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Extract CommandSender to CommandSource, this should prevent Ess user object leaks.
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145 changed files with 1848 additions and 590 deletions
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@ -1,11 +1,11 @@
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package com.earth2me.essentials.commands;
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import com.earth2me.essentials.ChargeException;
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import com.earth2me.essentials.CommandSource;
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import com.earth2me.essentials.Trade;
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import com.earth2me.essentials.User;
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import java.math.BigDecimal;
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import org.bukkit.Server;
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import org.bukkit.command.CommandSender;
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public class Commandpay extends EssentialsLoopCommand
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@ -26,13 +26,13 @@ public class Commandpay extends EssentialsLoopCommand
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}
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amount = new BigDecimal(args[1].replaceAll("[^0-9\\.]", ""));
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loopOnlinePlayers(server, user.getBase(), false, args[0], args);
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loopOnlinePlayers(server, user.getSource(), false, args[0], args);
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}
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@Override
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protected void updatePlayer(final Server server, final CommandSender sender, final User player, final String[] args) throws ChargeException
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protected void updatePlayer(final Server server, final CommandSource sender, final User player, final String[] args) throws ChargeException
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{
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User user = ess.getUser(sender);
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User user = ess.getUser(sender.getPlayer());
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user.payUser(player, amount);
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Trade.log("Command", "Pay", "Player", user.getName(), new Trade(amount, ess), player.getName(), new Trade(amount, ess), user.getLocation(), ess);
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}
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