Try to unify player matching for hidden users:

kill, lightning and ptime still need cleanup
This commit is contained in:
KHobbits 2013-03-19 23:17:34 +00:00
parent 1d6ac42311
commit 8f6c61fa99
13 changed files with 119 additions and 81 deletions

View file

@ -2,6 +2,7 @@ package com.earth2me.essentials.commands;
import static com.earth2me.essentials.I18n._;
import com.earth2me.essentials.User;
import java.util.List;
import org.bukkit.Server;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.LightningStrike;
@ -30,11 +31,6 @@ public class Commandlightning extends EssentialsCommand
}
}
if (server.matchPlayer(args[0]).isEmpty())
{
throw new Exception(_("playerNotFound"));
}
int power = 5;
if (args.length > 1)
{
@ -47,12 +43,13 @@ public class Commandlightning extends EssentialsCommand
}
}
for (Player matchPlayer : server.matchPlayer(args[0]))
final List<Player> matchedPlayers = server.matchPlayer(args[0]);
for (Player matchPlayer : matchedPlayers)
{
sender.sendMessage(_("lightningUse", matchPlayer.getDisplayName()));
final LightningStrike strike = matchPlayer.getWorld().strikeLightningEffect(matchPlayer.getLocation());
if (!ess.getUser(matchPlayer).isGodModeEnabled())
{
matchPlayer.damage(power, strike);