If a player uses `/tpa` to request a teleport to someone with `/tpauto` enabled, `/tpa` manually creates a charge for the teleportation.
This PR changes the subsequent code to throw a `NoChargeException` instead of returning, meaning only the `AsyncTeleport` charge is applied, not the standard command one.
Fixes#4854.
This PR adds support for players to receive multiple teleport requests, which are queued and can be managed independently of one another.
All commands should retain their current behavior but have some new additions;
* `/tpaccept`: now allows you to specify a player or `*` to accept a specific player's or all players' teleport request(s) respectively.
- Using a wildcard will only accept all tpahere requests, as players can't teleport to multiple places simultaneously.
* `/tpdeny`: now allows you to specify a player or `*` to deny a specific player's or all players' teleport request(s) respectively.
This PR also adds a new setting for the maximum amount of pending TPA requests a user can have at once.
```yml
# The maximum amount of simultaneous tpa requests that can be pending for any given user.
# Once at this threshold, any new tpa requests will bump the oldest tpa requests out of queue.
# Defaults to 5.
tpa-max-amount: 5
```
Closes#3769Closes#1550
Co-authored-by: Mariell Hoversholm <proximyst@proximy.st>
Co-authored-by: MD <1917406+mdcfe@users.noreply.github.com>
Adds `essentials.seen.uuid` permission requirement to show uuids in `/seen`. People were complaining this cluttered it so whatever. Also adds said permission to the `essentials.seen.extra` permission group.
Closes#4499.
Adds a message type which will show when a player runs the /action (/me) command.
Message Type:
```yml
# Configure which Discord channels different messages will be sent to.
# You can either use the names of the channels listed above or just the id of a channel.
# If an invalid channel is used, the primary channel will be used instead.
#
# To disable a message from showing, use 'none' as the channel name.
message-types:
...
# Action messages sent when a player runs the /me or /action commands.
action: primary
```
Message Format:
```yml
# The following entries allow you to customize the formatting of messages sent by the plugin.
# Each message has a description of how it is used along with placeholders that can be used.
messages:
...
# This is the message sent to Discord when a player runs the /me or /action command.
# The following placeholders can be used here:
# - {username}: The name of the user who ran the command
# - {displayname}: The display name of the user who ran the command
# - {action}: The action (message) the user used in the command.
# ... PlaceholderAPI placeholders are also supported here too!
action: ":person_biking: {displayname} *{action}*"
```
Co-authored-by: MD <1917406+mdcfe@users.noreply.github.com>
This feature adds a new configuration option, `change-tab-complete-name`
When `change-tab-complete-name` is turned on, `getPlayers()` in `EssentialsCommand` will use `getDisplayName()` instead of `getName()`; populating the list with display names instead of player names.
Closes#4431.
Co-authored-by: MD <1917406+mdcfe@users.noreply.github.com>
Command usage: /essentials dump [config] [discord] [kits] [log]
Either of the optional args can be used to add the given data to the dump.
Related: EssentialsX/Website#51
Turns out that when you depend on a plugin, get this, the plugin will load before you. So we need to rework how we do things here.
Fixes#4075Fixes#4304
* New `/mail sendtemp <time diff> <message>` command to send mail that will self-destruct after time diff.
* New `/mail clear <number>` command to clear a specific mail item.
* `/mail read` now tracks which mails you read and won't nag you about them.
* A bunch of other flexibility since we store actual data instead of strings
This PR fixes a long-standing bug where using the `a:` or `r:` modes in `/powertool` with no commands already set on the item would result in an NPE. To prevent this, the powertool command list is now immediately initialized if it doesn't exist upon retrieval.