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package com.earth2me.essentials;
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import java.io.File;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.logging.Logger;
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import org.bukkit.Location;
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import org.bukkit.Server;
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import org.bukkit.World;
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import org.bukkit.World.Environment;
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public class Spawn implements IConf
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{
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private static final Logger logger = Logger.getLogger("Minecraft");
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private final EssentialsConf config;
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private final Server server;
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public Spawn(Server server, File dataFolder)
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{
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File configFile = new File(dataFolder, "spawn.yml");
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this.server = server;
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config = new EssentialsConf(configFile);
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config.load();
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}
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public void setSpawn(Location loc, String group)
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{
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Map<String, Object> map = new HashMap<String, Object>();
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map.put("world", loc.getWorld().getName());
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map.put("x", loc.getX());
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map.put("y", loc.getY());
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map.put("z", loc.getZ());
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map.put("yaw", loc.getYaw());
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map.put("pitch", loc.getPitch());
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config.setProperty(group, map);
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config.save();
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if ("default".equals(group))
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{
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loc.getWorld().setSpawnLocation(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
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}
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}
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public Location getSpawn(String group)
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{
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if (config.getProperty(group) == null)
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{
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group = "default";
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}
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if (config.getProperty(group) == null)
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{
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for (World w : server.getWorlds())
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{
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if (w.getEnvironment() != Environment.NORMAL)
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{
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continue;
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}
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return w.getSpawnLocation();
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}
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}
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String worldId = config.getString(group + ".world", "");
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World world = server.getWorlds().get(server.getWorlds().size() > 1 ? 1 : 0);
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for (World w : server.getWorlds())
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{
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if (w.getEnvironment() != Environment.NORMAL)
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{
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continue;
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}
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world = w;
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break;
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}
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for (World w : server.getWorlds())
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{
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if (!w.getName().equals(worldId))
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{
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continue;
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}
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world = w;
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break;
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}
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double x = config.getDouble(group + ".x", config.getDouble("default.x", 0));
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double y = config.getDouble(group + ".y", config.getDouble("default.y", 0));
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double z = config.getDouble(group + ".z", config.getDouble("default.z", 0));
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float yaw = (float)config.getDouble(group + ".yaw", config.getDouble("default.yaw", 0));
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float pitch = (float)config.getDouble(group + ".pitch", config.getDouble("default.pitch", 0));
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Location retval = new Location(world, x, y, z, yaw, pitch);
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if (y < 1)
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{
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retval.setY(world.getHighestBlockYAt(retval));
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}
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return retval;
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}
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@Override
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public void reloadConfig()
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{
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config.load();
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}
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}
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