Refactor Project to Gradle (#3720)

Gradle is better than Maven, don't @ me. okay but actually it's [faster](https://www.youtube.com/watch?v=atuFSv2bLa8&feature=youtu.be&t=77), compiles and tests in parallel more efficiently, and more epic stuff).
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Josh Roy 2020-11-25 15:24:24 -05:00 committed by GitHub
parent 82b466db0b
commit 9a23f806fe
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516 changed files with 1297 additions and 1445 deletions

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package com.earth2me.essentials.commands;
import com.earth2me.essentials.CommandSource;
import com.earth2me.essentials.User;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageEvent;
import java.util.Collections;
import java.util.List;
import static com.earth2me.essentials.I18n.tl;
public class Commandkill extends EssentialsLoopCommand {
public Commandkill() {
super("kill");
}
@Override
public void run(final Server server, final CommandSource sender, final String commandLabel, final String[] args) throws Exception {
if (args.length == 0) {
throw new NotEnoughArgumentsException();
}
loopOnlinePlayers(server, sender, true, true, args[0], null);
}
@Override
protected void updatePlayer(final Server server, final CommandSource sender, final User user, final String[] args) throws PlayerExemptException {
final Player matchPlayer = user.getBase();
if (sender.isPlayer() && user.isAuthorized("essentials.kill.exempt") && !ess.getUser(sender.getPlayer()).isAuthorized("essentials.kill.force")) {
throw new PlayerExemptException(tl("killExempt", matchPlayer.getDisplayName()));
}
final EntityDamageEvent ede = new EntityDamageEvent(matchPlayer, sender.isPlayer() && sender.getPlayer().getName().equals(matchPlayer.getName()) ? EntityDamageEvent.DamageCause.SUICIDE : EntityDamageEvent.DamageCause.CUSTOM, Float.MAX_VALUE);
server.getPluginManager().callEvent(ede);
if (ede.isCancelled() && sender.isPlayer() && !ess.getUser(sender.getPlayer()).isAuthorized("essentials.kill.force")) {
return;
}
ede.getEntity().setLastDamageCause(ede);
matchPlayer.setHealth(0);
sender.sendMessage(tl("kill", matchPlayer.getDisplayName()));
}
@Override
protected List<String> getTabCompleteOptions(final Server server, final CommandSource sender, final String commandLabel, final String[] args) {
if (args.length == 1) {
return getPlayers(server, sender);
} else {
return Collections.emptyList();
}
}
}