package com.earth2me.essentials.commands; import com.earth2me.essentials.DescParseTickFormat; import org.bukkit.Server; import org.bukkit.command.CommandSender; import com.earth2me.essentials.User; import java.util.Collection; import java.util.Comparator; import java.util.HashSet; import java.util.List; import java.util.Set; import java.util.TreeSet; import org.bukkit.ChatColor; import org.bukkit.World; import org.bukkit.entity.Player; public class Commandptime extends EssentialsCommand { // TODO: I suggest that the chat colors be centralized in the config file. public static final ChatColor colorDefault = ChatColor.YELLOW; public static final ChatColor colorChrome = ChatColor.GOLD; public static final ChatColor colorLogo = ChatColor.GREEN; public static final ChatColor colorHighlight1 = ChatColor.AQUA; public static final ChatColor colorBad = ChatColor.RED; public static final Set getAliases = new HashSet(); static { getAliases.add("get"); getAliases.add("list"); getAliases.add("show"); getAliases.add("display"); } public Commandptime() { super("ptime"); } @Override public void run(final Server server, final CommandSender sender, final String commandLabel, final String[] args) throws Exception { // Which Players(s) / Users(s) are we interested in? String userSelector = null; if (args.length == 2) { userSelector = args[1]; } Set users = getUsers(server, sender, userSelector); // If no arguments we are reading the time if (args.length == 0) { getUsersTime(sender, users); return; } User user = ess.getUser(sender); if (user != null && !user.isAuthorized("essentials.ptime.others")) { // TODO should not be hardcoded !! throw new Exception(colorBad + "You are not authorized to set others PlayerTime"); } Long ticks; // Parse the target time int ticks from args[0] String timeParam = args[0]; if (getAliases.contains(timeParam)) { getUsersTime(sender, users); return; } else if (DescParseTickFormat.meansReset(timeParam)) { ticks = null; } else { try { ticks = DescParseTickFormat.parse(timeParam); } catch (NumberFormatException e) { throw new NotEnoughArgumentsException(); } } setUsersTime(sender, users, ticks); } /** * Used to get the time and inform */ private void getUsersTime(final CommandSender sender, final Collection users) { if (users.size() == 1) { final User user = users.iterator().next(); if (user.isPlayerTimeRelative()) { sender.sendMessage(colorDefault + user.getName() + "'s time is normal. Time is the same as on the server."); } else { sender.sendMessage(colorDefault + user.getName() + "'s time is fixed to: " + DescParseTickFormat.format(user.getPlayerTime())); } return; } sender.sendMessage(colorDefault + "These players have fixed time:"); for (User user : users) { if (!user.isPlayerTimeRelative()) { sender.sendMessage(colorDefault + user.getName() + ": " + DescParseTickFormat.format(user.getPlayerTime())); } } return; } /** * Used to set the time and inform of the change */ private void setUsersTime(final CommandSender sender, final Collection users, final Long ticks) { // Update the time if (ticks == null) { // Reset for (User user : users) { user.resetPlayerTime(); } } else { // Set for (User user : users) { long time = user.getPlayerTime(); time -= time % 24000; final World world = user.getWorld(); user.setPlayerTime(time + 24000 + ticks - world.getTime(), true); } } // Inform the sender of the change sender.sendMessage(""); final StringBuilder msg = new StringBuilder(); if (ticks == null) { sender.sendMessage(colorDefault + "The players time was reset for:"); } else { sender.sendMessage(colorDefault + "The players time was fixed to:"); sender.sendMessage(DescParseTickFormat.format(ticks)); msg.append(colorDefault); msg.append("For: "); } boolean first = true; for (User user : users) { if (!first) { msg.append(colorDefault); msg.append(", "); } else { first = false; } msg.append(colorHighlight1); msg.append(user.getName()); } sender.sendMessage(msg.toString()); } /** * Used to parse an argument of the type "users(s) selector" */ private Set getUsers(final Server server, final CommandSender sender, final String selector) throws Exception { final Set users = new TreeSet(new UserNameComparator()); // If there is no selector we want the sender itself. Or all users if sender isn't a user. if (selector == null) { final User user = ess.getUser(sender); if (user == null) { for (Player player : server.getOnlinePlayers()) { users.add(ess.getUser(player)); } } else { users.add(user); } return users; } // Try to find the user with name = selector User user = null; final List matchedPlayers = server.matchPlayer(selector); if (!matchedPlayers.isEmpty()) { user = ess.getUser(matchedPlayers.get(0)); } if (user != null) { users.add(user); } // If that fails, Is the argument something like "*" or "all"? else if (selector.equalsIgnoreCase("*") || selector.equalsIgnoreCase("all")) { for (Player player : server.getOnlinePlayers()) { users.add(ess.getUser(player)); } } // We failed to understand the world target... else { throw new Exception("Could not find the player(s) \"" + selector + "\""); } return users; } } class UserNameComparator implements Comparator { public int compare(User a, User b) { return a.getName().compareTo(b.getName()); } }