TF-EssentialsX/Essentials/src/main/java/com/earth2me/essentials/commands/Commandjump.java

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package com.earth2me.essentials.commands;
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import com.earth2me.essentials.Trade;
import com.earth2me.essentials.User;
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import com.earth2me.essentials.utils.LocationUtil;
import com.google.common.collect.Lists;
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import org.bukkit.Location;
import org.bukkit.Server;
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
import java.util.Collections;
import java.util.List;
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import static com.earth2me.essentials.I18n.tl;
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// This method contains an undocumented sub command #EasterEgg
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public class Commandjump extends EssentialsCommand {
public Commandjump() {
super("jump");
}
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@Override
public void run(final Server server, final User user, final String commandLabel, final String[] args) throws Exception {
if (args.length > 0 && args[0].contains("lock") && user.isAuthorized("essentials.jump.lock")) {
if (user.isFlyClickJump()) {
user.setRightClickJump(false);
user.sendMessage(tl("jumpEasterDisable"));
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} else {
user.setRightClickJump(true);
user.sendMessage(tl("jumpEasterEnable"));
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}
return;
}
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final Location loc;
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final Location cloc = user.getLocation();
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try {
loc = LocationUtil.getTarget(user.getBase());
loc.setYaw(cloc.getYaw());
loc.setPitch(cloc.getPitch());
loc.setY(loc.getY() + 1);
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} catch (final NullPointerException ex) {
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throw new Exception(tl("jumpError"), ex);
}
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final Trade charge = new Trade(this.getName(), ess);
charge.isAffordableFor(user);
Reduce sync loads for teleporting (#3102) This PR reduces the number of sync loads occurring on any teleport caused by essentials. Fixes #2861 Fixes #2287 Fixes #3274 Fixes #3201 Fixes #2120 Before this PR, essentials would get a block multiple times causing sync loads to check if it was safe to teleport to. Now, the target block's chunk if fetched async with PaperLib and passed along to `LocationUtil#isBlockUnsafeForUser` (which internally calls other LocationUtil methods what that chunk object) resulting in the chunk only loading once, off the main thread. The only operations remaining on the main thread is `LocationUtil#getSafeDestination`. This is due to the method's recursion which would be a pain to move async. **However:** since the chunk was already loaded async, `LocationUtil#getSafeDestination` most of the time won't cause sync chunk loads. The only time it would cause sync chunk loads is with an unsafe location near a chunk border. ----------------------------------------- * Reduce sync teleporting loads * Avoid argument re-assigning * Remove async teleports when unnecessary * Make exceptions cleaner * Async all the things Made an async version of every method with fallbacks for deprecated methods. * Remove old now fallback method * Migrate everything to the new async teleport API * Update ITeleport javadocs * Fix invoking via async context * Fix /jail using deprecated method * Fix jail join handler using deprecated method * Rename all teleport classes to indicate async * Remove deprecated methods * Add (and deprecate) old teleport api * Revert TimedTeleport.java * Reduce Diff * Add legacy sendToJail method * Reduce Diff Further * Use getNewExceptionFuture in Commandtpo * Use getNewExceptionFuture everywhere * Fix even more usages * Revert LocationUtil.java * Fix issue causing unsafe locations to not work properly * Add deprecated notice in IUser implementation * Use CompletableFuture#completeExceptionally for exceptions * Use Essentials' logger in EssentialsCommand#showError * Return implementation rather than interface * Avoid possible deadlocks with entity ejections * Nuke some sync loads with homes Took 7 hours and 2 PRs to paper but it's here! * Fix ABI and make the codestyle worse * Make the codestyle worse because muh diff * Further ruin the codestyle * Fix error messages not showing in TimedTeleports * Improve messages around beds for /home * Fix #3274 Allow unsafe locations for different worlds + spectator mode * Fix fly safety operators
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user.getAsyncTeleport().teleport(loc, charge, TeleportCause.COMMAND, getNewExceptionFuture(user.getSource(), commandLabel));
throw new NoChargeException();
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}
@Override
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protected List<String> getTabCompleteOptions(final Server server, final User user, final String commandLabel, final String[] args) {
if (args.length == 1 && user.isAuthorized("essentials.jump.lock")) {
// XXX these actually do the same thing
return Lists.newArrayList("lock", "unlock");
} else {
return Collections.emptyList();
}
}
}