicks(); } @Override public int getMaxFireTicks() { return base.getMaxFireTicks(); } @Override public void setFireTicks(int i) { base.setFireTicks(i); } @Override public void remove() { base.remove(); } /** * This is not deprecated because the underlying method isn't really deprecated; rather, it's just "imperfect". By * We will continue to use this method even after the underlying CraftBukkit method is changed, so do not deprecate * it. Chances are Bukkit will also choose to un-deprecate this method at some point. */ @Override public void updateInventory() { base.updateInventory(); } @Override public void chat(String string) { base.chat(string); } @Override public boolean isSneaking() { return base.isSneaking(); } @Override public void setSneaking(boolean bln) { base.setSneaking(bln); } @Override public int getEntityId() { return base.getEntityId(); } @Override public boolean performCommand(String string) { return base.performCommand(string); } @Override public int getRemainingAir() { return base.getRemainingAir(); } @Override public void setRemainingAir(int i) { base.setRemainingAir(i); } @Override public int getMaximumAir() { return base.getMaximumAir(); } @Override public void setMaximumAir(int i) { base.setMaximumAir(i); } @Override public String getDisplayName() { if (base.getDisplayName() != null) return base.getDisplayName(); else return base.getName(); } @Override public void damage(int i) { base.damage(i); } @Override public void damage(int i, Entity entity) { base.damage(i, entity); } @Override public Location getEyeLocation() { return base.getEyeLocation(); } @Override public void sendRawMessage(String string) { base.sendRawMessage(string); } @Override public Location getCompassTarget() { return base.getCompassTarget(); } @Override public int getMaximumNoDamageTicks() { return base.getMaximumNoDamageTicks(); } @Override public void setMaximumNoDamageTicks(int i) { base.setMaximumNoDamageTicks(i); } @Override public int getLastDamage() { return base.getLastDamage(); } @Override public void setLastDamage(int i) { base.setLastDamage(i); } @Override public int getNoDamageTicks() { return base.getNoDamageTicks(); } @Override public void setNoDamageTicks(int i) { base.setNoDamageTicks(i); } @Override public Entity getPassenger() { return base.getPassenger(); } @Override public boolean setPassenger(Entity entity) { return base.setPassenger(entity); } @Override public boolean isEmpty() { return base.isEmpty(); } @Override public boolean eject() { return base.eject(); } @Override @Deprecated public void teleportTo(Location lctn) { throw new UnsupportedOperationException("Not supported yet."); } @Override @Deprecated public void teleportTo(Entity entity) { throw new UnsupportedOperationException("Not supported yet."); } public void saveData() { throw new UnsupportedOperationException("Not supported yet."); } public void loadData() { throw new UnsupportedOperationException("Not supported yet."); } public boolean isSleeping() { throw new UnsupportedOperationException("Not supported yet."); } public int getSleepTicks() { throw new UnsupportedOperationException("Not supported yet."); } public List getNearbyEntities(double d, double d1, double d2) { throw new UnsupportedOperationException("Not supported yet."); } public boolean isDead() { throw new UnsupportedOperationException("Not supported yet."); } public float getFallDistance() { throw new UnsupportedOperationException("Not supported yet."); } public void setFallDistance(float f) { throw new UnsupportedOperationException("Not supported yet."); } public void setSleepingIgnored(boolean bln) { throw new UnsupportedOperationException("Not supported yet."); } public boolean isSleepingIgnored() { throw new UnsupportedOperationException("Not supported yet."); } }