This is a big refactoring of the user class and more.

Many commands have been cleaned.

File changes:
- all user data has been moved from users.yml to userdata folder
- all files in userdata folder are lower case
Both changes should be done automatically.

Class changes:
- Moved all user data functions to UserData class
- Moved all user teleport functions to Teleport class
- Moved the user list to Essentials class
- Less static functions for better testing
- EssentialsCommand now has ess Property (Essentials class)
- New NotEnoughArgumentsException, that will show command description and syntax

New commands:
- /seen, shows the last login or logout
- /tempban, temporarily ban someone
- /tjail and mute, temporarily option added

Other changes:
- ban reason is saved
- don't show "You have xxx mail" on login, if user doesn't have essentials.mail permission
-  time will be parsed: years, months (mo), weeks, days, hours, minutes (m), seconds, these can be shortened and combined, example: 2 days 5h 30m

git-svn-id: https://svn.java.net/svn/essentials~svn/trunk@1300 e251c2fe-e539-e718-e476-b85c1f46cddb
This commit is contained in:
snowleo 2011-05-01 21:07:30 +00:00
parent 03fd6249fc
commit 224c18348a
126 changed files with 3542 additions and 3145 deletions

View file

@ -2,9 +2,7 @@ package com.earth2me.essentials.commands;
import org.bukkit.Server;
import org.bukkit.command.CommandSender;
import com.earth2me.essentials.Essentials;
import org.bukkit.entity.Player;
import com.earth2me.essentials.User;
public class Commandkill extends EssentialsCommand
@ -15,15 +13,14 @@ public class Commandkill extends EssentialsCommand
}
@Override
public void run(Server server, Essentials parent, CommandSender sender, String commandLabel, String[] args) throws Exception
public void run(Server server, CommandSender sender, String commandLabel, String[] args) throws Exception
{
if (args.length < 1)
{
sender.sendMessage("§cUsage: /kill [player]");
return;
throw new NotEnoughArgumentsException();
}
User.charge(sender, this);
charge(sender);
for (Player p : server.matchPlayer(args[0]))
{
p.setHealth(0);