Commit graph

30 commits

Author SHA1 Message Date
drtshock
dde0b20775 Reformat 2015-04-14 23:06:16 -05:00
KHobbits
02fe58161c Allow forcing adult status on randomly generated /spawnmob mobs. 2014-07-06 18:25:00 +01:00
FearFree
5724c0c8df Future Java versions may not support _ as identifier. 2014-03-22 16:08:11 +11:00
KHobbits
3017d2a7f4 Better matching of zombie and skeleton mobdata to avoid confusion. 2013-12-22 00:12:22 +00:00
Iaccidentally
3e725ef060 Cleanup various aspects of code, fix some formatting, more netbeans 7.4 stuff 2013-11-06 21:22:32 -05:00
KHobbits
6f85761f7f Extract CommandSender to CommandSource, this should prevent Ess user object leaks. 2013-10-16 21:05:33 +01:00
KHobbits
59b501b2b1 Clean Imports 2013-10-11 03:44:41 +01:00
okamosy
e3c83be37e Refactored and cleaned up SpawnMob. Added context-aware help /spawnmob <mob>: 2013-07-20 21:29:13 +01:00
okamosy
8aac502ab6 Added horse armor /spawnmob horse:armor<iron|gold|diamond> 2013-07-17 23:32:25 +01:00
okamosy
3aca9f793b Added saddles to pigs and horses /spawnmob pig:saddle /spawnmob horse:saddle 2013-07-17 23:31:37 +01:00
okamosy
bf675b230e Added horses to SpawnMob /spawnmob horse:<color><variant><style><chest> 2013-07-16 23:36:11 +01:00
Iaccidentally
dad348d3d0 [API] Move 2.x API to new package, create dummy classes for compatibility 2013-07-13 11:14:39 -04:00
KHobbits
d858555263 Don't cast sender to User. 2013-07-11 09:20:52 +01:00
KHobbits
1abacf00df More cleanup 2013-07-07 13:02:40 +01:00
KHobbits
3d29248ace Misc cleanup 2013-07-07 12:38:01 +01:00
KHobbits
09f67c9723 Split util classes. 2013-06-08 22:31:19 +01:00
KHobbits
34daa5691c Allow spawning zombies without the trademark gold boots.
Also limit armor to zombies and skeletons.
2013-06-05 03:15:12 +01:00
KHobbits
55cee73a48 Allow spawning zombies with swords too. 2013-06-02 00:09:12 +01:00
KHobbits
51f554827c [Feature]Extend spawning mob meta to allow more customized spawning:
/spawnmob (skeleton|zombie|pigzombie):(diamond|iron|gold)armor
2013-06-02 00:02:40 +01:00
KHobbits
d6756a2605 [Fix] Set some default mob data.
Fixes skeletons spawning without bows.
2013-06-01 23:33:31 +01:00
KHobbits
a43cbe061a Move spawnmob.stack perm check to the right place. 2013-04-30 01:37:39 +01:00
KHobbits
9d2358ed4d [Fix] Stacked mobs count towards spawnmob-limit count. 2013-04-30 01:04:40 +01:00
GunfighterJ
a72777d043 Allow permission control of stacked mobs
Adds essentials.spawnmob.stack to allow stacking of more than one mob using the /spawnmob command

Adds https://www.assembla.com/spaces/essentials/tickets/4050
2013-04-14 15:01:25 -05:00
GunfighterJ
85741288ce [Feature] Stack more mobs with /spawnmob
Uses same syntax, now supports more than 2 mobs
2013-03-22 16:35:01 -05:00
KHobbits
3ddf883d5d Import cleanup 2013-03-16 09:19:30 +00:00
KHobbits
56bd973e94 Use lower locale. 2013-03-10 02:04:11 +00:00
Necrodoom
05f337c63c add common cat type name aliases 2013-02-03 15:13:36 +02:00
KHobbits
6c48e02c14 Add a couple of extra entities to spawnmob 2013-01-09 00:41:24 +00:00
KHobbits
00bd6a3e02 Support new skeleton and zombie types.
Also fix baby sheep colours.
2012-12-16 21:39:31 +00:00
KHobbits
8b660d32ac Cleanup spawnmob classes
Spawnmob sign nolonger calls Command
Spawnmob other, now spawns at targets feet, rather than where the target is looking
Console can now spawnmob other
2012-11-11 18:55:02 +00:00