Fixed a random null error upon a player portaling.

This commit is contained in:
ElgarL 2012-01-21 19:09:08 +00:00
parent 4b61ac9043
commit 9041596384
2 changed files with 4 additions and 3 deletions

View file

@ -108,4 +108,5 @@ v 1.9:
- Better optimize assembling of a players permissions and allow the * node to populate all registered superperms.
- Fixed text when adding a subgroup to not say the player was moved.
- Update to new Bukkit Event system.
- Update GroupManagerBridge for new event system.
- Update GroupManagerBridge for new event system.
- Fixed a random null error upon a player portaling.

View file

@ -378,7 +378,7 @@ public class BukkitPermissions {
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerPortal(PlayerPortalEvent event) { // will portal into another world
if (event.getTo() != null && !event.getFrom().getWorld().equals(event.getTo().getWorld())) { // only if world actually changed
if ((event.getTo() != null) && (!event.getFrom().getWorld().equals(event.getTo().getWorld()))) { // only if world actually changed
updatePermissions(event.getPlayer(), event.getTo().getWorld().getName());
}
}
@ -390,7 +390,7 @@ public class BukkitPermissions {
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerTeleport(PlayerTeleportEvent event) { // can be teleported into another world
if (event.getTo() != null && !event.getFrom().getWorld().equals(event.getTo().getWorld())) { // only if world actually changed
if ((event.getTo() != null) && (!event.getFrom().getWorld().equals(event.getTo().getWorld()))) { // only if world actually changed
updatePermissions(event.getPlayer(), event.getTo().getWorld().getName());
}
}