FearFree
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5724c0c8df
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Future Java versions may not support _ as identifier.
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2014-03-22 16:08:11 +11:00 |
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KHobbits
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6744b652e6
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Use the absolute radius value.
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2014-02-16 01:15:01 +00:00 |
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KHobbits
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6f85761f7f
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Extract CommandSender to CommandSource, this should prevent Ess user object leaks.
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2013-10-16 21:05:33 +01:00 |
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KHobbits
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8b11b870b1
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General cleanup.
Add optional TL param for tempban/mute time in notify message
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2013-08-11 21:34:26 +01:00 |
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KHobbits
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298da19334
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Fix max radius.
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2013-07-21 00:04:04 +01:00 |
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KHobbits
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ba6fd95247
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Fix radius logic
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2013-07-15 23:15:35 +01:00 |
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Necrodoom
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419f51636a
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Max near radius
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2013-07-15 23:10:55 +01:00 |
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KHobbits
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66911bb0a9
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Improve hidden player matching.
Replace essentials.teleport.hidden with essentials.vanish.interact
Fix perm checks in tpall and tpaall
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2013-05-23 22:59:09 +01:00 |
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KHobbits
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353423efec
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Use correct getPlayer method to not match offline users.
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2013-03-20 01:29:54 +00:00 |
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KHobbits
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9ee78bdaec
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Switch /near priority to check for int first.
Test #1269
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2012-01-29 03:09:59 +00:00 |
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KHobbits
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aa5f819d7b
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Added cleanup note
Minecraft server usually shows players around 140-180 range, so changing default /near to 200.
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2011-12-10 04:12:22 +00:00 |
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snowleo
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67a3a55f5a
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Updated /near and /getpos command, added new argument playername
Test #1214
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2011-12-07 10:03:23 +01:00 |
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KHobbits
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c0eec02f0a
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Show how far away each player is.
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2011-12-01 15:58:25 +00:00 |
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KHobbits
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c97d069783
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Fixing near output.
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2011-12-01 15:31:53 +00:00 |
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KHobbits
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b0377498f7
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Better distance checking.
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2011-12-01 15:15:45 +00:00 |
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KHobbits
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00d44873ca
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Command: /near
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2011-12-01 14:43:16 +00:00 |
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