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Try to unify player matching for hidden users:
kill, lightning and ptime still need cleanup
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13 changed files with 119 additions and 81 deletions
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@ -3,6 +3,7 @@ package com.earth2me.essentials.commands;
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import static com.earth2me.essentials.I18n._;
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import com.earth2me.essentials.Trade;
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import com.earth2me.essentials.User;
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import java.util.List;
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import org.bukkit.Server;
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import org.bukkit.entity.Player;
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@ -29,18 +30,19 @@ public class Commandpay extends EssentialsCommand
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}
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double amount = Double.parseDouble(args[1].replaceAll("[^0-9\\.]", ""));
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boolean foundUser = false;
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for (Player p : server.matchPlayer(args[0]))
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final List<Player> matchedPlayers = server.matchPlayer(args[0]);
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for (Player matchPlayer : matchedPlayers)
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{
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User u = ess.getUser(p);
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User u = ess.getUser(matchPlayer);
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if (u.isHidden())
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{
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continue;
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}
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foundUser = true;
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user.payUser(u, amount);
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Trade.log("Command", "Pay", "Player", user.getName(), new Trade(amount, ess), u.getName(), new Trade(amount, ess), user.getLocation(), ess);
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foundUser = true;
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}
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if (!foundUser)
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