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https://github.com/TotalFreedomMC/TF-EssentialsX.git
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Add notify-player-of-mail-cooldown
config option.
This feature allows for the ability to specify a cooldown for how often individual players are notified of their outstanding unread mails.
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parent
3831464665
commit
11a03bbce9
6 changed files with 26 additions and 5 deletions
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@ -462,10 +462,7 @@ public class Essentials extends JavaPlugin implements net.ess3.api.IEssentials {
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// New mail notification
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if (user != null && !getSettings().isCommandDisabled("mail") && !command.getName().equals("mail") && user.isAuthorized("essentials.mail")) {
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final List<String> mail = user.getMails();
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if (mail != null && !mail.isEmpty()) {
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user.sendMessage(tl("youHaveNewMail", mail.size()));
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}
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user.notifyOfMail();
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}
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//Print version even if admin command is not available #easteregg
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@ -275,7 +275,7 @@ public class EssentialsPlayerListener implements Listener {
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user.sendMessage(tl("noNewMail")); // Only notify if they want us to.
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}
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} else {
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user.sendMessage(tl("youHaveNewMail", mail.size()));
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user.notifyOfMail();
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}
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}
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@ -277,4 +277,6 @@ public interface ISettings extends IConf {
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boolean isAddingPrefixInPlayerlist();
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boolean isAddingSuffixInPlayerlist();
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int getNotifyPlayerOfMailCooldown();
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}
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@ -1409,4 +1409,9 @@ public class Settings implements net.ess3.api.ISettings {
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public boolean isAddingSuffixInPlayerlist() {
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return config.getBoolean("add-suffix-in-playerlist", false);
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}
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@Override
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public int getNotifyPlayerOfMailCooldown() {
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return config.getInt("notify-player-of-mail-cooldown", 0);
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}
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}
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@ -28,6 +28,7 @@ import org.bukkit.potion.PotionEffectType;
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import java.math.BigDecimal;
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import java.util.Calendar;
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import java.util.GregorianCalendar;
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import java.util.List;
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import java.util.Map;
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import java.util.UUID;
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import java.util.WeakHashMap;
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@ -60,6 +61,7 @@ public class User extends UserData implements Comparable<User>, IMessageRecipien
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private String afkMessage;
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private long afkSince;
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private Map<User, BigDecimal> confirmingPayments = new WeakHashMap<>();
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private long lastNotifiedAboutMailsMs;
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public User(final Player base, final IEssentials ess) {
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super(base, ess);
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@ -855,4 +857,15 @@ public class User extends UserData implements Comparable<User>, IMessageRecipien
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return inventory.getItemInMainHand() != null ? inventory.getItemInMainHand() : inventory.getItemInOffHand();
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}
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}
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public void notifyOfMail() {
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List<String> mails = getMails();
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if (mails != null && !mails.isEmpty()) {
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int notifyPlayerOfMailCooldown = ess.getSettings().getNotifyPlayerOfMailCooldown() * 1000;
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if (System.currentTimeMillis() - lastNotifiedAboutMailsMs >= notifyPlayerOfMailCooldown) {
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sendMessage(tl("youHaveNewMail", mails.size()));
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lastNotifiedAboutMailsMs = System.currentTimeMillis();
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}
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}
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}
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}
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@ -119,6 +119,10 @@ drop-items-if-full: false
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# Should we notify players if they have no new mail?
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notify-no-new-mail: true
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# Specifies the duration (in seconds) between each time a player is notified of mail they have.
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# Useful for servers with a lot of mail traffic.
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notify-player-of-mail-cooldown: 60
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# The motd and rules are now configured in the files motd.txt and rules.txt.
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# When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
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