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[trunk] Prevent explosions near protected objects
git-svn-id: https://svn.java.net/svn/essentials~svn/trunk@1091 e251c2fe-e539-e718-e476-b85c1f46cddb
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parent
348cb29469
commit
3496a85228
3 changed files with 66 additions and 2 deletions
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@ -75,7 +75,8 @@ public class Essentials extends JavaPlugin
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"Settings",
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"OfflinePlayer",
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"ItemDb",
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"Mob"
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"Mob",
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"EssentialsBlockListener"
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};
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try
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@ -180,7 +180,7 @@ public class EssentialsBlockListener extends BlockListener
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return NOSIGN;
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}
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private Block[] getAdjacentBlocks(Block block)
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private static Block[] getAdjacentBlocks(Block block)
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{
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return new Block[]
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{
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@ -229,4 +229,37 @@ public class EssentialsBlockListener extends BlockListener
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}
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return protect;
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}
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public static boolean isBlockProtected(Block block)
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{
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Block[] faces = getAdjacentBlocks(block);
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for (Block b : faces)
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{
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if (b.getType() == Material.SIGN_POST || b.getType() == Material.WALL_SIGN)
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{
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Sign sign = new CraftSign(b);
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if (sign.getLine(0).equalsIgnoreCase("§1[Protection]"))
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{
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return true;
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}
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}
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if (protectedBlocks.contains(b.getType()))
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{
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Block[] faceChest = getAdjacentBlocks(b);
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for (Block a : faceChest)
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{
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if (a.getType() == Material.SIGN_POST || a.getType() == Material.WALL_SIGN)
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{
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Sign sign = new CraftSign(a);
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if (sign.getLine(0).equalsIgnoreCase("§1[Protection]"))
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{
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return true;
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}
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}
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}
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}
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}
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return false;
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}
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}
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@ -1,6 +1,7 @@
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package com.earth2me.essentials.protect;
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import com.earth2me.essentials.Essentials;
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import com.earth2me.essentials.EssentialsBlockListener;
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import com.earth2me.essentials.User;
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import java.util.ArrayList;
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import java.util.HashSet;
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@ -8,7 +9,9 @@ import java.util.List;
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import net.minecraft.server.ChunkPosition;
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import net.minecraft.server.Packet60Explosion;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.entity.Creeper;
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@ -187,6 +190,33 @@ public class EssentialsProtectEntityListener extends EntityListener
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return;
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}
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}
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// This code will prevent explosions near protected rails, signs or protected chests
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// TODO: Use protect db instead of this code
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for (Block block : event.blockList())
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{
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if ((block.getType() == Material.RAILS || block.getFace(BlockFace.UP).getType() == Material.RAILS) && EssentialsProtect.genSettings.get("protect.protect.rails"))
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{
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event.setCancelled(true);
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return;
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}
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if (( block.getType() == Material.WALL_SIGN ||
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block.getFace(BlockFace.NORTH).getType() == Material.WALL_SIGN ||
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block.getFace(BlockFace.EAST).getType() == Material.WALL_SIGN ||
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block.getFace(BlockFace.SOUTH).getType() == Material.WALL_SIGN ||
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block.getFace(BlockFace.WEST).getType() == Material.WALL_SIGN ||
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block.getType() == Material.SIGN_POST ||
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block.getFace(BlockFace.UP).getType() == Material.SIGN_POST) &&
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EssentialsProtect.genSettings.get("protect.protect.signs"))
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{
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event.setCancelled(true);
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return;
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}
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if ( EssentialsBlockListener.protectedBlocks.contains(block.getType()) &&
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EssentialsBlockListener.isBlockProtected(block)) {
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event.setCancelled(true);
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return;
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}
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}
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}
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@Override
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