Clear the player reference on logout so it's refreshed upon a reconnect.

This commit is contained in:
ElgarL 2012-06-16 19:04:40 +01:00
parent 06247732da
commit 78d4987d5d
2 changed files with 13 additions and 0 deletions

View file

@ -256,6 +256,10 @@ public class User extends DataUnit implements Cloneable {
} }
} }
public void clearPlayer() {
bukkitPlayer = null;
}
public User updatePlayer(Player player) { public User updatePlayer(Player player) {
if (player != null) { if (player != null) {

View file

@ -31,6 +31,7 @@ import java.util.Set;
import java.util.WeakHashMap; import java.util.WeakHashMap;
import org.anjocaido.groupmanager.GroupManager; import org.anjocaido.groupmanager.GroupManager;
import org.anjocaido.groupmanager.data.User;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -441,6 +442,10 @@ public class BukkitPermissions {
Player player = event.getPlayer(); Player player = event.getPlayer();
User user = plugin.getWorldsHolder().getWorldData(player.getWorld().getName()).getUser(player.getName());
if (user != null)
user.clearPlayer();
/* /*
* force remove any attachments as bukkit may not * force remove any attachments as bukkit may not
*/ */
@ -455,6 +460,10 @@ public class BukkitPermissions {
Player player = event.getPlayer(); Player player = event.getPlayer();
User user = plugin.getWorldsHolder().getWorldData(player.getWorld().getName()).getUser(player.getName());
if (user != null)
user.clearPlayer();
/* /*
* force remove any attachments as bukkit may not * force remove any attachments as bukkit may not
*/ */