Add /createkit.

Allows you to create a kit in game using your inventory.
This commit is contained in:
drtshock 2015-04-20 10:56:45 -05:00
parent 5b052c170f
commit 9a265aac48
36 changed files with 266 additions and 36 deletions

View file

@ -4,8 +4,14 @@ import com.earth2me.essentials.utils.NumberUtil;
import com.earth2me.essentials.utils.StringUtil;
import net.ess3.api.IEssentials;
import org.bukkit.Bukkit;
import org.bukkit.Color;
import org.bukkit.FireworkEffect;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.*;
import org.bukkit.potion.Potion;
import org.bukkit.potion.PotionEffect;
import java.util.*;
import java.util.regex.Matcher;
@ -199,6 +205,126 @@ public class ItemDb implements IConf, net.ess3.api.IItemDb {
return name;
}
@Override
public String serialize(ItemStack is) {
String mat = is.getType().name();
if (is.getData().getData() != 0) {
mat = mat + ":" + is.getData().getData();
}
int quantity = is.getAmount();
StringBuilder sb = new StringBuilder(); // Add space AFTER you add something. We can trim at end.
sb.append(mat).append(" ").append(quantity).append(" ");
// ItemMeta applies to anything.
if (is.hasItemMeta()) {
ItemMeta meta = is.getItemMeta();
if (meta.hasDisplayName()) {
sb.append("name:").append(meta.getDisplayName().replaceAll(" ", "_")).append(" ");
}
if (meta.hasLore()) {
sb.append("lore:");
boolean first = true;
for (String s : meta.getLore()) {
// Add | before the line if it's not the first one. Easy but weird way
// to do this since we need each line separated by |
if (!first) {
sb.append("|");
}
first = false;
sb.append(s.replaceAll(" ", "_"));
}
sb.append(" ");
}
if (meta.hasEnchants()) {
for (Enchantment e : meta.getEnchants().keySet()) {
sb.append(e.getName().toLowerCase()).append(":").append(meta.getEnchantLevel(e)).append(" ");
}
}
}
switch (is.getType()) {
case WRITTEN_BOOK:
// Everything from http://wiki.ess3.net/wiki/Item_Meta#Books in that order.
// Interesting as I didn't see a way to do pages or chapters.
BookMeta bookMeta = (BookMeta) is.getItemMeta();
if (bookMeta.hasTitle()) {
sb.append("title:").append(bookMeta.getTitle()).append(" ");
}
if (bookMeta.hasAuthor()) {
sb.append("author:").append(bookMeta.getAuthor()).append(" ");
}
// Only other thing it could have is lore but that's done up there ^^^
break;
case ENCHANTED_BOOK:
EnchantmentStorageMeta enchantmentStorageMeta = (EnchantmentStorageMeta) is.getItemMeta();
for (Enchantment e : enchantmentStorageMeta.getStoredEnchants().keySet()) {
sb.append(e.getName().toLowerCase()).append(":").append(enchantmentStorageMeta.getStoredEnchantLevel(e)).append(" ");
}
break;
case FIREWORK:
// Everything from http://wiki.ess3.net/wiki/Item_Meta#Fireworks in that order.
FireworkMeta fireworkMeta = (FireworkMeta) is.getItemMeta();
if (fireworkMeta.hasEffects()) {
for (FireworkEffect effect : fireworkMeta.getEffects()) {
if (effect.getColors() != null && !effect.getColors().isEmpty()) {
sb.append("color:");
boolean first = true;
for (Color c : effect.getColors()) {
if (!first) {
sb.append(","); // same thing as above.
}
sb.append(c.toString());
first = false;
}
sb.append(" ");
}
sb.append("shape: ").append(effect.getType().name()).append(" ");
if (effect.getFadeColors() != null && !effect.getFadeColors().isEmpty()) {
sb.append("fade:");
boolean first = true;
for (Color c : effect.getFadeColors()) {
if (!first) {
sb.append(","); // same thing as above.
}
sb.append(c.toString());
first = false;
}
sb.append(" ");
}
}
sb.append("power: ").append(fireworkMeta.getPower()).append(" ");
}
break;
case POTION:
Potion potion = Potion.fromItemStack(is);
for (PotionEffect e : potion.getEffects()) {
// long but needs to be effect:speed power:2 duration:120 in that order.
sb.append("effect:").append(e.getType().getName().toLowerCase()).append(" ").append("power:").append(e.getAmplifier()).append(" ").append("duration:").append(e.getDuration() / 20).append(" ");
}
break;
case SKULL_ITEM:
// item stack with meta
SkullMeta skullMeta = (SkullMeta) is.getItemMeta();
if (skullMeta != null && skullMeta.hasOwner()) {
sb.append("player:").append(skullMeta.getOwner()).append(" ");
}
break;
case LEATHER_HELMET:
case LEATHER_CHESTPLATE:
case LEATHER_LEGGINGS:
case LEATHER_BOOTS:
LeatherArmorMeta leatherArmorMeta = (LeatherArmorMeta) is.getItemMeta();
int rgb = leatherArmorMeta.getColor().asRGB();
sb.append("color:").append(rgb).append(" ");
break;
}
return sb.toString().trim().replaceAll("§", "&");
}
static class ItemData {
final private int itemNo;