Try to unify player matching for hidden users:

kill, lightning and ptime still need cleanup
This commit is contained in:
KHobbits 2013-03-19 23:17:34 +00:00
parent 1d6ac42311
commit 8f6c61fa99
13 changed files with 119 additions and 81 deletions

View file

@ -2,6 +2,7 @@ package com.earth2me.essentials.commands;
import static com.earth2me.essentials.I18n._;
import com.earth2me.essentials.User;
import java.util.List;
import java.util.Locale;
import org.bukkit.GameMode;
import org.bukkit.Server;
@ -85,16 +86,17 @@ public class Commandgamemode extends EssentialsCommand
}
boolean foundUser = false;
for (Player matchPlayer : server.matchPlayer(player))
final List<Player> matchedPlayers = server.matchPlayer(player);
for (Player matchPlayer : matchedPlayers)
{
final User user = ess.getUser(matchPlayer);
if (user.isHidden())
{
continue;
}
user.setGameMode(gameMode);
sender.sendMessage(_("gameMode", _(user.getGameMode().toString().toLowerCase(Locale.ENGLISH)), user.getDisplayName()));
foundUser = true;
user.setGameMode(gameMode);
sender.sendMessage(_("gameMode", _(user.getGameMode().toString().toLowerCase(Locale.ENGLISH)), user.getDisplayName()));
}
if (!foundUser)
{