TF-EssentialsX/Essentials/src/com/earth2me/essentials/utils/LocationUtil.java

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package com.earth2me.essentials.utils;
import static com.earth2me.essentials.I18n._;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import net.ess3.api.IUser;
import org.bukkit.GameMode;
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import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.LivingEntity;
import org.bukkit.inventory.ItemStack;
public class LocationUtil
{
// The player can stand inside these materials
public static final Set<Integer> HOLLOW_MATERIALS = new HashSet<Integer>();
private static final HashSet<Byte> TRANSPARENT_MATERIALS = new HashSet<Byte>();
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static
{
HOLLOW_MATERIALS.add(Material.AIR.getId());
HOLLOW_MATERIALS.add(Material.SAPLING.getId());
HOLLOW_MATERIALS.add(Material.POWERED_RAIL.getId());
HOLLOW_MATERIALS.add(Material.DETECTOR_RAIL.getId());
HOLLOW_MATERIALS.add(Material.LONG_GRASS.getId());
HOLLOW_MATERIALS.add(Material.DEAD_BUSH.getId());
HOLLOW_MATERIALS.add(Material.YELLOW_FLOWER.getId());
HOLLOW_MATERIALS.add(Material.RED_ROSE.getId());
HOLLOW_MATERIALS.add(Material.BROWN_MUSHROOM.getId());
HOLLOW_MATERIALS.add(Material.RED_MUSHROOM.getId());
HOLLOW_MATERIALS.add(Material.TORCH.getId());
HOLLOW_MATERIALS.add(Material.REDSTONE_WIRE.getId());
HOLLOW_MATERIALS.add(Material.SEEDS.getId());
HOLLOW_MATERIALS.add(Material.SIGN_POST.getId());
HOLLOW_MATERIALS.add(Material.WOODEN_DOOR.getId());
HOLLOW_MATERIALS.add(Material.LADDER.getId());
HOLLOW_MATERIALS.add(Material.RAILS.getId());
HOLLOW_MATERIALS.add(Material.WALL_SIGN.getId());
HOLLOW_MATERIALS.add(Material.LEVER.getId());
HOLLOW_MATERIALS.add(Material.STONE_PLATE.getId());
HOLLOW_MATERIALS.add(Material.IRON_DOOR_BLOCK.getId());
HOLLOW_MATERIALS.add(Material.WOOD_PLATE.getId());
HOLLOW_MATERIALS.add(Material.REDSTONE_TORCH_OFF.getId());
HOLLOW_MATERIALS.add(Material.REDSTONE_TORCH_ON.getId());
HOLLOW_MATERIALS.add(Material.STONE_BUTTON.getId());
HOLLOW_MATERIALS.add(Material.SNOW.getId());
HOLLOW_MATERIALS.add(Material.SUGAR_CANE_BLOCK.getId());
HOLLOW_MATERIALS.add(Material.DIODE_BLOCK_OFF.getId());
HOLLOW_MATERIALS.add(Material.DIODE_BLOCK_ON.getId());
HOLLOW_MATERIALS.add(Material.PUMPKIN_STEM.getId());
HOLLOW_MATERIALS.add(Material.MELON_STEM.getId());
HOLLOW_MATERIALS.add(Material.VINE.getId());
HOLLOW_MATERIALS.add(Material.FENCE_GATE.getId());
HOLLOW_MATERIALS.add(Material.WATER_LILY.getId());
HOLLOW_MATERIALS.add(Material.NETHER_WARTS.getId());
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HOLLOW_MATERIALS.add(Material.CARPET.getId());
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for (Integer integer : HOLLOW_MATERIALS)
{
TRANSPARENT_MATERIALS.add(integer.byteValue());
}
TRANSPARENT_MATERIALS.add((byte)Material.WATER.getId());
TRANSPARENT_MATERIALS.add((byte)Material.STATIONARY_WATER.getId());
}
public final static int RADIUS = 3;
public final static Vector3D[] VOLUME;
public static ItemStack convertBlockToItem(final Block block)
{
final ItemStack is = new ItemStack(block.getType(), 1, (short)0, block.getData());
switch (is.getType())
{
case WOODEN_DOOR:
is.setType(Material.WOOD_DOOR);
is.setDurability((short)0);
break;
case IRON_DOOR_BLOCK:
is.setType(Material.IRON_DOOR);
is.setDurability((short)0);
break;
case SIGN_POST:
case WALL_SIGN:
is.setType(Material.SIGN);
is.setDurability((short)0);
break;
case CROPS:
is.setType(Material.SEEDS);
is.setDurability((short)0);
break;
case CAKE_BLOCK:
is.setType(Material.CAKE);
is.setDurability((short)0);
break;
case BED_BLOCK:
is.setType(Material.BED);
is.setDurability((short)0);
break;
case REDSTONE_WIRE:
is.setType(Material.REDSTONE);
is.setDurability((short)0);
break;
case REDSTONE_TORCH_OFF:
case REDSTONE_TORCH_ON:
is.setType(Material.REDSTONE_TORCH_ON);
is.setDurability((short)0);
break;
case DIODE_BLOCK_OFF:
case DIODE_BLOCK_ON:
is.setType(Material.DIODE);
is.setDurability((short)0);
break;
case DOUBLE_STEP:
is.setType(Material.STEP);
break;
case TORCH:
case RAILS:
case LADDER:
case WOOD_STAIRS:
case COBBLESTONE_STAIRS:
case LEVER:
case STONE_BUTTON:
case FURNACE:
case DISPENSER:
case PUMPKIN:
case JACK_O_LANTERN:
case WOOD_PLATE:
case STONE_PLATE:
case PISTON_STICKY_BASE:
case PISTON_BASE:
case IRON_FENCE:
case THIN_GLASS:
case TRAP_DOOR:
case FENCE:
case FENCE_GATE:
case NETHER_FENCE:
is.setDurability((short)0);
break;
case FIRE:
return null;
case PUMPKIN_STEM:
is.setType(Material.PUMPKIN_SEEDS);
break;
case MELON_STEM:
is.setType(Material.MELON_SEEDS);
break;
}
return is;
}
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public static class Vector3D
{
public Vector3D(int x, int y, int z)
{
this.x = x;
this.y = y;
this.z = z;
}
public int x;
public int y;
public int z;
}
static
{
List<Vector3D> pos = new ArrayList<Vector3D>();
for (int x = -RADIUS; x <= RADIUS; x++)
{
for (int y = -RADIUS; y <= RADIUS; y++)
{
for (int z = -RADIUS; z <= RADIUS; z++)
{
pos.add(new Vector3D(x, y, z));
}
}
}
Collections.sort(
pos, new Comparator<Vector3D>()
{
@Override
public int compare(Vector3D a, Vector3D b)
{
return (a.x * a.x + a.y * a.y + a.z * a.z) - (b.x * b.x + b.y * b.y + b.z * b.z);
}
});
VOLUME = pos.toArray(new Vector3D[0]);
}
public static Location getTarget(final LivingEntity entity) throws Exception
{
final Block block = entity.getTargetBlock(TRANSPARENT_MATERIALS, 300);
if (block == null)
{
throw new Exception("Not targeting a block");
}
return block.getLocation();
}
static boolean isBlockAboveAir(final World world, final int x, final int y, final int z)
{
return HOLLOW_MATERIALS.contains(world.getBlockAt(x, y - 1, z).getType().getId());
}
public static boolean isBlockUnsafe(final World world, final int x, final int y, final int z)
{
if (isBlockDamaging(world, x, y, z))
{
return true;
}
return isBlockAboveAir(world, x, y, z);
}
public static boolean isBlockDamaging(final World world, final int x, final int y, final int z)
{
final Block below = world.getBlockAt(x, y - 1, z);
if (below.getType() == Material.LAVA || below.getType() == Material.STATIONARY_LAVA)
{
return true;
}
if (below.getType() == Material.FIRE)
{
return true;
}
if (below.getType() == Material.BED_BLOCK)
{
return true;
}
if ((!HOLLOW_MATERIALS.contains(world.getBlockAt(x, y, z).getType().getId())) || (!HOLLOW_MATERIALS.contains(world.getBlockAt(x, y + 1, z).getType().getId())))
{
return true;
}
return false;
}
public static Location getSafeDestination(final IUser user, final Location loc) throws Exception
{
if (loc.getWorld().equals(user.getBase().getWorld())
&& (user.getBase().getGameMode() == GameMode.CREATIVE
|| (user.isGodModeEnabled() && user.getBase().getAllowFlight())))
{
if (shouldFly(loc))
{
user.getBase().setFlying(true);
}
return loc;
}
return getSafeDestination(loc);
}
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public static Location getSafeDestination(final Location loc) throws Exception
{
if (loc == null || loc.getWorld() == null)
{
throw new Exception(_("destinationNotSet"));
}
final World world = loc.getWorld();
int x = loc.getBlockX();
int y = (int)Math.round(loc.getY());
int z = loc.getBlockZ();
final int origX = x;
final int origY = y;
final int origZ = z;
while (isBlockAboveAir(world, x, y, z))
{
y -= 1;
if (y < 0)
{
y = origY;
break;
}
}
if (isBlockUnsafe(world, x, y, z))
{
x = Math.round(loc.getX()) == origX ? x - 1 : x + 1;
z = Math.round(loc.getZ()) == origZ ? z - 1 : z + 1;
}
int i = 0;
while (isBlockUnsafe(world, x, y, z))
{
i++;
if (i >= VOLUME.length)
{
x = origX;
y = origY + RADIUS;
z = origZ;
break;
}
x = origX + VOLUME[i].x;
y = origY + VOLUME[i].y;
z = origZ + VOLUME[i].z;
}
while (isBlockUnsafe(world, x, y, z))
{
y += 1;
if (y >= world.getMaxHeight())
{
x += 1;
break;
}
}
while (isBlockUnsafe(world, x, y, z))
{
y -= 1;
if (y <= 1)
{
x += 1;
y = world.getHighestBlockYAt(x, z);
if (x - 48 > loc.getBlockX())
{
throw new Exception(_("holeInFloor"));
}
}
}
return new Location(world, x + 0.5, y, z + 0.5, loc.getYaw(), loc.getPitch());
}
public static boolean shouldFly(Location loc)
{
final World world = loc.getWorld();
final int x = loc.getBlockX();
int y = loc.getBlockY();
final int z = loc.getBlockZ();
while (LocationUtil.isBlockUnsafe(world, x, y, z) && y > -1)
{
y--;
}
if (loc.getBlockY() - y > 1 || y < 0)
{
return true;
}
return false;
}
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}