Added the ability for the console to manage its own fixed effects

This commit is contained in:
Esophose 2020-01-26 00:02:27 -07:00
parent 4886f10656
commit dcb18d94bb
16 changed files with 371 additions and 166 deletions

View file

@ -2,6 +2,7 @@ package dev.esophose.playerparticles.manager;
import dev.esophose.playerparticles.PlayerParticles;
import dev.esophose.playerparticles.manager.ConfigurationManager.Setting;
import dev.esophose.playerparticles.particles.ConsolePPlayer;
import dev.esophose.playerparticles.particles.FixedParticleEffect;
import dev.esophose.playerparticles.particles.PParticle;
import dev.esophose.playerparticles.particles.PPlayer;
@ -68,6 +69,7 @@ public class ParticleManager extends Manager implements Listener, Runnable {
dataManager.loadFixedEffects();
for (Player player : Bukkit.getOnlinePlayers())
dataManager.getPPlayer(player.getUniqueId(), (pplayer) -> { }); // Loads the PPlayer from the database
dataManager.getPPlayer(ConsolePPlayer.getUUID(), (pplayer) -> { }); // Load the console PPlayer
}
@Override