Update player activity on PlayerInteractEvent.

This commit is contained in:
Andronachi Marian 2017-10-22 12:25:49 +03:00 committed by Ali 'SupaHam' M
parent 90feb9941f
commit e6fc459080

View file

@ -584,27 +584,25 @@ public class EssentialsPlayerListener implements Listener {
player.sendMessage(tl("bedSet", player.getLocation().getWorld().getName(), player.getLocation().getBlockX(), player.getLocation().getBlockY(), player.getLocation().getBlockZ()));
}
}
break;
break;
case LEFT_CLICK_AIR:
if (event.getPlayer().isFlying()) {
final User user = ess.getUser(event.getPlayer());
if (user.isFlyClickJump()) {
useFlyClickJump(user);
return;
}
}
break;
case LEFT_CLICK_BLOCK:
if (event.getItem() != null && event.getItem().getType() != Material.AIR) {
final User user = ess.getUser(event.getPlayer());
user.updateActivity(true);
if (user.hasPowerTools() && user.arePowerToolsEnabled() && usePowertools(user, event.getItem().getTypeId())) {
event.setCancelled(true);
}
}
break;
default:
break;
break;
}
ess.getUser(event.getPlayer()).updateActivity(true);
}
// This method allows the /jump lock feature to work, allows teleporting while flying #EasterEgg