Josh Roy
23f0f98af3
Cleanup code ( #3067 )
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Co-Authored-By: md678685 <1917406+md678685@users.noreply.github.com>
Basically cleans up a bunch of warnings that are easily suppressed.
2020-04-25 13:08:57 +01:00
md678685
5a14a64b6c
Add cross-version support to SpawnMob
2018-12-31 12:24:41 +00:00
md678685
d1d5ae814f
Merge branch '2.x' into 1.13
2018-08-27 20:01:01 +01:00
montlikadani
3c6a869336
Fix iron armor bug ( #2054 )
2018-08-19 16:57:14 +01:00
Trent Hensler
ace361af60
Compile against 1.13 preview.
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Still a lot of work to do. One thing to note is that I used LEGACY materials in a few spots where I didn't know what the new ones are as I'm not very familiar with the 1.13 update and what it changes.
2018-01-18 17:52:44 -08:00
vemacs
c919eba206
Fix missing setVillager call
2016-11-28 17:25:29 -06:00
vemacs
96164f5851
Restore basic pre-1.11 compat
2016-11-28 17:13:36 -06:00
Ali Moghnieh
944ddf8d70
Further changes for 1.11 update.
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- Dropped usage of deprecated methods for a cleaner future.
- Zombies no longer throw errors in SpawnMob due to setVillager(false).
- Removed MobData where they have been replaced with actual entities.
2016-11-20 20:23:01 +00:00
vemacs
24e068b94d
Send invalid message when attempting to spawn unavailable mob
2016-03-05 09:03:32 -07:00
drtshock
dde0b20775
Reformat
2015-04-14 23:06:16 -05:00
KHobbits
02fe58161c
Allow forcing adult status on randomly generated /spawnmob mobs.
2014-07-06 18:25:00 +01:00
FearFree
5724c0c8df
Future Java versions may not support _ as identifier.
2014-03-22 16:08:11 +11:00
KHobbits
3017d2a7f4
Better matching of zombie and skeleton mobdata to avoid confusion.
2013-12-22 00:12:22 +00:00
Iaccidentally
3e725ef060
Cleanup various aspects of code, fix some formatting, more netbeans 7.4 stuff
2013-11-06 21:22:32 -05:00
KHobbits
6f85761f7f
Extract CommandSender to CommandSource, this should prevent Ess user object leaks.
2013-10-16 21:05:33 +01:00
KHobbits
59b501b2b1
Clean Imports
2013-10-11 03:44:41 +01:00
okamosy
e3c83be37e
Refactored and cleaned up SpawnMob. Added context-aware help /spawnmob <mob>:
2013-07-20 21:29:13 +01:00
okamosy
8aac502ab6
Added horse armor /spawnmob horse:armor<iron|gold|diamond>
2013-07-17 23:32:25 +01:00
okamosy
3aca9f793b
Added saddles to pigs and horses /spawnmob pig:saddle /spawnmob horse:saddle
2013-07-17 23:31:37 +01:00
okamosy
bf675b230e
Added horses to SpawnMob /spawnmob horse:<color><variant><style><chest>
2013-07-16 23:36:11 +01:00
Iaccidentally
dad348d3d0
[API] Move 2.x API to new package, create dummy classes for compatibility
2013-07-13 11:14:39 -04:00
KHobbits
d858555263
Don't cast sender to User.
2013-07-11 09:20:52 +01:00
KHobbits
1abacf00df
More cleanup
2013-07-07 13:02:40 +01:00
KHobbits
3d29248ace
Misc cleanup
2013-07-07 12:38:01 +01:00
KHobbits
09f67c9723
Split util classes.
2013-06-08 22:31:19 +01:00
KHobbits
34daa5691c
Allow spawning zombies without the trademark gold boots.
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Also limit armor to zombies and skeletons.
2013-06-05 03:15:12 +01:00
KHobbits
55cee73a48
Allow spawning zombies with swords too.
2013-06-02 00:09:12 +01:00
KHobbits
51f554827c
[Feature]Extend spawning mob meta to allow more customized spawning:
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/spawnmob (skeleton|zombie|pigzombie):(diamond|iron|gold)armor
2013-06-02 00:02:40 +01:00
KHobbits
d6756a2605
[Fix] Set some default mob data.
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Fixes skeletons spawning without bows.
2013-06-01 23:33:31 +01:00
KHobbits
a43cbe061a
Move spawnmob.stack perm check to the right place.
2013-04-30 01:37:39 +01:00
KHobbits
9d2358ed4d
[Fix] Stacked mobs count towards spawnmob-limit count.
2013-04-30 01:04:40 +01:00
GunfighterJ
a72777d043
Allow permission control of stacked mobs
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Adds essentials.spawnmob.stack to allow stacking of more than one mob using the /spawnmob command
Adds https://www.assembla.com/spaces/essentials/tickets/4050
2013-04-14 15:01:25 -05:00
GunfighterJ
85741288ce
[Feature] Stack more mobs with /spawnmob
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Uses same syntax, now supports more than 2 mobs
2013-03-22 16:35:01 -05:00
KHobbits
3ddf883d5d
Import cleanup
2013-03-16 09:19:30 +00:00
KHobbits
56bd973e94
Use lower locale.
2013-03-10 02:04:11 +00:00
Necrodoom
05f337c63c
add common cat type name aliases
2013-02-03 15:13:36 +02:00
KHobbits
6c48e02c14
Add a couple of extra entities to spawnmob
2013-01-09 00:41:24 +00:00
KHobbits
00bd6a3e02
Support new skeleton and zombie types.
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Also fix baby sheep colours.
2012-12-16 21:39:31 +00:00
KHobbits
8b660d32ac
Cleanup spawnmob classes
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Spawnmob sign nolonger calls Command
Spawnmob other, now spawns at targets feet, rather than where the target is looking
Console can now spawnmob other
2012-11-11 18:55:02 +00:00