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Alter config options for EssentialsX Spawn listeners (#1491)
* Add spawn-join-listener-priority setting * Make "none" an option for priority settings * Register each listener with separate priorities * Add note to spawn-join-listener priority Warns about effect on spawn-on-join
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4 changed files with 46 additions and 15 deletions
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@ -192,6 +192,8 @@ public interface ISettings extends IConf {
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EventPriority getRespawnPriority();
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EventPriority getSpawnJoinPriority();
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long getTpaAcceptCancellation();
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long getTeleportInvulnerability();
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@ -961,9 +961,10 @@ public class Settings implements net.ess3.api.ISettings {
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return config.getBoolean("disable-item-pickup-while-afk", false);
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}
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@Override
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public EventPriority getRespawnPriority() {
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String priority = config.getString("respawn-listener-priority", "normal").toLowerCase(Locale.ENGLISH);
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private EventPriority getPriority(String priority) {
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if ("none".equals(priority)) {
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return null;
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}
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if ("lowest".equals(priority)) {
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return EventPriority.LOWEST;
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}
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@ -982,6 +983,18 @@ public class Settings implements net.ess3.api.ISettings {
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return EventPriority.NORMAL;
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}
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@Override
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public EventPriority getRespawnPriority() {
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String priority = config.getString("respawn-listener-priority", "normal").toLowerCase(Locale.ENGLISH);
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return getPriority(priority);
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}
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@Override
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public EventPriority getSpawnJoinPriority() {
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String priority = config.getString("spawn-join-listener-priority", "normal").toLowerCase(Locale.ENGLISH);
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return getPriority(priority);
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}
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@Override
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public long getTpaAcceptCancellation() {
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return config.getLong("tpa-accept-cancellation", 120);
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@ -881,11 +881,18 @@ newbies:
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#kit: ''
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kit: tools
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# What priority should we use for handling respawns?
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# Set this to none, if you want vanilla respawning behaviour.
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# Set this to lowest, if you want Multiverse to handle the respawning.
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# Set this to high, if you want EssentialsSpawn to handle the respawning.
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# Set this to highest, if you want to force EssentialsSpawn to handle the respawning.
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respawn-listener-priority: high
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# What priority should we use for handling spawning on joining the server?
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# See respawn-listener-priority for possible values.
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# Note: changing this may impact or break spawn-on-join functionality.
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spawn-join-listener-priority: high
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# When users die, should they respawn at their first home or bed, instead of the spawnpoint?
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respawn-at-home: false
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@ -7,6 +7,7 @@ import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.event.Event;
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import org.bukkit.event.EventException;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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@ -41,18 +42,26 @@ public class EssentialsSpawn extends JavaPlugin implements IEssentialsSpawn {
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ess.addReloadListener(spawns);
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final EssentialsSpawnPlayerListener playerListener = new EssentialsSpawnPlayerListener(ess, spawns);
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pluginManager.registerEvent(PlayerRespawnEvent.class, playerListener, ess.getSettings().getRespawnPriority(), new EventExecutor() {
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@Override
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public void execute(final Listener ll, final Event event) throws EventException {
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((EssentialsSpawnPlayerListener) ll).onPlayerRespawn((PlayerRespawnEvent) event);
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}
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}, this);
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pluginManager.registerEvent(PlayerJoinEvent.class, playerListener, ess.getSettings().getRespawnPriority(), new EventExecutor() {
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@Override
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public void execute(final Listener ll, final Event event) throws EventException {
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((EssentialsSpawnPlayerListener) ll).onPlayerJoin((PlayerJoinEvent) event);
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}
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}, this);
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EventPriority respawnPriority = ess.getSettings().getRespawnPriority();
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if (respawnPriority != null) {
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pluginManager.registerEvent(PlayerRespawnEvent.class, playerListener, respawnPriority, new EventExecutor() {
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@Override
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public void execute(final Listener ll, final Event event) throws EventException {
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((EssentialsSpawnPlayerListener) ll).onPlayerRespawn((PlayerRespawnEvent) event);
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}
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}, this);
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}
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EventPriority joinPriority = ess.getSettings().getSpawnJoinPriority();
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if (joinPriority != null) {
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pluginManager.registerEvent(PlayerJoinEvent.class, playerListener, joinPriority, new EventExecutor() {
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@Override
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public void execute(final Listener ll, final Event event) throws EventException {
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((EssentialsSpawnPlayerListener) ll).onPlayerJoin((PlayerJoinEvent) event);
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}
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}, this);
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}
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}
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@Override
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