Enable longer display names/player list-names feature

For 1.8 servers and above.
This commit is contained in:
Ali Moghnieh 2016-07-07 04:59:09 +01:00
parent e674056b3a
commit 8d3d2ebd50

View file

@ -13,6 +13,8 @@ import net.ess3.api.MaxMoneyException;
import net.ess3.api.events.AfkStatusChangeEvent;
import net.ess3.api.events.JailStatusChangeEvent;
import net.ess3.api.events.UserBalanceUpdateEvent;
import net.ess3.nms.refl.ReflUtil;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.entity.Player;
@ -305,7 +307,10 @@ public class User extends UserData implements Comparable<User>, IMessageRecipien
if (base.isOnline() && ess.getSettings().changeDisplayName()) {
this.getBase().setDisplayName(getNick(true));
if (ess.getSettings().changePlayerListName()) {
String name = getNick(false);
// 1.8 enabled player list-names longer than 16 characters.
// If the server is on 1.8 or higher, provide that functionality. Otherwise, keep prior functionality.
boolean higherOrEqualTo1_8 = ReflUtil.getNmsVersionObject().isHigherThanOrEqualTo(ReflUtil.V1_8_R1);
String name = getNick(higherOrEqualTo1_8);
try {
this.getBase().setPlayerListName(name);
} catch (IllegalArgumentException e) {